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Missing ssg on quick configs

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I was looking for what you put down for the token for ssg3000 and its missing on the new 2.8 quick config tokens fileQuick Config Token ListBy Eric PL Smith (kncogs@xmission.com)Revised by Scott Rennie (sasrennie@home.com) - June 29 2001Revised ben Ben Irwin (ben@firearmsmod.com) - May 15 2002, July 11 2003The following is a list of the valid tokens that can be placed in the custom *.txt?file (where * is a number) to be loaded from the Configurations menu by clicking the Quick Config button. These files are fully customizable.The first line is the name of your custom class ('Sniper', for example). This name willbe displayed on the desgnated button when you choose a preconfigured class. The _armortokens are required next, and must lead the rest of the configuration tokens. They arethe tokens that determine the amount of credits that the rest of the configuration willuse to buy the items that follow not to include skill tokens. Putting these tokensanywhere in the file but at the beginning of your desired configuration, will cause allitems above this token to be discarded. The 3 valid _armor tokens are: light_armor medium_armor heavy_armorThe rest of the item tokens do not have to be in any particular order but they must be inthe order that you would like them to be purchased in. If there are not enough creditsavailable to make the desired purchase it will be discarded and the next token will beevaluated. The valid item purchase tokens are: helmet - Kevlar Helmet arms - Kevlar Arms legs - Kevlar Leggings frag - Fragmentation Grenade conc - Concussion Grenade claymore - Claymore Mine bandages - Bandages nvg - Night Vision Goggles 1911a1 - Colt Government Model 1911A1 anaconda - Colt Anaconda 93r - Beretta Model 93r 92f - Beretta Model 92f deagle - IMI Desert Eagle remington - Remington M870 12k - Saiga 12K sterling - Sterling SMG mp5 - HK MP5A2 bizon - Bizon SMG uzi - UZI ak47 - AK-47 ak74 - AK-74 famas - FA-MAS g3a3 - HK G3A3 g36e - HK G36E m16 - Colt M16A2 m82 - Barrett M82A1 dragunov - Dragunov SVD m60 - M60 pkm - PKM m249 - M249 m79 - M79The skill tokens can be placed anywhere in the file you desire and must be placed inthe order that you would like them to be chosen. When a skill token is chosen, youwill be charged for the skill, the skill will be given and the next token will beevaluated. If the skill is already chosen, then the token will be discarded but youwill still be charged for the skill. All minor skills must precede its major skill.For instance, you can't have Field Medicine before First Aid, Artillery II beforeArtillery I or Marksmanship II before Marksmanship I. Otherwise you will be chargedfor the skill but the skill will be discarded.It is recommended that you keep all 10 skills tokens in this file regardless of theservers sv_useskills? setting. Although you will probably not be able to obtain allskills, the purpose is that so that if you have the skill points available, then skill purchasing will proceed in order until all your available skill points are spent. The amount of skill points are determined by the server setting. If on a sv_useskills server, all skill tokens will be discarded. On a sv_useskills 1 rank advance server,you will earn a skill point at time of rank advance with 1 automatic skill point onserver join. A sv_useskills 2 server will award you 4 skill points to spend regardlessof rank. On a sv_useskills 3 server, all skill tokens are discarded because you haveall skills to begin with. The following tokens are the valid skill tokens: marksmanship1 marksmanship2 nomenclature battlefield_agility leadership first_aid field_medicine artillery1 artillery2 stealthHere are some sample Quick Config files.-----------------------------------------------------------------Assaultmedium_armorhelmetarmslegsfamasanacondafragmarksmanship1battlefield_agilitymarksmanship2nomenclaturefirst_aidstealthleadershipfield_medicineartillery1artillery2-----------------------------------------------------------------Medicheavy_armorhelmetarmslegsremingtonanacondabandagesfirst_aidfield_medicinemarksmanship1stealthbattlefield_agilitymarksmanship2nomenclatureleadershipartillery1artillery2-----------------------------------------------------------------Veteranheavy_armorhelmetG3A31911a1bandagesmarksmanship1leadershipartillery1first_aidbattlefield_agilitynomenclatureartillery2marksmanship2field_medicinestealth-----------------------------------------------------------------Combat Sniperlight_armorhelmetarmsSSG3000uzibandagesstealthmarksmanship1marksmanship2battlefield_agilitynomenclatureartillery1first_aidleadershipartillery2field_medicine-----------------------------------------------------------------Scoutmedium_armorhelmetarmsg36edeagleconcbandagesartillery1battlefield_agilitystealthmarksmanship1nomenclaturefirst_aidmarksmanship2artillery2field_medicineleadership-----------------------------------------------------------------I think you pretty much get the idea. Have fun!

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