December 20, 20205 yr We have identified an issue causing degraded client performance due to an incomplete shader cache in the live build. A build with the corrected files is being constructed and will be deployed as soon as possible. [2020-12-20 Updates] 0255 UTC - Initial notice, Build cooking. 0355 UTC - Build finished, validating fix. 0615 UTC - Validations complete. 0630 UTC - Build Deployed. Please VERIFY files in the launcher to pick up this change. View the full article
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