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DICE Asks: How would you improve Battlefield 1?

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Posted

DICE is gathering community's feedback in order to improve Battlefield 1. They want to know your suggestions and what they should focus on in the coming year!

 

Which tweaks, features or additions would you like to see next?

 

 

 

You can also leave your comments in this thread, https://forums.battlefield.com/en-us/discussion/74146/dice-asks-how-would-you-improve-battlefield-1  all constructive feedback.

 

Thanks guys, BFBulletin 

 

Everyone please post your ideas. Frankly they should know all of them already.

 

Here is what I put:

 

Really? Now dice is creating threads? Just goes to show you they are not paying attention to the community.

 

1 - FIX RSP!

 

2 - Fix 20 player start

 

3 - Fix setting so RSP servers can be found

 

4 - Fix Hardcore so it is easier to find.

 

5 - Kick/Ban in RSP

 

6 - More admins per server

 

7 - VIP slots

 

8 - Teamsync plugin for teamspeak users

 

9 - Chat filter

 

10 - Autobalancer

 

11 - Abilty to move players for balance

 

12 - Admin messages in RSP

 

13 - out of game browser for managing server

 

14 - Ability to run ALL maps in roation of RSP

 

15 - Ability to vote for next map

 

16 - class limiter and not class removal

 

17 - ping limiter

 

18 - region lock

You focused on everything server related, which is fine because that stuff needs to be fixed (how it is even not standard operating procedure at DICE/EA to make completely customizable rented servers, idk...)

 

I'd throw them a list of in-game shit that is ticking me off though.

 

Why can't I throw packs while crouched? I can while prone or standing.

 

Why do I only get one limpet mine? How in the world would two be overpowered when it takes 3 to kill a light tank, and 2 to kill the basic car? (No instahealing, when you factor in healing it's just lol funny to stand near the tank waiting for limpet reloads.)

 

Here is a server one; Why can't we adjust the damage of things besides bullets? Did DICE forget that there are explosives in the game? Fire? Gas? Anybody home?

 

Why is it that bullet damage across the board is the only option? Wouldn't it have made more sense to keep bullets at 200% dmg and just drop sniper rifles down to 125% to stop the one-shot-kill-on-toes?

 

Why did they break the ability to spawn on your squadmates by clicking the freaking names of your squad in the bottom left corner? ARGGHHHHH. How annoying is it to click each individual green circle on the map to figure out who the fk is who?

 

Can we get a "Hold your breath" button? I don't know about you, but if I was in WW1 and I saw a cloud of yellow gas or a gas grenade start to spew said gas... I'd hold my fking breath until I was clear instead of just la-de-da huffing those fumes while I tried to walk away. And on the subject of gas, can we normalize it so that the first tick/s register more accurately for gas damage? Tired of dying while at or below 30% hp instantly without even seeing gas or hearing my guy wheeze.

 

Why is there an infantry only map (Argonne) but not a vehicle only map? And this is from someone that hates vehicles in this game with a passion. But if you are going to force the vehicle sluts out of their armored one-shot-kill machines for a map, you may as well force everyone INTO tin cans for a map too.

 

MORE CITY MAPS LIKE AMIENS. PERIOD.

 

Fix 15ft cavalry saber kills.

 

Forgot! HC Mode make vehicle disable damage permanent. Tread damage/engine damage/weapon damage/wing damage all stick with the vehicle and not be reppable. At the very least not by the driver from INSIDE the vehicle. (Holy shit what moron thought that would be a good idea to implement?)

 

Probably more I'll think of, but that's off the top of my head.

Why, why, why!!! We have told them this Before, and they DON'T LISTEN!

 

I think its meant to be a more civil less bitchy list than the previous one. Also the previous list was for RSP this one is for the game itself even though a lot of folks are gonna put that stuff in this list as well. I consider the two separate products so yeah.

You focused on everything server related, which is fine because that stuff needs to be fixed (how it is even not standard operating procedure at DICE/EA to make completely customizable rented servers, idk...)

 

I'd throw them a list of in-game shit that is ticking me off though.

 

Why can't I throw packs while crouched? I can while prone or standing.

 

Why do I only get one limpet mine? How in the world would two be overpowered when it takes 3 to kill a light tank, and 2 to kill the basic car? (No instahealing, when you factor in healing it's just lol funny to stand near the tank waiting for limpet reloads.)

 

Here is a server one; Why can't we adjust the damage of things besides bullets? Did DICE forget that there are explosives in the game? Fire? Gas? Anybody home?

 

Why is it that bullet damage across the board is the only option? Wouldn't it have made more sense to keep bullets at 200% dmg and just drop sniper rifles down to 125% to stop the one-shot-kill-on-toes?

 

Why did they break the ability to spawn on your squadmates by clicking the freaking names of your squad in the bottom left corner? ARGGHHHHH. How annoying is it to click each individual green circle on the map to figure out who the fk is who?

 

Can we get a "Hold your breath" button? I don't know about you, but if I was in WW1 and I saw a cloud of yellow gas or a gas grenade start to spew said gas... I'd hold my fking breath until I was clear instead of just la-de-da huffing those fumes while I tried to walk away. And on the subject of gas, can we normalize it so that the first tick/s register more accurately for gas damage? Tired of dying while at or below 30% hp instantly without even seeing gas or hearing my guy wheeze.

 

Why is there an infantry only map (Argonne) but not a vehicle only map? And this is from someone that hates vehicles in this game with a passion. But if you are going to force the vehicle sluts out of their armored one-shot-kill machines for a map, you may as well force everyone INTO tin cans for a map too.

 

MORE CITY MAPS LIKE AMIENS. PERIOD.

 

Fix 15ft cavalry saber kills.

 

Forgot! HC Mode make vehicle disable damage permanent. Tread damage/engine damage/weapon damage/wing damage all stick with the vehicle and not be reppable. At the very least not by the driver from INSIDE the vehicle. (Holy shit what moron thought that would be a good idea to implement?)

 

Probably more I'll think of, but that's off the top of my head.

 

All good stuff. I like to roll a tank as much as the next guy and even I think repairing inside is a stupid idea. take that repair tool and hop out and repair it or better yet roll with a squaddie to do it for ya. On second thought dont... I love stealing tanks!

 

As far as HC Damage I hope the do get it done but I much prefer the 100% damage 60% health route BF4 used over the current. Supposedly they are working on giving us both to choose from. I hope so but they have to realize 90% of servers will run Classic HC mode. I'm thinking they do realize it and this is a way to put it in without saying hey we screwed the pooch. We will see.

 

I would be perfectly fine if they removed the gas completely from the game or at least made it a mortar round or something. I die more often to friendly gas on HC than anything else.

 

Last three fo sho. Hate the Cav imma kill you 20 m away before you ever get a chance to sidestep and it needs fixing like yesterday as far as repairs. NO damage should be reparable inside a vehicle and the repair button needs to go away asap.

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