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Newest CTE Project List yer bitches here

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Hi there,

 

Before going any further, i would like to thank you for your continued help and great feedback during the past few months. Especially since we started adjusting the teamplay aspects of the game as well as anything related to our very first challenges including ammo, grenades and overall game balance. We are very grateful for all your inputs and we will keep on actively adjusting these alongside this new part of the Battlefield Roots Initiative.

 

Today we are moving on to a new part of the Battlefield Roots Initiative where we will be specifically looking to improve some of the Core Gameplay elements as well as Game Mechanics of Battlefield 1 and we want to hear from you as a very first step!

 

To give you an idea of what we will be looking, here is a non-exhaustive list of areas we will be discussing moving forward. The main purpose of this initiative is to discuss with you these areas to gain a good insight on what affects the game the most, we really want to hear what you think is the most important in your eyes!

 

Soldier movements

 

Vehicle movements

 

Suppression

 

Weapon mechanics (including grenades)

 

Gadgets mechanics

 

Melee mechanics

 

Destruction,

 

Interaction mechanics

 

Game mode mechanics (win conditions, catch-up, flow, rulesets, scoring)

 

Communication (spotting, chat, commo rose, orders, VOIP)

 

Scoring feedback

 

HUD real estate (timings, placement, 1p HUD as well as killscreen and deploy "the main loop")

 

...More areas based on your feedback!

 

Core Gameplay and Game Mechanics is obviously a very wide topic but we will be trying to collect feedback on more specific areas before moving on to another area. To begin with, we would really like to get focused feedback on the following points:

 

Soldier movements (We are already looking at ADAD spam)

 

Vehicle movements

 

Please let us know through constructive ideas or criticism, we obviously can't test all of your ideas but we are reading you and want to make sure we hit the right spots!

 

Florian "DRUNKKZ3" Le Bihan

 

David "t1gge" Sirland

 

Lars "IlCarpentero" Gustavsson

 

Chad "RandomDeviation" Wilkinson

 

 

 

List'em up and I'll submit 'em.

Most of my bitches with hand play is just to many snipers. I think maybe they need to slow those rifle down or turn the range down or something.

 

The rest are with RSP. Ability to move players and chat filters etc

 

Sent from my SM-G930V using Tapatalk

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