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Battlefield Blog: 10th Anniversary: Battlefield 2 Retrospective

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The 10th anniversary celebrations continue! We are showcasing classic trailers from the series, and now the turn has come to Battlefield 2 from 2005. Below is the launch trailer for Battlefield 2, created by DICE Senior Video Editor Roland Smedberg.

 

 

“In this trailer we wanted to showa lot of ways to take out a baseâ€

Roland Smedberg remembers: “For the Battlefield 2 launch trailer, we really wanted to show a lot of ways you can take out a base in multiplayer. The trailer pretty much shows what could happen in a round of Conquest, and it was also used as the actual intro to the game. We wanted to get across that you had everything at your disposal from jets to helicopters and tanks and infantry. I think we still managed to get some humor in there with a few neat idle animations in the soldiers.”

 

Battlefield 2 Retrospective (originally pulished at www.dice.se)

 

One of the most loved games in the series, Battlefield 2 took what made the series great and made everything bigger, better, and deeper in a modern day era. Featuring three playable forces and more than 30 vehicles, players could engage in all-out vehicle warfare in some of the biggest 64-player matches ever to grace a PC.

 

http://blogscdn.battlefield.com/wp-content/uploads/2012/09/bf2-1-300x168.jpg http://blogscdn.battlefield.com/wp-content/uploads/2012/09/bf2-2-300x169.jpg

 

http://blogscdn.battlefield.com/wp-content/uploads/2012/09/bf2-3-300x168.jpg http://blogscdn.battlefield.com/wp-content/uploads/2012/09/bf2-4-300x168.jpg

 

Battlefield 2 featured immense environments from city streets to remote forests, and introduced maps that have acquired legendary status and are still played today, including Strike at Karkand. Battlefield 2 also introduced the concept of a deep persistence system where players unlock ranks and awards and gradually unlock weapons as they earn experience on the battlefield.

 

This was also the game that took team play to a new level. Squads commanded by squad leaders were introduced, as well as a Commander on each team to guide their team to victory and support them with a multitude of intelligence and assets. An even heavier emphasis was placed on team play, as players now also received points for team actions like healing.

 

The Academy of Interactive Arts & Sciences presented Battlefield 2 with three awards: PC Game of the Year, Outstanding Achievement: Online Game Play, and First-Person Action Game of the Year. Other prestigious awards for Battlefield 2 include Technical Excellence Award 2005 from Gamespy, Game of the Year 2005 from PC Gamer, Best Online/Multiplayer Game 2005 from 1up.com, and Editor’s Choice Best PC Game 2005 from Gamespot.

 

Follow us on the Battlefield Blog as we celebrate the 10th Anniversary of Battlefield with classic trailers, game retrospectives, classic concept art, and more. Every post celebrating the anniversary will be tagged “10th Anniversaryâ€. Also, make sure you pick up the celebratory Battlefield 1942 wallpapers and anniversary logo from our previous blog post.

 

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