February 25, 201115 yr Just in from EA's Battlefield Blog DICE does GDC -- Giving multiple in-depth talks on the Frostbite 2 game engine http://blogs.battlefield.ea.com/resized-image.ashx/__size/550x0/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/GDC2011.png DICE is going big with Battlefield 3 at this year's Game Developers Conference. On March 01, attendees will be able to feel the battlefield like never before. Stay tuned on March 02 as online coverage from this event will start to air. Not content with demoing our next installment in the Battlefield series, we will also give multiple in-depth talks on the technology behind Battlefield 3, our new game engine Frostbite 2. If you are attending GDC, pop by for the following talks from our awesome Frostbite team here at DICE. After GDC is over, these talks will be made available at publications.dice.se. Hope to see you at the show! DICE GDC TALKS 2011 Mon Feb 28 1:45 am DX11 Rendering in Battlefield 3 Johan Andersson Wed Mar 02 10:30 am SPU-based Deferred Shading in Battlefield 3 for PlayStation 3 Christina Coffin Wed Mar 02 3:00 pm Culling the Battlefield: Data Oriented Design in Practice Daniel Collin Thu Mar 03 1:30 pm Lighting You Up in Battlefield 3 Kenny Magnusson Fri Mar 04 4:05 pm Approximating Translucency for a Fast, Cheap & Convincing Subsurface Scattering Look Colin Barré-Brisebois For more information on Battlefield 3, visit the Official Site. For the latest news on Battlefield 3 follow us on Twitter @battlefield. http://blogs.battlefield.ea.com/aggbug.aspx?PostID=38757 More...
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