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COD4 FAQ - (a must see/read)

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Posted

Here is the COD4 FAQ I got from www.charlieoscardelta.com. Be sure to check out all the High def video links. :rolleyes:

 

Call of Duty 4: Modern Warfare FAQ

 

Disclaimer: This game is currently in development as such this FAQ is subject to change and will be updated as new information is confirmed.

 

Developer: Infinity Ward

 

Publisher: Activision

 

Genre: First-Person Shooter

 

Official Site: www.charlieoscardelta.com

 

# Online:

 

Xbox 360 / PS3: 1 - 16 Players

 

PC: 32+ Players

 

Rating: Rating Pending

 

Videos:

 

Last Stand MP Perk HD (Gameplay)

 

Deep Impact MP Perk HD (Gameplay)

 

Double Tap MP Perk HD (Gameplay)

 

Multiplayer Content Interview HD

 

The Bog Rescue HD (Gameplay)

 

Vehicle and Weapon Interview HD

 

Evolution of Storyline Interview HD

 

Military Advisor Interview HD

 

Official Reveal Trailer HD

 

 

Will there be Anti-cheat out of box?

 

Yes, we will have Anti-cheat support for Call of Duty 4: Modern Warfare out of box. We have not announced which Anti-cheat system we will be using at this point however, but it will be available at launch.

 

Will there be Mod Tools / Support?

 

Yes, we do plan on releasing Mod tools and Mod support for Call of Duty 4: Modern Warfare, there may not be mod tools out of box however we are working to ensure that we have Mod tools and support as soon after launch as possible.

 

Will There Be Http Redirect?

 

Yes, Call of Duty 4: Modern Warfare will utilize Http redirect.

 

I read about classes in MP, how does that work in COD4:MW?

 

In multiplayer there will be five default classes each with a set weapons load out and three default Perks per class. There will also be the option to Create-a-Class which you can unlock through ranking up that allows you to customize your primary weapon, secondary weapon, grenade type, up to three perks, and accessories for your primary and secondary weapons (i.e. scopes, sights, camo schemes).

 

What are Perks and how do they work?

 

Perks are a new addition to multiplayer in Call of Duty 4: Modern Warfare, which act as special abilities to customize your character to your play style. These perks are broken up into three categories and are limited to only having three active at a time (one per category). There are a vast number of perks available, creating a unique MP experience every match with the large amount of difference combinations available.

 

A new perk will be revealed each week, check the top of this FAQ in the VIDEOS portion for links to videos showcasing perks as they become available.

 

What are the confirmed perks?

 

We will be confirming new ones every week, so far we have confirmed:

 

* Last Stand: Fall to the ground and pull out your pistol for one last chance to kill the enemy before dying.

 

* Stopping Power: Increased Bullet Damage.

 

* Juggernaut: Increased Health.

 

* Martydom: Drop a grenade when you die. (Anti-Tbag Technology)

 

* Endurance: Longer Sprint.

 

* Deep Impact: Increased Bullet Penetration.

 

* Double Tap: Increased Rate of Fire.

 

Can Perks or other options be modified or disabled?

 

Yes, server admins and players will have a large amount of config options to disable / enable as they see fit on their servers. Perks can be disabled and plenty of gameplay options can be modified. Server Admins and players will have a healthy config file to assist them.

 

 

Will there be Ranking and how does it work?

 

Yes, there is a ranking system in multiplayer. As you play the game you gain XP = Experience Points, the more XP you gain the higher you will Rank up.

 

The Ranking loosely follows military Marine ranks although there are more ranks in the game than there are actual Marine ranks, so there will be multiple levels to each rank.

 

As you Rank up you will unlock more and more weapons and gear to customize your weapon load out. This includes completely new weapons, new sights, new scopes, new grips, new camo schemes, and more.

 

Will there be kill cam in Multiplayer?

 

Yes, Kill-cam will be in multiplayer just like Call of Duty 2.

 

Is Sprinting a new feature in COD4:MW?

 

Yes, we have introduced Sprinting to both Single and Multiplayer. This is great for getting to cover quickly while underfire.

 

In one of the videos I noticed someone stab someone, what was that?

 

Yep, that is our new and incredibly awesome (if I do say so myself) Knife Melee. When things get crazy and you're within hand to hand combat distance, break out a lethal knife stab / swipe / lunge to take down the enemy with your knife.

 

How many multiplayer gametypes are there, and are the same ones from Call of Duty 2 there?

 

We're not announcing all the gametypes just yet, but we have brought back all the gametypes from Call of Duty 2 as well as introduced several new ones. The currently confirmed gametypes include:

 

* Free-for-All (deathmatch)

 

* Team Deathmatch

 

* Capture the Flag

 

* Search and Destroy

 

* Headquarters

 

* Sabatoge

 

* Oldschool (no details available)

 

* Domination (no details available)

 

What is Hardcore mode?

 

We've introduced a new realism mode for the hardcore players, which you can play along with any of the gametypes. So you can play all the gametypes either standard or Hardcore Mode. When playing Hardcore mode there is no HUD, and weapons do more damage (realistic damage).

 

Can you throw grenades back in Multiplayer?

 

Yes, you can throw grenades back in Single and Multiplayer.

 

Can you cook grenades?

 

Yes, you can cook grenades in both single player and multiplayer.

 

 

Note: This FAQ is a work in progress. I'll be updating it as more information is confirmed and revealed. Thanks!

 

_________________

 

Infinity Ward: Community Relations Manager

Oh man...reading that made my anticipation even worse lol. I really like the class and perk system. I'm defiantly getting me a last stand or Martydom lol.

:p -Anti-TBag tech...FIRST perk I am going to use :p :thumbsup: play a little pop-a-loser :p ...perhaps Anti-knife? HEY PHROGG, lets test this baby :D . lol

 

:) -Fantastic information compilation Gator-Ebert and roper give it two thumbs up :D :thumbsup: (at gunpoint :p )

the anti tbag perk is pretty funny, and so is the last stand perk, so basically when you kill someone you better shoot them a few extra times after they fall before they pull the handgun out lol

Dude, I saw in one of the trailers a combat shotgun!!!

 

Woot! Can't wait :D

 

Also, with perks shotgunning is going to be amazing, hopefully it'll actually be a good shotgun and hopefully the maps will be close quarters :p

 

Imagine that with the increased health/increased RoF/something else perks :D

 

But if the shotgun sucks I guess I'll have to move on...

 

I really like the system they're setting up here. You can customize your weapon down to the scope and the type of camouflage on it, that's awesome. That's really going to make things interesting because each weapon and each player holding that weapon is going to be different in terms of stats (because of perks) and weapon loadout. Another thing I like about the COD series is the health system. You don't have a health bar, you simply start breathing heavy when you're close to death, but then after a couple of seconds you return to normal. It's actually really similar to the halo shield system with the master chief, but you die quicker :p .

sounds awsome :D hopefully the system requirements aren't crazy (if I can run R6: Vegas, should be able to run this).

man the Deep Impact feature is going to be trouble lol

 

 

I can see it now hiding by a wall and someone shoots though it

 

you never knew where it came from:eek:

 

 

 

Ok 32 players on PC version 16 each side no 64s

man the Deep Impact feature is going to be trouble lol

 

I can see it now hiding by a wall and someone shoots though it

 

you never knew where it came from:eek:

 

Ok 32 players on PC version 16 each side no 64s

Hm well the way I saw it is that it wouldn't let you shoot through walls and stuff but it'd go through the first person and hit a second person. Maybe you could get two people with one shot :D . It might add a bit of damage to the first person I'd think.

 

And yeah I hope the maps are quite a bit smaller than the 2142 maps so that it would still be really fun wtih 32 people

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