Everything posted by Gator
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[PC] Update 1.1.5 Announcement
I just tried the patch, and it made the game noticeably smooth. Nice to see a game patch that actually works.
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Video: [TAC] Squad - Day & Night Ops
You can rate the video here: [TAC] Squad - Day & Night Ops A simple video showing a few day and night ops while playing Ghost Recon: Wildlands. Special thanks to Sharp65, Danbaron, and ACS_of_FSC for making the movie possible. Visit us at www.thearmory.cc. If some of you have been wondering what we have been up to lately. Note: Be sure to go to Full HD 1920x1080, and go to full screen.
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[PC] Update 1.1.5 Announcement
This information is from the Ghost Recon: Wildlands Forums Hello Ghosts, Patch 1.1.5 for the PC version is now live (Uplay & Steam) of Ghost Recon Wildlands. This intermediary patch, is providing you with some major fixes and improvements regarding compatibility and performances. Players in game need to reboot the game to apply the patch. Its size is up to 4 GB depending on your client. You can still keep on playing and wait before applying the patch. An in-game notification will let you know when the patch is available. Please note that in order to play co-op with friends, you will need to all have the same version of the game. Please be aware that the patch will automatically download the next time you launch the game, so if you are already in a game session, you will need to reboot it to benefit from the improvements. If you’re planning on playing tomorrow, we recommend you to preload the patch starting tonight. Please find below an overview of main changes: 1. Multi-GPU improved support We have been working with our partners to improve both SLI and Crossfire support. Various stuttering and graphical corruption issues have now been fixed. 2. Quad-core CPUs improved support Several freezes and performance issues have been resolved for players using quad-core CPUs, notably Intel i5 based setups. 3. AMD graphic cards improved performances 4. Enhanced mouse navigation in store menu 5. 4K menu background scaling implemented 6. Several crash sources have been addressed 7. Improved Ansel support and fixed bugs 8. Various fixes for the Steam Controller integration 9. Other bug fixes & improvements. The development team will continue to address existing issues in the next update that will be available around the end of March/early April across all platforms. We will update this thread to let you know about the patch availability. Thank you again for your support, Ghosts!
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The beauty of it all
Actually, I have them on medium with a few settings on "High". There are actually two higher settings, "Very High" and "Ultra." :smile:
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The beauty of it all
Here is a screenshot showing off the water in one of the many provinces in GRW Click on image for high quality
- Tom Clancy's Ghost Recon® Wildlands2017-3-10-3-4-32.jpg
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The Crew ...
Click on image for full resolution [GALLERY=media, 13718][/GALLERY]
- The [TAC] Crew
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Known Issues Ubisoft is working on
Here is a list of known issues Ubisoft is aware of and are investigating. http://forums.ubi.com/showthread.php/1600154-Known-Issues-Updated-March-9
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ACS Interrogating a Prisoner
I accidentally took this screenshot while bringing up the action menu. He made talk ... NOTE: CLICK ON IMAGE TO INCREASE SIZE AND CLARITY [GALLERY=media, 13717][/GALLERY]
- ACS on a Takedown
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The-Armory.net [TAC] Large Conquest | No Rules!
Yes, because the round has not started
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The-Armory.net [TAC] Large Conquest | No Rules!
I just rented our first Battlefield 1 server. You can see the server status by clicking here: The-Armory.net [TAC] Large Conquest | No Rules! It still needs 20 players to get started, but in a few days it should only take 6 players. The above server status link is listed in the navbar above under Gaming > Battlefield Server Info > The-Armory.net [TAC] Large Conquest | No Rules!
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SITREP #00188
FROM: High Command TO: Arma 3 Users INFO: #Armachinima Awards Winners, Humble Bundle, Dev-Branch Additions PRECEDENCE: Flash SITUATION The development team is now in the final stages of preparing Update 1.68[forums.bistudio.com] for its release. At the moment, we're still polishing some things, and testing the update in a multiplayer environment. Aside from that, we're also investigating reports of crashes on 32-bit clients. Once we have all the last fixes ready and confirmed by our Quality Assurance department, we hope to release the update some time next week. Full SITREP[dev.arma3.com]View the full article
- The Armory Clan Task Force
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#Armachinima Awards - Winners
http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/2799889/9a2b7839f2b03b59476340a3efd6dd2fd4b6d307.jpg And the winners in the #Armachinima Awards are... 1st Place (wins a GTX 1080): " " by KinglesPringles 2nd Place (wins a GTX 1070): " " by McRuppertle 3rd Place (wins a GTX 1070): " " by AMVS Russia To watch the winning and nominated videos in their original form, as well as all other entries, be sure to visit our web page at https://arma3.com/armachinima-contest. Now that this contest has reached its finale, we would like to congratulate the winners, and compliment all participants for their splendid work. Also, a big thanks goes out to everyone who showed their support by encouraging the creators and voting for their favorite entries. We are truly grateful and proud to see the determination, creativity, and comradery that drives the Arma community! #o7View the full article
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Ghost Recon Wildlands info
You should just wait for the reviews to come out, and think about getting it then. It will be cheaper in a few months. :klinked:
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Video: Tom Clancy’s Ghost Recon Wildlands Trailer: Post-Launch & Season Pass (DLC) [US]
You can rate the video here: Tom Clancy’s Ghost Recon Wildlands Trailer: Post-Launch & Season Pass (DLC) [uS]
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Quite troubling guys
I want you to play Ghost Recon with us, Ken. Stop by and let's talk
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From Squid and Weasy
Who are the mates? I don't understand.
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Toying with a hybrid BF1 server Idea
I absolutely like this. It's a must have for me. Without it, there is no way to detect snipers other than the occasional scope glare, but by that time it is too late. The kill cam keeps them on the run. If we disable this particular server variable, then we must disable the Rcon class. Then I will be okay with it. Sniper class ruins the game, because players who snipe do not go after objectives and sit their ass on a hill somewhere. Then they complain they are on a shitty team because they lose all the time. Gee, I wonder why. The only way to combat them is to have kill cam "enabled".
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Battlefield roots project
Nade spam is not an issue, so what is there to fix?
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Battlefield roots project
Here is my response to them in Reddit...
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Battlefield roots project
Screwing with the part of the game that makes it enjoyable. They should be working on rent-a-server program, and stop nerfing the damn weapons.
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Video: GHOST RECON WILDLANDS - NEW Gameplay Customize Your Ghost
You can rate the video here: GHOST RECON WILDLANDS - NEW Gameplay Customize Your Ghost