September 14, 201015 yr We've made a number of changes to the final version of Medal of Honor thanks to your feedback delivered from the Medal of Honor beta. Improved and fixed hit detection code - Improved soldier hit box - Decreased interpolation time Various Fixes - Toggle crouch is functional - Added weapon pickup feature - Spawn points tweaked - Spawn system features added to fix exploits - Level collisions fixed - Level exploits fixed - Level and environment specific shaders for characters and weapons - Improved lightning and effects on all levels - Tweaked combat areas to prevent base raping - Unlock tree expanded with F2000, G3A4 and P90 PDW forh both teams - Tactical Support Actions score tweaked - Increased zoom in speed for sniper rifles - Fixed the delay after firing a bolt action sniper rifle - Improved ragdolls - Character visibility tweaked - 3P muzzle flashes size decreased on all weapons - Getting hit effects tweaked - Crashes fixed when using Scoreboard, support actions and connectivity issues - M3A3 tank engine improved - M3A3 armor increased - M3A3 damage increased - C4 disappear faster after the played died - C4 can be exploded by hand grenades or rockets but not by bullets - UAV mesh visible for both teams - UAV health tweaked Improved control input mapping - Major text overhauls - Major graphical overhauls in the menu and HUD - Tweaked point system HUD effects - Tweaked support action HUD effects - In-game HUD polished - Kill messages fixed - Options and screen align fixed - Added the option to ?quit? before spawning - Total team score fix - Revamped loading screens - Clip is now named Magazine - HP ammo becomes Open-tip ammunition - Knifes hit detection fixed - Mouse input suppressing removed - Mouse aiming is consistent over the board with all weapons - Knife animations tweaked - Updated sounds - Overall improved animations - Rifleman kit balance - Weapon damage increased over the board - M16 and M4 difference increased as long versus close combat rifles Assault rifles - M16 damage increased - 25% recoil increased - Open-tip ammo damage increased - 40% recoil increased when using Open-tip ammo - AK47 damage increased - 25% recoil increased - Open-tip ammo damage increased - 40% recoil increased when using Open-tip ammo Light Machine Guns - M249 damage increased - Camera spring effect added - Recoil increased - Faster recoil decrease after firing - Open-tip ammo damage increased - Open-tip recoil increased - PKM damage increased - Camera spring effect added - Recoil increased - Faster recoil decrease after firing - Open-tip ammo damage increased - Open-tip recoil increased Carbines - M4 damage increased - Accuracy increased - Firing rate increased - 24% more recoil - Open-tip ammo increased - Open-tip recoil increased by 20% - AKS74u damage increased - Accuracy increased - Firing rate increased - 24% more recoil - Open-tip ammo increased - Open-tip recoil increased by 20% Combat rifles - M21/SVD accuracy increased - M21 and SVD scopes off-center bug fixed - Camera spring effect added - Open-tip recoil increased by 10% Sniper rifles - M24/SV-98 damage increased - Breath control tweaked - Breath control now works with any class if you pick up a bolt-action sniper rifle - Zoomed in mouse-speed increased - Open-tip ammo increased Shotguns - Remington / TOZ-194 shell damage increased - Shotgun shell ?no spread? bug fixed - Shotgun Slugs damage more close up and less at long distance Pistols - M9 / Tariq pistols damage increased - Accuracy increased - Firing rate increased Grenades - Hand grenade cooking time increased - Increased splash damage radius - Smoke grenade cooking time increased - Radius decreased and damage increased Support actions - Defensive support actions are activated directly when triggered - Improved Support Action HUD - Improved missile vs. ground detection - Fixed bugs where holes in windows blocked Support Actions - Missile speed increased - Tweaked down screen effect when using Defensive support action armor - Strafe run bullets stops firing where the marker is set New points table making Support actions harder to get - Mortar Strike 50p - Rocket strike 100p - Missile 175p - Artillery 250p - Strafe run 350p - Bomb run 450p - Cruise missile 600p
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