POST YOUR COMMENTS ABOUT PATCH
- Wake Island Map
Included a remade version of this popular BF1942 map.
Battlefield 2 version includes a 64 player layout and is
configured for multiplayer only.
Just ANother Map
- Server Favorites / History
There is a new tab in the MULTIPLAYER menu that holds a list of
the last 20 internet servers you have connected to, plus a list
of servers you have selected as favorites.
* Added a button to the other multiplayer tabs that adds the
currently highlighted server to your favorites list.
* Added buttons in the in-game server info menu (press TAB to
access) that will add or remove the server you are currently
playing on to / from your favorites list.
Finaly but should have been in first release
- Account Login Welcome Screen
After you login to an online account, a message appears that
contains BF2 news and information which updates periodically.
- Stat Compare
By clicking the COMPARE button in BFHQ, you can search for another
players name and load their current stats into BFHQ. Using the
arrow buttons next to the name in the top-left corner of the menu,
you can toggle between your stats and their stats.
You can also load a player's stats by double-clicking on their
name in any leaderboard.
I would do this when not playing and use a website like BF2Tracker but some might use this.
- Nickname Prefix
You can add a 6-character prefix (such as a clan tag) to your
account nickname which will be displayed in-game next to your
nametag in the score menu, in game messages, and above your player
in the game world.
* This prefix does not change your account name or statistic
information (e.g. the prefix does not appear next to your name
on the leaderboards).
* You can change this prefix at any time at the account login
menu.
Should have allowed a ONE TIME name change to all so our names don't look stupid with the prefix on twice because we changed a few symbols( = )
- Server Reserved Slots
You can define a list of player nicknames that will act as a
"reservation list" for your server.
* The list is located in mods\bf2\settings\ReservedSlots.con
* You can add player names to the list by editing the file and
adding the following text for each player :
reservedSlots.addNick <account name>
where <account name> is the player's registered account name,
not including a nickname prefix (see above).
* You can define the number of slots to set aside for reserved
players in the dedicated server launcher, or with the setting
sv.numReservedSlots <number> in your serverSettings.con file.
* The number of players on the list and the number of reserved
slots does not necessarily have to be the same.
- Mod Support
There are several new changes that improve support for mods.
* When connecting to a server that is running a mod that you have
installed but not activated, it will be automatically activated
and you will load into the server.
* Added a filter on the server browser for servers running the
currently activated mod.
* Fixed dedicated server launcher to properly handle launching mods.
* Improved support for mods sharing archives with bf2
- Improvements to in-game HUD / Map
* The viewable area of the spawn menu / commander map is now scaled
based on the out-of-bounds area so that only the playable area
takes up the majority of viewable map space.
What took so long did they think people wanted to look OUT OF BOUNDS that much before?
* The names of CPs are now displayed on the spawn menu / commander
map and minimap
* The minimap zoom level now changes dynamically depending on the
type of vehicle you are in. If you zoom in or out manually, that
zoom level is remembered for that vehicle type next time you use
it.
* The names of players in your vehicle are displayed in the HUD
when someone enters the vehicle or switches positions.
Finaly
* There is a new element in vehicle HUDs that displays the reload
time for countermeasures (smoke and flares).
* Flags for each team are now displayed below their ticket count
on the minimap to make it easier to tell what team you are assigned to.
Finaly
GAMEPLAY CHANGES
- Many criteria for ranks and awards have changed. If you are immediately
eligible for a new promotion, unlock, badge, award, or ribbon, it will
be awarded the next time you receive points on a ranked server.
WOW this was pure stupidity by EA if you ask me. Sure I like the 4 unlocks and rank increases I got last night but....what about the players that have 100,000 points. They played hard for those and now have little advantage over me with 7,000 points. I have all the unlocks I need ( Jack, M95, G3, and PKM). I have CQB, Long Rnage, Heavy Duty and Accurate Rifle so what do I need now? Nothing. The rank gives you first shot at commander and getting more points. The big players prob dont play much commander because they don't need the points and because they enjoy the game and not sitting around directing. Big BOO BOO by EA. Of course we all own the game now so what do they care.
- Only 1 player in a vehicle will get credit for or speed up capturing
a flag at a CP. The other passengers must exit the vehicle to increase
the speed of capture or receive capture score.
Aren't APV's made to protect soldiers. Why make them get out maybe they coulda slowed down cap time a little instead, DUH.
- Commanders no longer accrue a TK when artillery hits
teammates.
They also no longer get a kill for arty.LOL.
- The commander's supply drop now has an icon on the minimap and a 3D-
map icon in the world.
Finaly
- Auto team balance no longer moves players to the other team if they
are a team commander or a squad leader.
Finaly damn that was annoying.
- The wrench repair rate on helicopters has been decreased.
- You now receive 1 support point for destroying an enemy commander's
artillery, UAV or Radar station.
Finaly
- If you have received a point for healing, repairing, or resupplying
a teammate, you will not receive another point from them for the same
action for a set period of time.
- Singleplayer enemies use the knife more effectively.
- New engine sounds for the T98 tank.
- New engine sounds for the China/MEC light jeep.
- New cannon sounds on APCs.