Posted November 27, 200717 yr Through playtesting and general pub-player consensus, I present to you the following suggestions for changes needed to the Hardcore TDM server. Name change: ARMORY 20min (or 25min) Hardcore Team Deathmatch Game type: Hardcore Team Deathmatch - 20 or 25 minutes, no score limit. Map rotation: All, except Shipment and Wet Works. Killcam: On. Spectate: Off (If I recall, this lets you free-fly around while you're dead). Respawn time: default 10 seconds. If possible, we could also add a console message every few (5 or so) minutes that says something like of the following (meaning one every 5 or so minutes) -- We promote fair play, so please keep teams even and try not to spawn attack. Be nice or be gone. Drop by our forums at thearmory.cc ____________________________________ Through just a few minutes of play today, I've seen more public players than I've ever seen on the Hardcore Mixed server. This, to me, speaks volumes. Anyway, please take these into consideration. They're desperately needed.
November 27, 200717 yr we alrdy have 1 hardcore we don't need 2 Biscuit did not ask for another server. Just changes to the current TDM server.
November 27, 200717 yr Biscuit did not ask for another server. Just changes to the current TDM server. I think ifrit means that one should be hardcore and the other regular mode.
November 27, 200717 yr I think ifrit means that one should be hardcore and the other regular mode. I would suggest the current changes to the Hardcore TDM server.. change it to a regular server with the old map cycle..
November 27, 200717 yr Through playtesting and general pub-player consensus, I present to you the following suggestions for changes needed to the Hardcore TDM server. Name change: ARMORY 20min (or 25min) Hardcore Team Deathmatch Game type: Hardcore Team Deathmatch - 20 or 25 minutes, no score limit. Map rotation: All, except Shipment and Wet Works. Killcam: On. Spectate: Off (If I recall, this lets you free-fly around while you're dead). Respawn time: default 10 seconds. If possible, we could also add a console message every few (5 or so) minutes that says something like of the following (meaning one every 5 or so minutes) -- We promote fair play, so please keep teams even and try not to spawn attack. Be nice or be gone. Drop by our forums at thearmory.cc ____________________________________ Seriously though. Server messages are a no no, as they require \a program (at this time) to be running on someones PC. 2 rules that we should impliment should be the same as we always have.. 1. Be nice or be gone 2. dont interfere with gameplay Spectate doesnt allow you to fly around when you are dead, only to follow your team until you respawn. Score limits should remain in effect (imo) but be made higher, as this prevents 25minutes of (more of) a total campfest.. where one superior team dominates. Changing the default spawn time is a no no as well (i realise you dont want it changed but FYI) as it "unranks" the server.. Also the name should be ARMORY Hardcore TDM.. as the Team Deathmatch is too long and will only display the "ARMORY Hardcore Tea" in the server list. if you are going to play a pure server.. its advisable to have the entire mapcycle in it.
November 27, 200717 yr BTW.. the player concensus.. needs to be done over a little more time.. with the suggested map rotation i set up.. i looked at servers, played LOTS of servers and got feedback.. Wait a little more and then make some suggestions.. you had the server 2 days thusfar.
November 27, 200717 yr Author I've had THIS server 2 days thus far, but as someone who plays TDM almost exclusively since the game came out, I've been around plenty of Hardcore TDM players and am -- for lack of a better word -- privy to their mindset and desires. The changes listed above are ones DESPERATELY NEEDED. They're not a, "Oh, we'll give it time to see if players come", we need them NOW (in particular the elongation of matches). Players are really turned off to little 5-10 minute matches. There's a 30 player 30 minute TDM server that is almost always full around the clock. That says something. As I said at the bottom of the OP, there have been pubbies coming in all day. How many pubbies can you think of seeing in the Hardcore Mixed server? I count maybe 1-2 in the time I've played there. We had at least 5 pubbies in the first 10 minutes of play today alone on the Hardcore TDM server. The Hardcore Mixed server caters more to the [majority of] clan members' tastes, but it seems to me like the TDM server attracts more public attention. I stand by my opinion on the objective-based gametypes too -- they're all TDM, simply funneling action and giving you something else to do instead of kill exclusively. As far as the messages go -- They're not necessary, just nice to remind people that we try to keep it fair and to remind them to be nice or be gone. With a server that has a population above 16, I don't hear people whining about camping. There is sufficient movement. In the 30 player server I talked about above, I have never seen camping... ever. People all move around way too much to camp. The people of the Armory are the only people I know of that have thus far complained about TDM being camp-y. I don't see the issue as being widespread. As far as the spectate thing then, just leave it on then. Bottom line: Changes needed on the TDM server.
November 27, 200717 yr biscuit, have you seen anyother (=A=) players on teh TDM server? On a regular basis? The only player I have seen show any interest is underspy, I don't go there cause I prefer to play with a bunch of people I know and can talk to in vent. If Biscuit is the only (=A=) member consistantly on the server than I think his "ideas" should be given a chance......BTW Biscuit I got ArmA and boy it is SOOOOOO different I am not sure I can play it.
November 27, 200717 yr team kill minus ------------ BOOOOOOOO Spawn wait count ----------BOOOOOOOO lol
November 27, 200717 yr Author biscuit, have you seen anyother (=A=) players on teh TDM server? Yes. Today, however, TAC guys only came on while the Mixed server was down. I imagine that's simply because they wanted to play with TAC guys (or on TAC servers) and not 'cause they wanted TDM. On a regular basis? It's too early to say for sure. The only player I have seen show any interest is underspy, I don't go there cause I prefer to play with a bunch of people I know and can talk to in vent. Underspy is the only person I know of thus far that has wanted to get the TDM server going. Underspy, myself, and Zieg have been major proponents here for it. If Biscuit is the only (=A=) member consistantly on the server than I think his "ideas" should be given a chance...... They're not just my ideas. Everyone last night agreed that most of these changes were necessary if the server was to be fun, and to be successful. BTW Biscuit I got ArmA and boy it is SOOOOOO different I am not sure I can play it. If you enjoy the gameplay (but just aren't good at it), hit me up on XFire and we'll talk. I can give you some tips and bring you along on our (me and my buddies') weekend operations.___________________________________ Also -- to add on to the suggestions, and to respond to Shotty's "full map cycle" statement: these maps have been proven to be detrimental to server health as a result of bad spawns regardless of game type and are not suggested for servers larger than 18 players. That is why I suggested those two maps be removed. FF should remain off, by the way. It's just more fun and easier that way, because TDM has NO 'tactical' value.
November 27, 200717 yr I agree with Biscuit on all counts. TDM Server needs tweaking. I like the idea of 20-25 minute TDM, as it becomes pretty frustrating when you are changing maps every 5 to 10 minutes. As for maps, I think the cycle should be updated. I do not really have a list of maps that I'd like to see on there, but I personally think there are too many.
November 28, 200717 yr Author For the suggested name change, I actually did mean "ARMORY 20(5)min Hardcore TDM". I'm not quite sure why I didn't type it that way. Anyway, when Zieg and I joined the TDM server tonight, we had two pubbies join shortly after. One joined, played a few rounds; the other joined and stayed and... might still be in there. My ping went bonkers and isn't allowing me to play right now. I've got a feeling the demand is there, we just need to "build it, and they will come."
November 28, 200717 yr Exactly. Tweak the time, is the biggest concern. once people see that the time has been upped, I'm sure folks will start flocking.
December 1, 200717 yr I played on one of those 30 minute team deathmatch servers and all that does is promote nade spam, stacked teams and a boring time. You get backed into a corner, slaughtered, then spawn behind the other team then backed into a different corner and slaughtered again. The other team had constant air strikes and helicopters and I think to myself, "wait a minute, this isn't fun" then leave. And every time the "teams being autobalanced" pops up I just laugh to myself and continue to get mowed down right after I spawn. If the timelimit is reduced to say ten minutes then the teams get shuffled more often and there is less of a chance of getting destroyed. Thirty minutes of air strikes, helicopters and spawncamping is not fun in the least. And before anyone tells me you can't camp in TDM, well yes, yes you can. And Biscuit was on the other team when my guys were spawning and walking around the corner only to meet five guys waiting to mow us down. If that isn't spawn camping I don't know what is.
December 1, 200717 yr Author Well, Phunky, you might not care for it, but apparently the 20+ other players who consistently play on the server do. That server and servers like it are full around the clock. The [MW] server in particular is always at least two-thirds full. Those people enjoy it thoroughly. With 32 players, you CAN camp, but there are enough players NOT camping for the game to be mobile. It satisfies both the campers and the run'n'gunners. You gotta learn how to play the gametype. After you left, by the way, we had 3 maps of perfectly even teams (rounds ended within 700 points of each other which is VERY fair).
December 2, 200717 yr Is there going to be a regular server? As in non Hard Core. I played about 5 minutes of Hard Core and it's not fun imo. I would run out in the open just to die by 1 or 2 bullets. Anyways I hope you guys get one soon because I loved your 2142 server. But Hardcore just isn't my style.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.