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Update log for my new mission

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Mission:   co40_ACS_v1_xx

 

v 1_00 released 5/20/2016.

 

v 1_1 released 5/21/2016.

 

Added Base clean up (laptop).

Added ClearObstruction for Bobcat

AddActions fixed for MP environment

Respawn loadouts fixed

 

v 1_2 released 5/26/2016.

 

Added more completion items for intel mission.

Added hostage beacon locators/markers.

Added custom vehicle loadouts. Still needs refining.

Added AI para drop.

AI skill levels changed from "infantry" to "SOF".

AI for airfield defense task randomized.

Added crew to static weapon spawns.

Added transport chopper comm menu item.

Improved randomized mission selection.

Removed AI speech/chat dialogue.

Fixed VVS so when dialogue is opened, vehicles on the pad are deleted.

Removed hints from VVS - you already know what you spawned!

 

v 1_21 released 5/29/2016.

 

Ammo cache mission fixed.

Hostage markers fixed (possibly - needs testing in dedicated environment).

Changed mission completion parameters to enemies in area rather than enemies alive - for relevant missions.

Para drop now repeats if mission last long enough and conditions are met.

Overhauled the end task clean up process.

Added clear wrecks to clear base (laptop) sequence.

 

v 1_22 released 5/29/2016.

 

Hot fix.

 

v 1_23 released 5/30/2016.

 

Temporary fix for hostage mission. Increased AI around hostages.

Increased time between para drops slightly.

Aquire prototype - inactive addAction to better identify target.

Cargo container - inactive addAction to better identify target.

 

SideChat now showing - specifically in "Airfield defense".

 

to do:

 

Spawn AI waves for defend missions

Intel mission - search civ cars / area locator

Add remaining missions/ think of more to add too

Add heal option to repair pads - is it working? conflicting reports

AddAction JIP needs work

Highlight important text in mission description

Spawn more infantry around objective locations

 

Chopper load outs for spawn choppers

Disable enemy fleeing

Spawn Chopper markers

Incapacitated markers to show on map

** Kidnap Officer - stop friendly AI shooting officer

Spawn AI waves for defend missions

Intel mission - civ cars / search / area locator?

Add remaining missions

Add heal option to repair pads - is it working? conflicting reports

AddAction JIP needs work

Highlight important text in mission description

Spawn more infantry around objective locations

* mission name, text, logos etc

add player action to mark current location on map with a dot

 

  • Author

Thank you, thank you. It's got a long way to go yet.... but it has potential.

 

With the things I looked at last night (no spoilers), my ARMA 3 Universe just grew exponentially! Now to figure out how to use them best and if it's going to be compatible with our server.

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