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Miyamoto Musashi

Armory Member
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Everything posted by Miyamoto Musashi

  1. If meager acrobat reader pwnsd t3h m3mory, then how are you able to play FA? HAX clearly
  2. Yes it is very intimidating. You know the windows are transparent only one way, but there would be numerous jokers, who, upon seeing someone entering (woman preferably), would just stand close there and gape.
  3. This is me: http://www.liquidgeneration.com/quiz/images/villain_hannibal.jpg ...and when i knew all the answers, i then tried to be like DV, and... http://www.liquidgeneration.com/quiz/images/villain_vader.jpg ...Oh yeah, my lightsaber skills are freakin awesome.
  4. This logic has one FATAL flaw.If all souls are comming to hell from the start of the world, then right now the number of souls entering the hell per unit of time is MUCH lower than the number of souls already there. Terefore new arrivals dont disupt the state of the hell too much. The hell has much time to adjust the thermodynamic parameters (the adjustement time is slower than arrival interval), so the hell stays in relativewly stable state. Forever.
  5. Me wants:Color: White4 short lines around the middle. Like few pixels.
  6. Lol, you really needed a calculator to find out that 6*2 = 12 ?????? ROTFL2:D
  7. eeeeeeeeeeeeeeeeeeeeew.................
  8. Yes, you could say that. But not go very far with it.Air fleets we then still young additions to the military. So the dogfights had some romantic ideals of honorable duels. But not so when it came to bombarding cities and such.
  9. Somebody probably already said this:Warfare is for warriors.This is what i see: technology and ability to kill somebody even without seeing his face is what made/makes 'warriors' weak. They are insulated from the feeling of the battlefield, they fear it; fear the death, they do not see it as an honor but as death- nothing more. So then after training they go into a battlefield and there they witness all the horribles modern warfare can make to human and his body: see the corpses, the brains all the insides that once made the dead move, talk, breathe, eat and make little warriors. Thats why they break down after witnessing these horrors. They are not prepared, not ready. They think, that becouse they can do little more than squeeze the trigger and another being hundred meters away falls down, that thats nothing special. This warfare is impersonal, but it is too heavy a burden to most. There is no honor in that death and that killing. That probably has some merit too.
  10. Thats just plain ugly.Draws a lot of power too probably.
  11. I disagree.... to a point. Now, when technology is as much part of the war as the man who wields it, sure, there is no honor in fighting. This method is too unpersonal, too dishonorable, one and hes enemy have not equal chances. Its plain butchery - a matter of who killes more. Who kills more people without names, nameless puppets. One shouldnt be concerned about them, shouldnt see them as humans, breathing, living beings, but a stray dogs, that only use for them is to be slain. Thats the view on war for last 100 years, but it started 200 - 300 years earlier (mostly with gunpowder warfare revolution). Before those honorless times, there was a time that people were fighting honorably in a meaning, that they stood man-to-man, clashed their weapons physically and the better one won. Not the one who had better technology behind him, but skill, bravery and sometimes luck. THAT was honorable fighting. Each warrior gave another a chance of winning by facing him in a fight/duel.
  12. Its political unless I MYSELF decide that its not political. And, becouse i didnt see it yet, its political. :wink:
  13. ta_cratesta_cratesta_cratesta_cratesta_cratesta_cratesta_cratesta_cratesta_cratesta_cratesta_cratesta_cratesta_cratesta_cratesta_cratesta_cratesta_battlefieldta_cratesta_cratesta_cratesta_cratesta_crates/repeat
  14. 18c....I run to my bathroom faster...
  15. EXACTLY!!!!!!!!!!!! SUN!!!!!!! AAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHH
  16. Katana.
  17. I am nobody. I do nothing.... maybe expect constantly pissing off mom and quite a few on-line acquaintances.
  18. http://klantk421.webpark.pl
  19. No, this simulation is that of straight crystalline structure (same athoms with the same distance from each other). Soon i will add more interactivity to the program.
  20. I can tell you what that rule is: There is a constant - distance between particles, that defines the stable system (that is if particles are distant by that distance, the dont see a reason to move - they feel good there). Now if system is disrupted (by moveing 1 particle away from stable position), the force starts to act on nearby particles (well, on CLOSEST 1). THat force makes adjacent particle move and by that after a period of time whole system is oscillating. When particles get too close to each other - the want to get further (becouse distance is smaller that the stable one), and when they are too far away - they want to get closer (becouse distance is greater than stable one). And becouse there are no friction forces - the system is perpetuum mobile - the potential energy given to the shifted particle has to remain constant forever - law of constant energy. I may add graph fuinctions to the program later. Next version of this program will let user change a number of factors and even randomize starting positions. Then you will be able to see that f.e. if all particles initially are in preferrable distance, nothing will change, when the time starts rolling.
  21. But why? Through Gibbs function you get STRAIGHT equations for chemical potential and through that to reaction equations.Will have to look into it more closely.
  22. Enthalpy? Reaction? I would rather use Gibbs function than enthalpy... much more usefull in this matter.
  23. I need it to learn HOW to simulate physical phenomena. Algorythms and such. This one was no big deal.
  24. I am doing a subject called "Computer Methods of Simulation". For a starting, VERY SIMPLE program we were given task of simulating a 1D particle exchange forces behaviour in f.e. Solid Matter. The original program was supposed to be written in C/C++, but that didnt work very well. So i wrote the version that not only works, but also one can view the process real-time. This is only the first version (build time about 30mins). In latter, user will be able to manipulate the system as he sees fit. But not today, not yet. Heres the link, enjoy and awai further releases: http://www.if.pw.edu.pl/~kywalker/czastki1D.html

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