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RabidRebel

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Everything posted by RabidRebel

  1. Well, the Early Access should be starting soon. I'm sure a few of us will take the plunge then.
  2. The details for the patch are below. No new operators, no new maps. All but fixes and updates. Yes Axle, they listed your key binding bug fix. No more C4 drones either. The PSG-1 will make noise again too. Ghost Recon Wildlands on Xbox One, PS4 & PC | Ubisoft (US) GHOST-RECON.UBISOFT.COM Get Ghost Recon Wildlands and experience the game that blazed the path for Ghost Recon Breakpoint. Enter a vast open world that challenges you to explore, discover cartel operations, and shut them down however you see fit. Use any combination of weapons, vehicles, and tactics to destroy the cartel’s assets, take out its bosses, and strike at the heart of its leadership.
  3. Hey all, Next patch will be September 18, 2018. More details will be released on September 17, 2018 as to the content. A lot of bug fixes promised. No theme or operator updates yet. Our official Ubisoft Forums have now closed. You can find our Forum channels over on Discord by clicking this https://discord.gg/ubisoftofficial link FORUMS.UBI.COM This page has definitely closed. To find your favorite forums and threads, go to https://discussions.ubisoft.com. -RabidRebel
  4. I feel for you. Did Hurricane Ike and never want to see one again. Good luck.
  5. Ubisoft is starting to ramp up the mandate for 2FA. Right now, they are offering a free skin for Thermite on Siege of you enable 2FA. Soon, it will be required to play ranked on Siege. It will likely grow in mandate from there. 2FA on Ubisoft requires you to download Google Authenticator to an Android or iPhone device and sync it with your Ubisoft account. Upon login to Ubisoft, you will be required to enter a code from your phone in addition to your password. Reviews of the Ubisoft system indicate it isn't as smoother to set up as others, but overall it works well. I set mine up last night and it wasnt too bad. So, get a free skin and get secure before ranked is off limits to you.
  6. Looks like Ubisoft fell flat again on the third and final DLC for FarCry 5. Scores a 6.8 on IGN with complaints of repetitive play and a lack of new weapons. Also has some game marring bugs like elevation changes causing zombies to ignore you. Swing and a miss again. I guess the missions are at least short. Far Cry 5: Dead Living Zombies DLC Review - IGN M.IGN.COM Guy Marvel's humorous movie pitches are the main reason to play this DLC.
  7. This article is making early access seem like a good idea for this game. May not be as pretty as Battlefield, but it sounds like it may be a hell of a lot more of what we are looking to play.
  8. It looks like more than a few characters are facing nerfs in the upcoming update. Recoil has also been drastically reduced on shotguns and the recoil on SMGs was increased. The meta is set for a hard shift. New nerfs coming to Maverick, Zofia, Glaz in Rainbow Six Siege | PC Gamer WWW.PCGAMER.COM Siege’s new hard breacher is getting significant nerfs before he's even released.
  9. Looks like a new trailer got posted for WW3. Promises of a beta coming soon with early access on Steam. Will debut at PAX West in a week or so. ‘World War 3’ Gets Explosive New Gameplay Trailer VARIETY.COM "World War 3's" new Gamescom gameplay trailer is chock full of bombast and tanks.
  10. It was fun. Axlerod with his crazy back of quarry kill everyone maneuver.
  11. Captain Jean Luc Picard is back for another series... this time it isn't just talk. Page not found - MSN WWW.MSN.COM
  12. Just a reminder that this weapon spreadsheet is still being updated. A lot of the new guns have been added and have some good data. Choose your weapons wisely and watch out for that OP SR635.
  13. Support classes are definitely a lot stronger with better gun choices. They still can't beat the raw, accurate DPS of the assault options though (except maybe the BS SR635). I think we will see a shift to a balanced setup of one assault, one marksman and one support. The fourth will be the outlier. Gone, I think, are the days of the murder ball set up of pointman, predator, scout and other. I'm not sad about it though. Gives us some viable squad options we really didnt have before. How about the three drone plus enforcer squad that was working for us?
  14. With a truck load of new guns falling into Ghost War, what are your thoughts on the new weapons? Any favorites? Any concerns? Any tips? The Ubisoft forums are abuzz with worries about the now ubiquitous nature of the SR635. This gun can kill in as little as 3 bullets (previous testing was done), but has bad fire rate and aim. We are seeing more of it from support classes. Get ready for some support class bullshit. The G28 on the enforcer makes for a surprise long range class, but the extra suppression is seemingly missing from this gun. The Ritmo on the pointman is a wall of lead with laser accuracy. Good scope too. Just doesn't have any range. Try that PP-19 on classes who got it. Don't forget the PK-AS scope. It removes a ton of recoil on the gun.
  15. The ranger Mk14 gun is now single shot with the option to burst fire. He's useful again.
  16. I'm okay with the the mark range decreasing. There has been a lot of bullshit going down lately with instant marks and mortaring on some maps from the very start. Might actually make people use binoculars. Good news on the Surgeon. Would be pointless to run medic if the heal was equal.
  17. The forums say athletic sprint is now 20% bonus stamina and no longer bonus speed. Going to run forever with the assassin now.
  18. I dunno. The Disruptor with the P90 and the Artillery getting the monster PP-19 are also going to elevate your play. I want to play the Stalker now that he has the SR-25. I'm also curious to see how the G28 works on the enforcer. Sniper style uber suppression? Really? The Ranger seems more viable with an AK.
  19. I don't think it is a massive nerf. Drones are locked at 350m with the bonus perk. 250m isn't a massive change. It will hurt the medic the most and Scout second. The rest of the payload drones probably never made it that far anyway. The biggest hit to drones will be the addition of the one-shot drone kill for Stalker (on top of Sniper) and the increased damage for the Trapper too. I'm definitely getting the feeling this patch was focused on taking on two major community complaints -- too many drones and too many campers. It is definitely going to destabilize the meta for awhile.
  20. FastaToast posted the new gun list in the Ubisoft Forums. Pointman, ak12 ritmo and mk48 Tank, r4 extranjeros and mk249 Tech, mk17 tiger fang and 6p41 Assassin, vector spectra and r5 rgp Disruptor, p90 doorkicker and p90 Pred, 556xi dragon and 556xi Echelon, m4a1 and sasg-12 Surgeon, p90 mirmillo and 6p41 Sniper, msr termite and l115a3 Ranger, his AK-47 and scorpion Evo 3 Enforcer, el baston and g28 (wtf?) Sentinel, lanza Sagrada and srsa1 Pathfinder, 9mm c1 and r6 scorpion Trapper, psg-1 mercenary and pp19 Stalker, srsa1 black widow and sr-25 Scout 9mm c1 experimento and 6p41 Artillery, pp19 and sr635 Diversonist m4a1 and spas 12 Guerrilla, G2 70s and sr3m (awesome) Medic, vector Mendeleyev and type 95 (lol) Toxic p416 and lvoa-c division.
  21. Link to the Patch Notes since they didn't format well. Ghost Recon Wildlands on Xbox One, PS4 & PC | Ubisoft (US) GHOST-RECON.UBISOFT.COM Get Ghost Recon Wildlands and experience the game that blazed the path for Ghost Recon Breakpoint. Enter a vast open world that challenges you to explore, discover cartel operations, and shut them down however you see fit. Use any combination of weapons, vehicles, and tactics to destroy the cartel’s assets, take out its bosses, and strike at the heart of its leadership. Special Operation 2: TU15 Patch Notes On July 24th, our second update of Year 2 will be released: Special Operation 2. The size of the patch will be 17GB on Uplay. http://static3.cdn.ubi.com/orbit/uplaynews/wildlands/SPC_1.jpg FREE MISSION: OPERATION ARCHANGEL http://static3.cdn.ubi.com/orbit/uplaynews/wildlands/SPC_2.jpg Join Twitch on a mission to track down Rainbow’s missing Operative in the Wildlands. Who is this Operative? Why are they here? Head over to Caimanes to launch Operation Revenge and find out. Completing Operation Revenge will reward players with Caveira Gloves, which include Caveira’s iconic CQC move, unlocking the position of all enemies within the vicinity in our Campaign Mode. AI TEAMMATE TOGGLE ON/OFF You can now play all of our PVE Campaigns entirely solo, with no AI Teammates. Simply toggle them off in the game menu for a true, lone wolf experience. Be careful however, as this mode means that each down is counted as a death since there is no one to revive you. GHOST MODE Ghost Mode is a new permadeath PVE game mode for those really looking for a challenge. This new, free mode will be accessible through the main menu and can be played in both solo and co-op, and at any difficulty setting. In Ghost Mode you’ll only have one primary weapon to accompany your pistol and you’ll need to really think about when to reload, since the remaining bullets in your clip will be lost. Choose your weapons carefully since they can only be swapped out at ammo boxes. And to up the realism, we’ve also added friendly fire. The realism and challenge of Ghost Mode will not be without its rewards, however. We will be adding milestones you can reach in this mode that will bring Prestige Credits among other rewards. Stay tuned for more intel on the well-deserved rewards this new challenge will bring. On July 17th, Year 2 Pass holders will have one week early access to Ghost Mode. CHARACTER / AI CUSTOMISATION You will now be able to change the face and gender of your character and AI Teammates at any time. PROXIMITY MINES Proximity Mines are now available in both PVE and PVP. SOCIAL ITEMS http://static3.cdn.ubi.com/orbit/uplaynews/wildlands/SPC_3.jpg Things just got a lot more fun. We've added a new feature called "Social Items", which consists of 3 new item categories: Emotes, Voice Lines and Victory Poses, allowing you to further personalize your Ghost Recon Wildlands experience. These items are unlocked through Battle Crates and equipped via a new Social Page. Social Wheel In addition to the Comms Wheel, we now have the Social Wheel, allowing you to choose up to 5 Emotes and 5 Voice Lines to trigger. You can toggle between the Order Wheel and Social Wheel to access your Emotes. Emotes Emotes are character animations that can be triggered at any time, such as Face Palm, Lock and Load and Air Guitar, just to name a few. A maximum of 5 Emotes can be equipped in the Social Wheel at one time. Voice lines Voice Lines are sound barks that your character says that can be heard only by your teammates or co-players. From tactical to banter, a maximum of 5 Voice Lines can be equipped in the Social Wheel at one time. So ‘Watch your flank, Hero!’. Victory poses Victory poses are stances your character makes in the victory screen at the end of a Ghost War match, which all players can see. These are triggered automatically and only one can be equipped at a time. OBSERVER MODE http://static3.cdn.ubi.com/orbit/uplaynews/wildlands/SPC_4.jpg A player can now join a custom lobby in a dedicated slot and act as an observer of the match. They will have specific tools at hand that make the match more spectator-friendly, being able to see a player's location, loadout, deployed items, and follow their point of view. Additionally, observers have access to a free-roam camera, allowing you to roam the battle field. A great way to watch matches, this is also a great tool for players who want to watch and organize tournaments! NEW CLASSES: SURGEON AND TOXIC Nodding reference to two veteran Rainbow Six Operators, Doc and Smoke, two new Classes have come to the Wildlands: get ready for Surgeon and Toxic. Surgeon http://static3.cdn.ubi.com/orbit/uplaynews/wildlands/SPC_5.jpg Surgeon is an Assault class that comes equipped with the famous MPD-0 Stim Pistol. This lets him heal and even revive downed team members by shooting them with it. It has 5 charges and a cooldown, but it's a strong ability that lets him turn the tides of battle and keep his team in fighting shape for long periods of time. This, together with Surgeon's passive HP bonus, make him a strong front-line contestant. Toxic http://static3.cdn.ubi.com/orbit/uplaynews/wildlands/SPC_6.jpg Toxic is a Support class that can operate a drone capable of shooting deadly sulfur bombs. These instantly create a gas area on impact that slowly but steadily damages all players caught in it, including allies. Toxic is extremely effective in negating cover for enemies, as the gas can infiltrate buildings, flushing them out for him and his teammates to take them down or stopping them in their tracks. As opposed to the Guerrilla class, the gas cloud does not blind players, and can be easily seen through. These two Classes are available a week early through the Year 2 Pass, but can also be purchased with Prestige Credits one week post-update. CLASSES: BALANCING Trapper We’ve increased the Trapper's available gas mines from 2 to 3, and have decreased his cooldown time from 40 to 30 seconds. We have decreased the fire rate for the PSG-1, but increased the damage for both the PSG-1 and the G28 rifles. The Desert Eagle is also available to pick as a handgun. Stalker The Stalker can now destroy any drone with only 1 shot, and we increased the damage of the SRSA1 rifle. Guerrilla We've reduced the recoil of the Guerrilla's FAMAS G2 rifle. Echelon We've reduced the speed of the Echelon's sonar pulse, translating into a longer time interval between detecting enemies. While using the sonar pulse ability, enemy player markers that are outside the screen area are now shown as out-of-screen markers, indicating the general direction of the ping. MAPS Elimination Mode: Checkpoint Map http://static3.cdn.ubi.com/orbit/uplaynews/wildlands/SPC_7.jpg Our first Ghost War snow map, Checkpoint, is a small Santa Blanca checkpoint at the crest of a small mountain ridge in Inca Camina, that will give you the opportunity for both long and short-ranged combat. The large, snowy hills are the perfect home for a sniper’s nest, while a dense Santa Blanca outpost has just the right cover for CQC teams to engage the enemy! Sabotage Mode: Factory http://static3.cdn.ubi.com/orbit/uplaynews/wildlands/SPC_8.jpg Factory is an industrial factory that has been taken over by the Santa Blanca to hide cocaine. The elevated areas of this map help to provide a fun mix of fast-paced CQC and mid-ranged sniping. Make sure to always cover your teammates’ six! DAILY CHALLENGES Earn Prestige Credits by completing our new Daily Challenges for Ghost War. You will receive one challenge each day, and can have a maximum of 5 open challenges at a time. They reward you with Prestige Credits depending on their difficulty and can be removed at any time to make space for new ones. Additionally, once per day, you can re-roll a challenge to instantly receive a new one in its place. RANKED Progression Bar We've introduced a Progression Bar that tracks your Ranked progress and gives you feedback upon losing and winning matches. Now you can know your position in the current league, and how close you are to promoting or demoting Rank. Elite Position The Elite Rank will now tell you your exact position in that league, compared to other Elite players. Hence, your position may change depending on the progress of other players, even when you don't engage in Ranked matches. Double XP Event A double XP event will now take place two times per week, each time lasting for 24 hours. This will double all XP sources inside a Ranked match, and will be showcased in the menu whenever it's live. PRESTIGE REVAMP The Prestige system and economy has been reworked to meet community feedback, to offer a more dynamic Ghost War progression experience. Prestige Progression Prestige will now be automatically activated upon reaching Level 50, after which you begin again at Level 1. Your unlocked classes, perks and bonuses will not be reset anymore upon activating your first level of Prestige. Every upgrade point will be automatically spent to unlock all non-prestige progression tree items. The Prestige level cap has been increased from 10 to 999, while the Prestige Credits reward per level-up has been decreased from 215 to 115. Prestige Crates We've introduced a new type of Crate called, Prestige Crates. Prestige Crates can only be purchased with Prestige Credits, each one containing a customization item. From now on, new customization items will be added to our Spec Ops and Ghost War Battle Crates, whereas Prestige Crates will contain previously released items (minus Icons, which remain available via our Battle Crates only). You can find the full list of all of our Battle Crate Items here. Additionally, we've introduced a counter that increases by 1 for every new item gained from a Prestige Crate. For any duplicate items received, the increment counter increases by 1 and you will receive 10 Store Credits. Every time the counter reaches 20, you will receive a free Battle Crate and the counter resets itself. Prestige Store The Store has been reworked and now features two different tabs – the Store and the Prestige Store. In the Prestige Store, you can buy any item that costs Prestige Credits, like Classes, Armory Packs, or Prestige Crates. This will also allow you to choose your preferred currency, between Prestige Credits or Store Credits, when buying Classes. Armory Packs Armory Packs are an exciting way to further customize your Ghost War Classes. Purchasable via Prestige Credits, Armory Packs contain weapons that are currently available in the Campaign, but may not already exist in Ghost War. Additionally, they are Class-specific. Head over to your Progression Tab to use your Prestige Credits to unlock new weapons for your Classes. Prestige Credits Along with the new Prestige Economy, we have added some new ways to gain Prestige Credits. You can now gain them not only by unlocking Prestige in Ghost War, but via progression through the Campaign challenge system, Ghost Mode and Tier 1 Mode. PVP voting, PVP progression, and PVP Ranked Seasons will also yield Prestige Credits. MENU TEXT CHAT We have added the possibility for players to text chat inside the PC menus, either with every player inside the session, or simply with their own squad. POST-MATCH SCREEN We introduced a new post-match screen where the winning team is showcased along with info about its members, while also showing their equipped victory poses. PLAYER SQUAD SHOWCASING You can now see which players are in a squad while matchmaking and playing online. DRONES All Drones have had their maximum marking range decreased to 250m: Drone HUD’s will now signal this. STORE UPDATES Battle Crates Spec Ops and Ghost War Battle Crates have a new range of customization items. Icon Skins We’ve added new Rainbow Six Siege Operators to our current list of Icons: Jäger, Blitz, Zofia, Vigil, Blackbeard, Capitao and Jackal. Icons are only available through our Battle Crates. Rainbow 6 Equipment Pack This Rainbow Six Siege themed pack contains items that will help you achieve the look of your favorite Siege Operators. For both PVE and Ghost War, the Pack Revenge will contain a 1 Hole Balaclava, a Wrapped Shemagh, a Caveira Icon (including her iconic CQC), and a new Voice Line and Emote. The pack will also contain the 416 Rifle and the Luison weapon skin that are both available for use only in PVE. Please note that Caveira Gloves only unlock the position of nearby enemies in PVE. BUG FIXES PVP Fixed an issue where switching fast between Binoculars and Throwable-items would results in a loss of input Fixed an issue for the Echelon Player not being able to activate the Sonar ability while having the Nightvision turned on Fixed an issue for the Echelon's Sonar Vision where out of FOV pings would not appear on screen Fixed an issue with the description for the Echelon/Trapper in the Progression tab Fixed an issue with the Echelon not receiving the Enforcer's suppression full effect while using the Sonar ability Fixed an issue with the 'Store' button missing from the Progression tab Fixed an issue where the Echelon's Sonar Vision ability effect would remain active on the End Session cinematic/screen Fixed an issue where the 'Prestige Activation' pop-up was triggered every time the User returned to the Ghost War lobby The HUD Preset pictures have been updated Fixed an issue for the Players hearing the same Sound FX as their enemy that got stunned by the Trapper's KO-GAS Trap Fixed an issue with the Sentinel hearing a buzzing Sound FX when an enemy Tech activated the Jammer Fixed an issue with the Sentinel hearing a buzzing Sound FX when an enemy Tech activated the Jammer Added a 'Reset' action for Custom Match Settings Fixed an issue for the Spectators seeing the Echelon using Night Vision whenever he activated his Sonar ability Fixed an issue where the "Prone to defuse" message would be shown for KO-GAS Traps Adjusted the Minimap/HUD icon size and color for the Proximity Mine Fixed an issue where crouched/standing Characters would lack the Stunned Animation when affected by the KO-GAS Trap Fixed an issue where the Promotion Perk's 10% bonus damage was not properly replicated to enemy players Fixed an issue where the User would receive an empty pop-up when trying to purchase a Class without having the necessary Upgrade PointsFixed an issue where the Spectator wouldn't properly hear the Echelon's Sonar Vision 'traveling waves' Sound FX Fixed an issue where the Player would have, for the entire session, the Trainee Perk's bonus experience even when equipped for only one round Fixed an issue with the Warning pop-up getting triggered when applying any/no Graphic options during a match Fixed an issue where the Guerilla would show a different main weapon in the Store menu Fixed an issue where sometimes the Users couldn't defuse the mines that were placed too close to the Radio Fixed an issue where the User wouldn't receive any XP points upon defusing a mine Fixed an issue where the User wouldn't receive an information pop-up when trying to buy the Hollow Point Ammo Perk with not enough Prestige Points Fixed an issue where a Support-class Player, standing inside Guerilla's Smoke area, wasn't able to mark enemies with his Drone Fixed an issue where the Defenders could plant mines in the Hostage's cage Fixed an issue with the Medic Drone's 'Revive reticle' snapping onto a teammate Sentinel's SatCom Tracker Fixed an issue where the Noisemaker/Guerilla's Drones would have a weapon model for the HotJoin Spectators Fixed an issue on the Trainyard map where the Player could get stuck between a sedimentation basin and some bagged rocks Fixed an issue where the Drone Pilot Perk granted 8 seconds of cooldown reduction instead of 30% Fixed an issue with Prestige Points not being granted on the first Rank-up Fixed an issue on the Loadouts tab where the damage info for the Proximity Mine was incorrect Fixed an issue where the Stalker Players weren't receiving the "Cannot Mark" HUD feedback when attempting to mark an Assassin Fixed an issue on the Sabotage game mode where the TacMap timer wasn't matching the in-game HUD timer upon activating the Radio Fixed an issue with the XP being awarded twice when the User marked an enemy with the Drone/Binoculars Fixed an issue on the Store page where the Class Training Pack description mentioned "Prestige Points" instead of "Upgrade Points" Fixed an issue where some Users lost input functionality when returning to the Ghost War Lobby after Season End Fixed an issue where an unnecessary button prompt would briefly appear when using the Tech's Remote Jammer Fixed an issue where Players could trigger a KO-GAS Trap placed one floor above them Fixed an issue where Sabotage/Extraction game modes could've ended in a Draw Fixed an issue on the Urban Incursion map where the Player could remain stuck in some specific locations of the graveyard Fixed an issue where the Users would remain stuck on a corrupted Map Voting screen after a Host/Client would close the Game during the Setting-up Match phase Fixed an issue where the Player would maintain the Echelon's Sonar Vision overlay after being revived while spectating him Fixed an issue where the Diversionist was hearing only the echo of his Noisemaker Drone's ability Fixed an issue where the Mine could be triggered by a passing-by enemy Player during the "placing Mine" animation Fixed an issue on the Garage map where some props disappear from view if the Draw Distance setting is on Medium Fixed an issue from the Custom Lobby where the Back button would disappear after switching between tabs Fixed an issue with the Shadow Quality not being changed from Ultra when the Graphic Preset was set to Ultra PVE Fixed an issue where Users could unlock in-game Store items without paying during a HotJoin Fixed an issue where the Operation:Watchman mission start/mission failed notifications were triggered after 4AM in-game time Fixed an issue where no Sound FX was triggered during a Karambit CQC takedown while holding a handgun or having the weapons holstered Fixed an issue where the 'Use' button was still present for Boosters that were already activated Fixed an issue where the last owned Battle Crate didn't had an animation when opened Fixed an issue on the Charactersmith page where the Icons and Costumes tabs had different colors Fix TU13 bug where face and gender would not change back to original after equipping Icons To learn more about Tom Clancy’s Ghost Recon Wildlands, please keep an eye on ghostrecon.com and visit our official forums. We also invite you to join the discussion on Twitter by tagging @GhostRecon or by using #GhostRecon. To keep track of your stats and find other Ghosts to join your taskforce, log in to the Ghost Recon Network and download the Ghost Recon HQ App.
  22. I was thinking toxic gas the building and have you mortar the exit door. If they live through that, they might deserve to win. RIP building camping. Also, if they give "Doc" the MP5 or P90 like in Siege, I have a new main. Someone has to steal your kills and revive you on the front line. Hell, Smoke is a favorite too in Siege.
  23. Confirmed new details. Two new operators will be Surgeon and Toxic. They are inspired by Smoke and Doc from Siege. Surgeon will have a stim pistol to revive at mid range. He's also an assault class (!!!). Toxic can deploy toxic gas clouds from a drone to create areas of denial and trap enemies. PVE will involve a mission with twitch and valkyrie to find caveira. Should be interesting. More details below. Still looking for the patch notes. Ghost Recon Wildlands on Xbox One, PS4 & PC | Ubisoft (US) GHOST-RECON.UBISOFT.COM Get Ghost Recon Wildlands and experience the game that blazed the path for Ghost Recon Breakpoint. Enter a vast open world that challenges you to explore, discover cartel operations, and shut them down however you see fit. Use any combination of weapons, vehicles, and tactics to destroy the cartel’s assets, take out its bosses, and strike at the heart of its leadership.

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