May 5, 200619 yr Battlefield Ranked Server Rules & Policies Dice and EA are limiting trusted server software distribution to our network of ?Trusted Partners? in order to protect the integrity of the code system. We want everyone to be able to play Ranked Servers if they choose. It is imperative that all of these Rules and Policies be adhered to in order to create a level playing field for everyone. Server Configuration Something to be aware of with Ranked Servers is that they will have a number of settings hard-coded so that users cannot adjust them. These settings were all set as below to keep the competition on Ranked servers balanced across all providers. Min Players: 16 sv.password = empty string. Ranked servers may not be password protected. Ranked servers are intended to be available to all players. sv.numPlayersNeededToStart = (6 for maxPlayers 16, 10 for 32, 10 for 64) sv.spawnTime 15 sv.manDownTime 15 sv.ticketRatio 100 sv.teamRatioPercent 100 sv.punkBuster 1 Though it is not required, we also request that all servers run Friendly Fire at 100% for all settings, including mines (sv.friendlyFireWithMines). Ranked servers must be entirely "pure" with no customization outside of the default content shipped by DICE/EA. Ranked servers will not be allowed to run Mods or Custom Maps, as we cannot ensure the balance of these components. Custom maps are never permitted. BF2CC may be used to access and adjust server settings. We do permit map sizes to be defined independently of maximum players and minor admin enforced changes in game play behavior. These changes need to be explicitly announced either in the server description or somewhere on the loading screen. Whenever there is a new patch released Ranked Partners are required to upgrade their servers. Ranked servers are not to run upcoming content early nor out of date content. Exploit/Hacker Reports Please provide screenshots and reports of stat exploiters or players using hacks in servers. There are 3 possible routes for reports. EA Customer Support: http://support.ea.com/ Battlefield Ranked Servers forum: http://www.bf2rankedservers.com/forums/ Punkbuster: In the event you find a cheat, hack or exploit email what info you have to research@evenbalance.com Rules of Engagement [RoE]Beyond the server configuration settings there are many in-game policies for ranked servers. We refer to these as the Rules of Engagement, and they are managed by EA and Combat Studios on the BF2 Ranked Servers site. Due to the dynamic nature of BF2 this is a living document and subject to revisions. In the same forum there is a location to debate and discuss the RoE. These are rules driven by the community and thus feedback is imperative to keeping the RoE on track and fair.
May 5, 200619 yr Author Battlefield Ranked Server Rules & Policies Dice and EA are limiting trusted server software distribution to our network of ?Trusted Partners? in order to protect the integrity of the code system. We want everyone to be able to play Ranked Servers if they choose. It is imperative that all of these Rules and Policies be adhered to in order to create a level playing field for everyone. Server Configuration Something to be aware of with Ranked Servers is that they will have a number of settings hard-coded so that users cannot adjust them. These settings were all set as below to keep the competition on Ranked servers balanced across all providers. Min Players: 16 sv.password = empty string. Ranked servers may not be password protected. Ranked servers are intended to be available to all players. sv.numPlayersNeededToStart = (6 for maxPlayers 16, 10 for 32, 10 for 64) sv.spawnTime 15 sv.manDownTime 15 sv.ticketRatio 100 sv.teamRatioPercent 100 sv.punkBuster 1 Though it is not required, we also request that all servers run Friendly Fire at 100% for all settings, including mines (sv.friendlyFireWithMines). Ranked servers must be entirely "pure" with no customization outside of the default content shipped by DICE/EA. Ranked servers will not be allowed to run Mods or Custom Maps, as we cannot ensure the balance of these components. Custom maps are never permitted. BF2CC may be used to access and adjust server settings. We do permit map sizes to be defined independently of maximum players and minor admin enforced changes in game play behavior. These changes need to be explicitly announced either in the server description or somewhere on the loading screen. Whenever there is a new patch released Ranked Partners are required to upgrade their servers. Ranked servers are not to run upcoming content early nor out of date content. Exploit/Hacker Reports Please provide screenshots and reports of stat exploiters or players using hacks in servers. There are 3 possible routes for reports. EA Customer Support: http://support.ea.com/ Battlefield Ranked Servers forum: http://www.bf2rankedservers.com/forums/ Punkbuster: In the event you find a cheat, hack or exploit email what info you have to research@evenbalance.com Rules of Engagement [RoE]Beyond the server configuration settings there are many in-game policies for ranked servers. We refer to these as the Rules of Engagement, and they are managed by EA and Combat Studios on the BF2 Ranked Servers site. Due to the dynamic nature of BF2 this is a living document and subject to revisions. In the same forum there is a location to debate and discuss the RoE. These are rules driven by the community and thus feedback is imperative to keeping the RoE on track and fair.
May 5, 200619 yr Author After reading the ROE, I discovered that TK punish must be turned "on", so I turned it back on. Players will now be kicked after 50 TKs.
May 5, 200619 yr Author After reading the ROE, I discovered that TK punish must be turned "on", so I turned it back on. Players will now be kicked after 50 TKs.
May 5, 200619 yr After reading the ROE, I discovered that TK punish must be turned "on", so I turned it back on. Players will now be kicked after 50 TKs. Seriously? :o
May 5, 200619 yr After reading the ROE, I discovered that TK punish must be turned "on", so I turned it back on. Players will now be kicked after 50 TKs. Seriously? :o
May 5, 200619 yr After reading the ROE, I discovered that TK punish must be turned "on", so I turned it back on. Players will now be kicked after 50 TKs. LOL. no big obstacle for Flip though .
May 5, 200619 yr After reading the ROE, I discovered that TK punish must be turned "on", so I turned it back on. Players will now be kicked after 50 TKs. LOL. no big obstacle for Flip though .
May 5, 200619 yr ah man I hate TK punishing, Oh well I trust most of us wont be punishing unless it was really deserved right? lol
May 5, 200619 yr ah man I hate TK punishing, Oh well I trust most of us wont be punishing unless it was really deserved right? lol
May 6, 200619 yr After reading the ROE, I discovered that TK punish must be turned "on", so I turned it back on. Players will now be kicked after 50 TKs. TK punish is dumb. Too many smacktards abuse it. :o
May 6, 200619 yr After reading the ROE, I discovered that TK punish must be turned "on", so I turned it back on. Players will now be kicked after 50 TKs. TK punish is dumb. Too many smacktards abuse it. :o
May 6, 200619 yr Author Gator has been a busy bee today. http://www.bf2rankedservers.com/forums/showthread.php?p=34496#post34496
May 6, 200619 yr Author Gator has been a busy bee today. http://www.bf2rankedservers.com/forums/showthread.php?p=34496#post34496
May 6, 200619 yr Gator has been a busy bee today. http://www.bf2rankedservers.com/forums/showthread.php?p=34496#post34496 Posted my 2? on their forum. Thanks, Gator.
May 6, 200619 yr Gator has been a busy bee today. http://www.bf2rankedservers.com/forums/showthread.php?p=34496#post34496 Posted my 2? on their forum. Thanks, Gator.
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