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WW3 has recently hot fixed many crashing bugs for players. Hot on the heels of those fixes is patch 0.4 with balancing fixes, Moscow TDM map, and other new content. In response to community feedback, they are focusing on game stability right now. This has forced the Recon game mode back to 0.5. The patch notes are below. Please be aware many known issues will be resolved before full release. Many of the fixes are good news for hitreg, TTK, and other complaints.

 

https://forum.worldwar3.com/index.php?/topic/7695-pte-04-update-patch-notes/

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Also, it looks like they stole Ready or Not's thunder by adding in physics for bullets penetrating walls. This includes velocity fall off, ricochet and trajectory changes. This feeds into armor changes that now offer only certain types of ammunition protection. HDPE will now only impact small arms. Steel provides protection up to some sniper fire. Should be interesting to see how that shifts the feel.

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