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Electronic Gaming Live Networks

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I've been watching some video casts there for BF 2142 recently. There is definately info to be learned from watching the videos. Today's video is the 12v12 Titan for TWL 1st place.

 

Linkage: http://www.egln.net/

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CAL-O 8v8 Tunis Harbor NexGen vs God of War.

 

Good matches. Perfect example of how squads should stay together as well as SL's acting as spawn points and hanging in the back. Its this lack of staying together as a squad that costs NexGen the 3rd map while GoD stays together and turns the flags quickly. I noticed that there was not alot of Support class usage. Alot of Medics with Defibb and a couple of Recon with C4 and Engineers.

 

1st Round Start = 22m:40s

2nd Round Start = 44m:15s

3rd Round Start = 1h:09m:25s

 

Very interesting end to 2nd round. NexGen down to 10 tickets with God of War at around 45 tickets with equal flags and no bleed. NexGen's goal is to take down as many tickets from GoD so they get side choice for round 3. A rocket war stand off occurs for about 5 minutes. Both sides staring at each other across the bridge shooting rockets and nading.

 

I saw that GoD would Jihad Jeep (JJ) with their #1 SL driving. I think this is bad because this increases the chance of the SL dying and hence no spawn point for his squad. Also his squad spawned off of him and left the jeep as they spawned on him. He'd show up where he needed to be but nobody to spawn on him so he'd be alone and unable to hold anything. This also spread out their squad along the driving path.

 

The walker pilots were smart to stay off the main road in the beginning of the map to avoid the JJ's. If your gonna JJ and you miss your pass at the walker, make sure you keep going to their back base and destroy a Commanders asset and go for a back cap. That also keeps commanders busy early in the round.

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