ACS Posted November 27, 2015 Share Posted November 27, 2015 Having considered all the feedback we have received regarding 48 player 60Hz vs 64 player 30Hz, we have rented a server from Fragnet with 64 players at 60Hz. The old server will remain operational for the next 2 weeks or so and will advertise the fact that we have moved. Check out the new server at http://battlelog.battlefield.com/bf4/servers/show/pc/972e048b-4e65-44c2-97fc-bcedcb5bef86/The-Armory-net-TAC-Hardcore-60Hz-All-Maps-Votemap/ and don't forget to make it a favorite! Fine tuning, admin rights etc. will be taken care of in the coming days but if you have any immediate concerns or questions then ask away. Happy gaming and see you on the server! 5 Quote Link to comment Share on other sites More sharing options...
Patches Posted November 27, 2015 Share Posted November 27, 2015 TAC = We Rock! :smile: 2 Quote Link to comment Share on other sites More sharing options...
RiverRat Posted November 27, 2015 Share Posted November 27, 2015 Great 2 Quote Link to comment Share on other sites More sharing options...
sharp65 Posted November 27, 2015 Share Posted November 27, 2015 Nice! Hope to be on this weekend. 2 Quote Link to comment Share on other sites More sharing options...
Trader-Gator Posted November 27, 2015 Share Posted November 27, 2015 Because of multiple server crashes (last night and today), I moved the server to Dallas, TX. Some of your pings will go up, and some will go down. Hopefully we will get a full tonight, so we can see what this server can do. :signs16: 4 Quote Link to comment Share on other sites More sharing options...
TFD2001 Posted November 28, 2015 Share Posted November 28, 2015 I hope to be on tonight (Saturday)... 1 Quote Link to comment Share on other sites More sharing options...
Decaff Posted November 28, 2015 Share Posted November 28, 2015 I should be home later on tonight hopefully I can come in and help populate it 1 Quote Link to comment Share on other sites More sharing options...
Patches Posted November 29, 2015 Share Posted November 29, 2015 There is a known problem with 60hz servers. Water maps cause stress to the server and make the game lag. Just like we noticed with our full server, tonight in Paracel Storm. "Servers running the 60Hz on maps with a lot of water — such as Paracel Storm — get so strained by the water physics that it causes severe lag and rubberbanding." Dice is working on a fix. http://bf4central.com/2015/09/bf4-60hz-server-tick-rate/ 1 Quote Link to comment Share on other sites More sharing options...
Axlerod Posted November 29, 2015 Share Posted November 29, 2015 Server is smooth as silk. Even the water maps are still 10x's better then 30 hz. Quote Link to comment Share on other sites More sharing options...
Patches Posted November 29, 2015 Share Posted November 29, 2015 I know. Just saying that is a known issue that the water physics cause strain on servers. Sent from my LG-D852 using Tapatalk 1 Quote Link to comment Share on other sites More sharing options...
ClaymoreCarl Posted December 1, 2015 Share Posted December 1, 2015 Am I the only one that can't tell much of a difference Maybe my framerate settings are too low? Quote Link to comment Share on other sites More sharing options...
Decaff Posted December 1, 2015 Share Posted December 1, 2015 Was it smooth for you? It was great last night, I didn't run behind any walls then die. So far so good, it'll take some time to really "see" the difference. 1 Quote Link to comment Share on other sites More sharing options...
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