November 6, 200619 yr Source: Planet Battlefield Normal Conquest 'Control Point' apply. Each team must have a commander, if team does not have a commander within 60 seconds of the round start, that team forfeits the round. Teams must attack Control Points to initiate or cease ticket bleed; however, they must also protect their team's commander. If a team's commander dies (not killed, he can still be revived and continue), that team looses the round. Points for defending your commander from enemy attackers will reward you with a score bonus. Killing the enemy commander will reward you with a score bonus. Team killing your team's commander will subtract points from your score. Scoring radius for defending Commander is 5 meters. Scoring: Defending your team's Commander: +2 points, Killing enemy Commander: +10 points, Team killing your team's Commander: -15 points Read article.
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