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Does anyone else here miss the Stielhand?


Comrade_Jerkov

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Forget the steil. I miss a time when I wouldn't see an annoying "cannot fire while moving" message. (T_T) I though this was a realism mod; in real life I can fire a weapon while moving. Instead of not allowing it to fire, why don't they make it cause you damage if you're moving while firing, ne? I think that's a good idea. ( :D )
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stg was...well...it was a good friend of minewe went to parks together, had great parties, and generally had great times together.But then the police came and they...they...*sobs* they said he was spam...and took him away! FOREVER! *crys*I swear, he was wood and steel, not meat that comes out of a can, I swear!
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Try firing a real m82 while moving and keeping your balance. Its a heavy/large weapon and it has alot of recoil. Or hell even hitting anything

I know. That's what I'm saying. Why not make it so that you take damage or something when you fire it while moving? That would be a more realistic alternative to "cannot fire while moving."
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Actually, the M82's recoil is not as bad as you think. It is comparible to shooting deer slugs through a pumpaction shotgun. The reason most people think it has massive recoil is simply because the huge round.It's semiautomatic action takes alot of the felt recoil and uses it to operate the action.However, most people still can't shoot it accurately and fast like they do in FA.There are videos of the gun in action, just search and you will see...
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Training video that can be found here http://www.biggerhammer.net/barrett/ states that the "felt recoil" on an M82 is comparable to a 12 gauge firing slugs, as Punisher pointed out.

 

But anyway, I also missed the Stieldhands. They are how I got most of my kills, even more than my Sterling.

 

I wouldn't mind the current grenades if they weren't so hard to get set up and throw.

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-Potatoe_Cannon]I miss push too, it's only realistic when you shoot somebody that they get forced back a little, it would help a lot with idiots blocking spawns.

There used to be a push for FA: i know it was in 2.6; i'm fairly sure it was in 2.65; and i'm almost 100% sure it was taken away in 2.7 - The push back code also developed a few nasty other glitches and bugs in firearms; if i remember correctly, so it was taken out.
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