June 28, 200520 yr Battlerecorder for Battlefield 2 What is Battlerecorder? A casual gamer's replay function Players can replay past battles back in the Battlefield 2 engine, reliving their Battlefield moments as often as they want. A hardcore gamer's learning tool Clan members can use the integrated replay toolset to analyze player performance and patterns. A tournament director's dream Resolve conflicts and disputes from the point of view of the actual game server that ran the match. A moviemaker's dream. Server-side recording is a snap to set up. Scripting system allows users to render sections of the footage from a desired POV out to .avi. Use your desired 3rd party video editing suite to stitch your magnum opus together. In detail: Battlerecorder at its core is an integrated tool for both recording Battlefield 2 rounds and playing them back within the Battlefield 2 engine. Server admins choose whether or not to run Battlerecorder on their server and where to store the files. Players who have taken part in a recorded round can easily pull down the game file within Battlefield 2 (from the in-game Community menu). Players can also pass the files among themselves manually to share their favorite moments with their friends. Additionally, Battlerecorder includes functionality for rendering sequences from the recorded file to .avi format. Finally, players can choose the point of view to watch the recording from (moving from player to player or around the world in free cam; note that Battlerecorder does not store first person view data). Playback Info The following commands can be used to control the game replay and camera in a recorded demo. Q opens the Playback Rose. Move the mouse to highlight the desired playback option and press the Left Mouse Button to select. Options available here that are not bound to separate keys include "Restart" and "Quit". T opens the Camera Rose. Choose the camera option or cycle through the available players. 1 Pause the playback (also available in the Playback Rose). 2 Playback recorded session at normal speed (also available in the Playback Rose). 3 Playback recorded session at 5% of normal speed (also available in the Playback Rose). 4 Playback recorded session at 25% of normal speed (also available in the Playback Rose). 5 Playback recorded session at 50% of normal speed (also available in the Playback Rose). 6 Playback recorded session at normal speed (also available in the Playback Rose). 7 Playback recorded session at 150% of normal speed (also available in the Playback Rose). 8 Playback recorded session at 300% of normal speed (also available in the Playback Rose). Spacebar cycle between players. Right Mouse Button cycle between free camera and player camera. Mouse wheel zoom camera in and out when locked onto a player. W, A, S, D, Ctrl and Shift move free camera around map, forward, left, backwards, right, down and up. Mouse look aim free camera. Basic Rendering Instructions Playing back a demo outside the client and recording your camera movements This mode lets you record a camera path to go with a demo recording so that they can be played back together. The camera works exactly as described in the instructions above but all movements you make are recorded. If working from the machine that recorded the demo, drop the demo.cmd file provided with this update into the root of the Battlefield 2 install folder. If working from a client that has downloaded a demo from the game's front end: Create a "Demos" folder in the root of the game install folder. Move the demos you wish to render from into the demos folder from their normal location in you're my Documents folder. Drop the demo.cmd folder found below into the root of the game install folder. Launch the demo recording as follows Launch the Command Prompt and browse to the game's install directory. E.g. type "cd c:\Program Files\EA Games\Battlefield 2" and hit ENTER Type "demo.cmd +c " and press enter. E.g. "demo.cmd +c mydemo mydemocam" will record a Demos\mydemocam.bf2cam for demo Demos\mydemo.bf2demo Before quitting the game, wait for the message 'camera file closed' in the console or the camera file will be broken. Playing back a demo with pre-recorded camera movements This mode combines the previous steps and shows you a take with both the demo and camera tracks active. Launch the game as follows: demo.cmd To watch the demo with the default recorded camera use: demo.cmd -def Rendering images to disk This mode writes out an AVI file to disk based on a demo file and a recorded camera file. Launch the game as follows: demo.cmd +r A dialog box pops up where you can select encoder (Xvid or Divx is recommended) and the quality settings for that encoder. If you want to stop rendering before the end of the demo, press 'R' Capturing sound This mode tries to set up an ideal environment for recording sound. Launch the game as follows: demo.cmd +s Use external recording software to capture the sound from the playback demo.zipdemo.zip
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