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spasmolytic

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Everything posted by spasmolytic

  1. awesome stuff!
  2. spasmolytic replied to MrJimmy's topic in Gaming
    ROFL!! the scouts is suppose to be really light and powerful DUH!
  3. spasmolytic replied to MrJimmy's topic in Gaming
    hmm, maybe i havn't been playing on this server since it started, and btw the awp is for people who can't use the scout.
  4. spasmolytic replied to MrJimmy's topic in Gaming
    lol..stupid glock....
  5. spasmolytic replied to MrJimmy's topic in Gaming
    yes well, when you need a pistol that has power and volume of fire the deagle lacks, you're better off going with the usp45 or the p338 or the five-seven.
  6. spasmolytic replied to MrJimmy's topic in Gaming
    the scout was designed specifically to be a light powerful sniper rifle for scouts by the germans, its finally realistic, actually its the only realistic gun in CS:S
  7. spasmolytic replied to MrJimmy's topic in Gaming
    the awp is a gun for people who can't use a scout effectively, and the deagle sucks cause its slow and has a 7 round clip
  8. thanks i appreciate it.
  9. spasmolytic posted a topic in Gaming
    ok, i'm just askin because quite frankly i'm stumped, now my question is this for some reason my Train map is not working but my Compound map is and everytime i try to play on Train it gives me an error saying my map is different from the servers which makes no sense, if someone could tell what i can do to fix this that'd be great.
  10. spasmolytic replied to MrJimmy's topic in Gaming
    tmp, scout, five-seven, and the 550
  11. for some strange reason when i connect you the armory server i get a message saying that my train map is different from that the server is running..which i don't get....
  12. wasd all the way, whomever uses the arrow keys needs their hands cut off.
  13. not all guns need to be banned, the autosnipers are just too damn annoying because they're so damn random at hitting things, at least with the rest if you put the crosshairs on something you'll hit it, but when you're behind a wall you shouldn't be able to get hit by an autosniper but you do.
  14. there is, however, skill involved in countering them. this became a big issue in regular CS. I see no problem guns are guns, if you can beat them thats too bad. just live with it. before you know it your team will be doing it to the other just the same. Leave all the weapons as they are, at most limit it to 5 per team. oh and auto snipers dont exist... what does exist is the ever beautiful HK-G3 and the Sig 550 one the G3 and Sig 550 can ONLY be used with a bipod staked to the ground to prevent recoil, two the recoil on both gun is INCREDIBLE in real life, though CSS is not in anyway realistic in its portrayal of any gun for that matter, three the Sig 550 is too heavy of a gun to carry alone standing thats why they put a carrying handle on the top of the gun so you can carry it from spot to spot, and finally if Valve were to include a prone feature then this game would be somewhat realistic, but aside from that i agree with roach IT NEEDS TO BE LIMITED ALOT at least to 1 per team. and if you don't believe me about the guns heres a link. http://remtek.com/arms/sig/sniper/550snip.htm also within the link above contains most of the actual weapons found in CSS.
  15. hello everyone..anyway to business, i believe as do a lot of other that the autosnipers need to be banned from the server because they are so cheap as in all you have to do is hold down the trigger and aim in the general area of the person to get a headshot, there is no skill involved with those guns, they are so random that even behind a wall you can be hit by them..they are extremely annoying and it would make a better gaming atmosphere if they were gone, the awps is fine its just those autosnipers!

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