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Galactic Conquest for Battlefield 1942 Update

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I am an extreme in Starwars, And this mod update is immensive.

 

Coming out tommorow

 

Link: http://www.galactic-conquest.net/

 

Galactic Conquest Release 5:

 

-----------------------------------

 

NEW VEHICLES:

 

----------------------

 

-BWing

 

*Space Rockets do heavy damage to Capital Ships but have very short range.

 

*Ion cannons fire for the first fraction of overheat and do damage to cap ships.

 

-SandCrawler

 

*Used as a mobile spawn fortress for the rebels. Very tough, very big.

 

-I3 Satellites

 

*3-man space defense turrets. Used to defend capture points on Vanguard.

 

-YT600

 

*Repair craft for Taskforce. Can repair capital ships very quickly. (Pilot)

 

*Has two defensive turrets for fighter protection.

 

-ATAT

 

*A mobile spawn, has 6 crew positions. Pilot, Copilot, door operation, and

 

three passengers.

 

*Crew 5 and 6 exit to ground level.

 

*Armor is to strong for normal blasters- use harpoons and the heavy AV turrets.

 

-GAIN_135

 

*3 seat landspeeder, with a tail gun added for extra fun!

 

-Sentry Droid

 

*Imperial scout droid that can call in artillery.

 

-TieBomber_V Variant

 

*On Vanguard, the Tie Bomber comes with rockets rather than bombs.

 

NEW MAPS:

 

----------------

 

-GC_Vanguard - Space Conquest.

 

-GC_Kryos - Conquest.

 

-GC_Corellia - Conquest.

 

-GC_Mos_Eisley - Urban Conquest.

 

SPECIAL BONUS FEATURES:

 

---------------------------------------

 

-GC_BonusRace? Special Race map for those who enjoy something different! (Note: Server admins should not have this in a standard rotation.)

 

-GC Mini's? 6 maps designed special for 4v4 up to 8v8 matches. Should not be in normal 32 player server rotations. Great for clan battles!

 

R5 GENERAL CHANGES:

 

-------------------------------------

 

-Upper boundary added for all space maps. Capital ships can no longer leave the battle area.

 

-Rate of Fire on Lancer laser turrets increased.

 

-Concussion Missile Damage Increased.

 

-Sailbarge Side guns changed from light laser to medium laser class. A fully crewed barge can now defend itself from any air threat.

 

-Sailbarge no longer acts as a mobile spawn point linked to Jabba's palace.

 

-Fixed bugs with some objects not appearing quick enough at long range.

 

-Fixed bug with health not showing up while using the TL-21

 

-Tank armor class is now much stronger vs collisions. You won't blow up sliding into rocks as easy.

 

-Visual update to the E-Web Landspeeder model.

 

-Many new thumbnails for the client map selections.

 

-Smoke grenade now casts a different color smoke.

 

-ATST-V and ImpTrolley now both take water damage.

 

-Exit position on Echo Trolley moved, you now exit inside the trolley.

 

-Scout Camouflage tent is now better blended for every map.

 

-Removed response physics on Judicator Lifts, they should stay on track better.

 

-Drastically reduced the speed at which droids self-repair, increased their health from 15 to 30.

 

-Loaders Adjusted on several maps to provide briefing for objectives.

 

-New "Flag" capture Icons for the mini map!

 

-E-11 scope adjusted for smaller dot.

 

-Medics can no longer heal as much at one time, before having to rest.

 

-Scout sprint recharge speed reduced.

 

-Fixed a collision bug allowing vehicles to ramp onto the Mon-Cal domes and fall through.

 

-Standard Gunship rocket complement reduced from 16 to 8. (The full version)

 

-Rebel Tank top speed increased. (T3B & T3B-A)

 

-New Wrecks for Gunship and T3B.

 

-Fixed the Canyon stairs from killing people so easy.

 

-Fixed ramp on Waveskimmer from killing people so easy.

 

-New Falcon model- Internal detail increased! New textures!

 

-Landspeeder has new drive physics.

 

-Carrack: Fixed a bug where as the Carrack could raise and lower 10 times faster than other ships.

 

-Bug fixed on Judicator, where Imperials could shoot out the hanger windows.

 

-New Escape Pod Interior!

 

-Snow Speeder: New harpoon-like weapon on the snow speeder rear gun. Has a short range, long reload, and limited ammo. Does heavy damage to the ATAT however. Pilots will have to work with their gunners for aiming.

 

-Engineer's repair pool reduced slightly.

 

-Escape pods now pitch slightly better.

 

-Fixed a problem with exiting the cloud car.

 

-Icons for health and armor now show % numbers! Much better!

 

-New Low Poly distance LOD on the Ewing.

 

-Assault Tank Collisions re-optimized.

 

-Various Bespin building hacks fixes.

 

-You can no longer switch seats from the pilot controls on the Snow-speeder.

 

-Fixed a bug in the Neb-B allowing craft to fly inside it.

 

-Fixed echo base exploit.

 

-New TIE Cockpit!

 

MAP CHANGES:

 

----------------------

 

HOTH:

 

-Added 2 Imperial ATATs.

 

-Added new artwork, Rebel Transport Shuttle.

 

-Tie Bomber Removed.

 

-Shield generator flag cannot be taken until shield is destroyed.

 

-There is now a second trench flag.

 

-Empire tickets raised by 20 to account for slow ATAT speed.

 

-Added Ladders to the two trench flag areas.

 

-The Shuttle/X-Wing spawn on Hoth now has an ammo reload point for speeders.

 

-Snow Speeders are now Rebel only- Capturing Echo is it's own reward.

 

-ATST's are now imperial only.

 

TATOOINE:

 

- Major Overhaul to the whole map. New vehicles, capture points.

 

LOK:

 

-GAIN135 Added to the map.

 

-Scout Trooper is now the imperial skin.

 

-Added Heavy Weapon Kits.

 

-Tickets reduced from 215/200 to 200/180.

 

-Two eweb-Tripods added.

 

DANTOOINE:

 

-Sentry Droid added to Dantooine at Imperial base. Just calls artillery. (check for droid spawn crashes)

 

-Normal Landspeeder removed in favor of GAIN.

 

BESPIN:

 

-All new lightmaps and time of day changed to sunset!

 

-New geometry and cover for the flag capture points.

 

-Two new flags, outside the city proper.

 

-Ticket rate adjustments.

 

MONCAL:

 

-Light settings, water color, water reflection all set for night time feel.

 

-Moved and added a few Pads, Tower, and boxes for more cover and less swimming.

 

-Ticket Bleed set so the team with 3 flags bleeds the other.

 

-New sound effects.

 

BEGGARS CANYON:

 

-Major overhaul, new Vehicle replacements.

 

ANCHORHEAD:

 

-Heavy Weapon kits added to the map.

 

-Tickets reduced from 200/200 to 120/120, drain increased for shorter but more intense rounds.

 

TASKFORCE:

 

-YT600 added. 2 for each team.

This is truly going to be an awesome update, if you have the game btw I will see you on the Battlefield

 

My comments on this mod?

 

10/10

 

Great work, but it would be awesome on bfv too =P

 

And bf2 =P

 

and maybe....just meybe..............HALF LIFE 2

 

=P

 

Kestral your Mod Informer for the Friendly TAC

*Space Rockets do heavy damage to Capital Ships but have very short range.

SPACE ROCKETS!and what map are these capital ships in? I havn't played any of the cool maps yet!
  • Author
They have tons of space ships now sooo heh..i mean as in space maps woot
  • Author
Also not to mention, It added three more Maps...GOOD IMPROVEMENTS TOO.............extreme improvements

holy crap.

 

i was thinking of downloading this mod just yesterday but it looked like crap and all.

 

but this update looks sw33t!!!1

I gave this thing a try a long time ago. It was VERY rough, but I felt it had alot of potential. I'm very pleased to see they kept working on it. I think I'll check it out in the next week or two.
wow, I'm seriously getting annoyed. Their website just released the file and when I try to download it, it randomly disconnects. That being said, I can't even resume the thing. Keep having to start over after downloading 25% of an 884 MB file! Not happy after trying over 10 times already. :LOL:
  • Author

dont' worry, I will find you guys better download llinks rather than jolt.uk

 

also its awesome the patch is out today woot

wow, I'm seriously getting annoyed. Their website just released the file and when I try to download it, it randomly disconnects. That being said, I can't even resume the thing. Keep having to start over after downloading 25% of an 884 MB file! Not happy after trying over 10 times already. :LOL:

Oh yeah, THAT'S why I didn't download the other version.

 

The 200mb file (or whatever) just wouldn't download for some reason.. annoyed me.

yay im downloadin the file from jolt.uk and it's gone 11% so far .. =\ (100/884.4mb)

 

:LOL:

Hehehe, right now the total downloads reads 870. I was trying to get it when it said 12. :LOL:
  • Author

www.fileplanet.com

 

That would work

 

And I will hopefully rent us a server for the Tac Members And Friends

when kestral made this thread, the file wasn't "OFFICIAL" yet. I went in a server alone, the next 10 minutes, 5 guys came in. I didn't really like the gameplay, maybe cuz it's not fun playing with 2v2 =\

 

Can't wait for more servers and more ppl :LOL:

  • Author
I played a few servers.......ermm very fun with 60 players on one map...though i always see someone lagging *not me* and he keeps jumping back and forth making it hard to shoot him =\

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