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BF4 Config File


Axlerod

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Some players are having issues so I thought I would post this. See if it makes your game run smoother.

 

RenderDevice.Dx11Enable 1 

RenderDevice.Dx11Dot1Enable 1 

RenderDevice.Dx11Dot1RuntimeEnable 1 

RenderDevice.TripleBufferingEnable 0 

Thread.MaxProcessorCount 8 <-- change this to the number of CPU cores you have. Not being held responsible! 

WorldRender.TransparencyShadowmapsEnable 0 

WorldRender.MotionBlurEnable 0 

WorldRender.MotionBlurForceOn 0 

WorldRender.MotionBlurFixedShutterTime 0 

WorldRender.MotionBlurMax 0 

WorldRender.MotionBlurQuality 0 

WorldRender.MotionBlurMaxSampleCount 0 

WorldRender.SpotLightShadowmapEnable 0 

WorldRender.SpotLightShadowmapResolution 256 

WorldRender.LightTileCsPathEnable 0 

WorldRender.PlanarReflectionEnable 0 

RenderDevice.RenderAheadLimit 2 

PostProcess.DynamicAOEnable 0 

PerfOverlay.DrawFps 1 

GameTime.MaxVariableFPS 75 

 

EDIT: Video Settings in game: 

 

Motion Blur: 0% 

FOV: 90 

FOV ADS: On 

DOF: On 

Resolution Scale: 100% 

 

From top to bottom on the Right Side: 

 

Custom 

Med 

Med 

Low 

Low 

Med 

Med 

Med 

High 

Off 

Med 

SSAO

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So from what I found is that the Resolution Scale is what makes the game pixelated or smooth looking, Cranking it down will make your video look bad and very pixelated. Going up with it makes it more smooth and uses more GPU power. Hope that shed  some light on what it does. It affects the graphics, even if it is at Ultra.
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