September 29, 200520 yr Pro-G has some news on the new patch.. http://www.pro-g.co.uk/news/nid/299/1513/ you can read a log of the irc chat with dice here http://www.pro-g.co.uk/misc/dice_chat.txt
September 29, 200520 yr Wow. Good find. Did not see the rifle nade launchers and insta-prone mentioned. Hmmmmm
September 29, 200520 yr Nice reading... Thanks Jasun Nobody asked about system or server optimizations. Thats what I was more concerned about.
September 29, 200520 yr they also didnt ask about the name glitch that shows fellow squad members as enemies. that sucks especially with the tk punish system
September 29, 200520 yr Wow. Good find. Did not see the rifle nade launchers and insta-prone mentioned. Hmmmmm 'Dolphin Diving' does look pretty wierd, i agree we are keeping an eye on this issue and may address it in an upcoming patch there ya go mac.
September 30, 200520 yr Pro-G has some news on the new patch.. http://www.pro-g.co.uk/news/nid/299/1513/ you can read a log of the irc chat with dice here http://www.pro-g.co.uk/misc/dice_chat.txt This would've been a GREAT find... if half of the people asking the questions were even remotely intelligent. Good reading, just a little disappointed to the lack of quality questions.
September 30, 200520 yr EA chimes in with an update on the patch that is coming our way in a couple days for Battlefield 2. Check it out. As many of you know already there is a new patch currently in development for Battlefield 2 which will address a large number of gameplay issues, balancing and bugs which have been reported through this forum and other sources. Apologies for the frustration at the wait, however it is vital that the patch be delivered in the best possible condition, improving the game from where it is now and solving many of the issues and complaints which have been received so far. Similarly, speculative information from us at this point will undoubtedly lead to disappointment as the makeup of the final, release, patch will not be set in stone until it enters the final testing phase. . Battlefield 2 1.03 Update Enters Final QA Pass That's right, troops. Barring any last minute issues, the 1.03 Update is only a few days from release now. We thought this occasion warranted a post covering the major features and fixes coming in 1.03, so settle back and enjoy. . Wake Island 2007 That's right, the 1.03 update bundles the first Official map release from EA and DICE. In this case the map is a modern-era update of one of the most popular maps from Battlefield 1942 -- Wake Island. The People's Liberation Army has invaded Wake to threaten American supply lines. In response the US Marine Corps has been dispatched to reclaim the island. The new Wake Island map comes to you free of charge thanks to Fileplanet’s new Battlefield 2 Channel. Visit it at http://www.fileplanet.com/battlefield2.shtml. . New Features -Stats compare - view the extended stats details for any other player in your BFHQ simply by double-clicking on their name on the leader board or using the new search feature -Server Favorites and History - find your favorite servers that much easier. No more searching for them through the main server list -Nickname Prefix - Add and change your clan tag to your account name at will. No more creating alternate account names to cover the changes in your competitive lifestyle -Supply Drop Icons - Supply drops now appear on the main map and within the 3D Map. Find that elusive supply drop much, much quicker -Points for Destroying Command Objects - players now receive points for destroying the commander's toys. Special Forces players rejoice -Server Reserved Slots - Server Operators can now set aside slots for their admins to join a full server at any time -Vehicle Passengers - the names of players in a vehicle with you are now displayed when you enter or change seats -Countermeasures - a reload bar has been added for vehicle countermeasures. You'll always know now when you can set off that next flare . Tweaks -Point Farming changes - DICE has implemented functionality that makes it significantly harder to point farm on Ranked Servers . -Mod Support - Mods now work properly with the Dedicated Server! Additionally, the game will automatically switch mods when joining a server that is running a mod you have installed but do not have activated . -Map tweaks - Spawn menu map and Commander maps now scale based on the size of the level being played (16, 32 or 64 players). Mini-map also scales automatically based on the vehicle type you are using (manual changes to zoom levels are remembered as well) . -Commander scoring - No more TKs from Artillery . -Vehicle tweaks - No more accidental kills from bumping a friend with your tank (try to avoid hitting him at speed though) and no more struggling uphill in an APC. Also no more improper TK allocation from vehicle explosions . -Auto Team Balance tweaks - Commanders and Squad Leaders now immune to team switch . -Anti-Air Missiles - These are now much more effective against fast-movers . …and, of course, more. Look for the patch soon.
September 30, 200520 yr Here is some new I found on the new patch. Once again though, you don't know if it is real or not.
September 30, 200520 yr Interesting.... :peace: TFD Yeah, that's gotta be a bogus release. I can't imagine that artillery will not cause TK's. That would make it WAY too easy, and also VERY unrealistic.
September 30, 200520 yr If it is true, I envision that what they mean is, the commander can still kill teamates with arty, he just doesn't get tk's for it? TFD
September 30, 200520 yr No tk's for commanders arty??!!!?? Now i can just launch arty everywhere and go crazy and get so many kills without worrying about loosing 6 points per tk. Does EA know what their getting into? I mean i guess its easier to get those commander badges now, but people are going to complain like crazy about this.
September 30, 200520 yr Author its official check out www.battlefield2.com if you like but Phrogg got the scoop first actually theres some neat pics of the new map there so you may want to check it anyways...
September 30, 200520 yr guy's I belive they mean you can't get punished for tk's with the arty. Although now watch for some idiot to just start artying his base and killing freindly's because he can't get punished.
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