Everything posted by Axlerod
-
New bf4 Easter Egg DICE LA Camo
FLIR proof camo! Decaffe I am in. We should do this Sunday morning.
-
New bf4 Easter Egg DICE LA Camo
This is difficult
-
BF4 Holiday Update 2015
Installed the patch when I woke up this morning. Installed map before I left. I also found a conflict in my video driver and installed fix. See you guys tonight. Sent from my VS980 4G using Tapatalk
- Server Rank
-
Server Rank
1896 players have book marked our server
-
BF4 Holiday Update 2015
Oh yeah. New map tomorrow https://www.reddit.com/r/battlefield_4/comments/3wt159/holiday_update_patch_notes/ General fixes Here is the list of the changes in this release that didn't fit into a featured section or was a straight-up bug fix. All changes apply to all platforms unless explicitly stated otherwise. Updated Desert Eagle dogtag unlock to track properly Animation: Potential fix for the issue where players sometimes looks like they slide after being revived. Animation: Additional improvement for the so-called "zouzou jump" Audio: Fixed an issue where an underwater sound effect would be playing when spawning into any level (with water) for the first time Audio: VO is no longer triggered when you pass through anti-theft security systems on Siege of Shanghai. Squad replacement system: Changed timeout to replace squad leader to 60s from 30s Fixed issue where any squad member leaving the squad clears the order [*]Fixed vaulting issue with split window in destructible Tibet buildings (used in several maps). The cross bar is now automatically destroyed when both panes of glass are taken out. [*]Consoles: Added Year 2 credits to main menu [*]PC: Fixed an issue where the Pause menu would re-open after hitting ESC [*]PC, PS4 & Xbox One: Latin America servers are now available! A new region filter has been added to the server browser. Quickmatch supports this new region. GAME MODES Squad Obliteration improvements Now uses 10s killcam. Should discourage insta-deploy button when dying after a revive. Fixed an issue where two bombs could be visible on the map and UI simultaneously Fixed an issue where player dropped bombs would not work properly if you went out of bounds and came back Fixed a rare bug where multiple bombs can appear when killing a person who is out of bounds. [*]Capture The Flag: Russian MRAP - The flag should now appear above the hatch-like object on the vehicle roof, similar to the US version WEAPONS & GADGETS Various Weapons had incorrect magazine sizes: ACE 23: now correctly listed as 35 from 30 CZ-3A1: now correctly listed as 30 from 20 JS2: now correctly listed as 30 from 50 93R: now correctly listed as 15 from 16 [*]Various RPM data corrections: AK-12: now correctly listed as 650rpm from 680rpm LSAT: now correctly listed as 650rpm from 700rpm G18: now correctly listed as 900rpm from 1100rpm 93R: now correctly listed as 900rpm from 1100rpm [*]Weapon caliber corrections: A-91: now correctly listed as 5.56mm from 5.45mm [*]Shotgun reload animation timing inconsistencies fixed [*]DMR damage dropoff balance tweaks: QBU-88: damage dropoff end increased to 90m from 65m SKS: damage dropoff end increased to 75m from 60m [*]L85: Corrected laser sight alignment in first person [*]SR338: rangefinder maxrange to 1000m from 500m *Motion Ball: New effect for the ball "death" explosion to make this event more visible [*]Weapon appearance: Added the ability to use the "no paint" option (can be found at the bottom of the selector in the UI) for these weapons: UMP-9, CS-LR4, Type-95B-1, SCAR-H SV, 93R, RPK-12, AKU-12, SVD-12, DBV-12, ACE 21 CQB, ACE 52 CQB, ACE 53 SV [*]Engineer repair-tool repair-rate: All transport vehicles are now back to 1.0 multiplier (BF4 release value) [*]Parachutes: Parachute customization is now available to everyone! [*]Damage over time occlusion added (through wall damage) fixed: M34 (Incendiary) grenades now correctly deals damage to friendlies when friendly fire is enabled on the server Most props and projectiles with damage over time now have the occlusion testing enabled, and thus don't damage through walls any longer [*]Poison Arrow improvements: Fixed visibility issues by matching visual effects closer to Damage over Time No longer poisons players through walls as part of the damage over time occlusion change Audio: fixed an issue where the ally soldier grande voice over would trigger from the arrow [*]MAV EMP dart: Updated HUD to only show avilable ammo when you can actually fire the dart [*]Fixed mismatching audio issue with ACE-21 CQB suppressed audio being at a lower RDF than the weapon ROF INFANTRY ANTI-AIR Continued tuning of the anti-air missiles to improve consistency, and fixed an issue where the missiles would possibly loop around the targeted vehicle. IGLA Acceptance angle increased to 6° from 5° Max turn angle increased to 1008 from 350 Engine time to ignition reduced to 0.1 from 0.5 Acceleration reduced to 82.5m/s² from 350m/s² (this massive number was a build issue) Increased lock range to 580m from 450m [*]Stinger Acceptance angle increased to 6° from 5° Max turn angle increased to 720 from 250 Engine time to ignition reduced to 0.1 from 0.5 Engine strength increased to 57.5 from 50 Tweaked near target detonation: Minimum delay set to 0.8 Maximum delay set to 1.0 [*]Starstreak HVM Max turn angle increased to 1008 from 350 [*]AA Mine Matched acceleration and maximum speed with heatseekers VEHICLES Mobile ANti Air: changed damage multipliers Transport Heli to 0.6 from 1.0 RHIB to 0.6 from 1.0 FAC to 0.18 from 0.25 Jeeps to 0.6 from 0.5 [*]Heatseeker Max turn angle increased to 720 from 250 Tweaked near target detonation: Minimum delay set to 0.8 Maximum delay set to 1.0 [*]Active Radar Missiles Max turn angle increased to 1008 from 350 Tweaked near target detonation: Minimum delay reduced to 0.6 from 1.5 Maximum delay reduced to 0.8 from 2.0 [*]Passive Radar Missiles Max turn angle increased to 1008 from 350 [*]IR Smoke: now correctly activates when in water for these vehicles: Main Battle Tanks: M1 Abrams, Type 99, T-90 Infantry Fighting Vehicles: ZBD-09, BTR-90 [*]Fixed camera exposure setting inconsistencies, affected vehicles: BTR-90, Tunguska, Type-99, PGZ-05 [*]Autoloader/Belt feeder bonus now correctly applies to secondary weapons: LMGs on Infantry Fighting Vehicles Zuni Rockets on Infantry Fighting Vehicles TOW missiles on BTR Burst/30mm cannon on RU DV-15 All secondaries for jets, Attack boats and Mobile Anti Air Attack helicopter gunner seat Does not apply to TV-missiles [*]LAser designation Significantly improved accuracy of aircraft tracking with TOWs from the ground [*]Tank Staff shell Time to live reduced to 6.5s from 10s Improved hit detection against small moving targets [*]Tank HE shell Updated text description Reload time reduced to 2.5s from 3.0s Damage reduced to 188 from 200 Inner blast radius reduced to 1.25 from 1.3 Blast radius reduced to 5 from 5.5 Ammunition: AutoReplenishDelay reduced to 8 from 10 [*]Attack Boats Ammunition: AutoReplenishDelay of main cannon increased to 14 from 12 [*]MBT-LAW Time to live reduced to 7 from 10 improved hit detection against small moving targets [*]TOW (ground vehicles) Matched reloadtime and rate of fire with attack heli version Rate of Fire increased to 150 from 120 Reload time increased to 5 from 3.6 [*]AA Missiles for vehicles (except Active Radar) Acceptance angle increased to 6° from 5 [*]GAU Cannon Reduced time to live, as previously introduced speed inheritance increased range effectively [*]General Damage changes: Reduced damage of miniguns to attack boats by 20% [*]TOW missile UI (attack helicopters): replaced predicting I beam & static crosshair with predicting crosshair [*]Increased vertical airspace: Hammerhead ceiling raised by 240m to a total of 440m Giants of Karelia ceiling raised by 260m to a total of 480m [*]Commo rose Audio Improvements (when inside vehicles) Fixed issue where 'Negative & Affirmative' commo rose VO not playing if 2 or more people are in vehicle together. Fixed issue where 'Get Out' commo rose VO not playing if 2 or more players are in a vehicle Fixed issue where 'Get Out' VO could be heard by enemy players. 'Requesting Orders' commo rose now functions the same as 'Negative & Affirmative' comrose. J-20 Jet: Shfited center of mass slightly forward to keep it from rolling backwards when on the ground LAV25: Fixed issue where the fire extinguisher previously didn't show in the HUD Fire Extinguisher: ground vehicles now show countdown in HUD Active Protection: removed active string display, as this causes issues when entering the vehicle while active protection is reloading ECM improvements: Air jamming now includes the MinRadius correctly in the calculation used, resulting in more reliability/efficiency Much needed wash: reduced the intensity of dirt on the cockpit glass for all aircraft All aircraft wreckage now correctly de-spawns/explodes Fixed an issue where vehicles could drive through bollards as a result of high tickrate netcode Scaled the bollards up by 30% for more consistent collision detection Set the bollards raycast mesh to server side (otherwise there was a de-sync when bollards were lowered) [*]Fixed an issue with the M60 ULT service star where kills was counted correctly [*]Attack Helicopter & Jets Hydra missiles predicitve sights are now better aligned, especially when flying sideways [*]Remvoed speed inheritance from land based active radar missiles [*]SERVER [*]Console Aim Assist: Added server setting. You can now fully disable both types of aim-assist on your ranked servers! [*]All Consoles: Added "ALL" option to the server browser "Free Slot" filter [*]PC: Gametime players are now only allowed to play in official servers [*]PS4: Added support for the network graph (will be enabled early next year)
-
Friends list
Everyone knows that you are limited to 100 friends on your battle log BF4 friends list. It is a pain in the ass. Well today, I clean up my friends list. This time I went to our stats page and placed everyone on the top 100 score list to my friends list. This should be not only the top players that we game with but the most active players too. http://the-armory.gameme.com/players/bfiv So if you get an invite from me please accept. I deleted almost everyone and restarted it. I suggest everyone do something similar. People like to join servers with their friends list. If they see everyone on their friends in our server they will join no matter how many in queue because players like to game with their friends.
-
update today?
I have seen 2 articles that says Legacy Operations is out as of today. Any truth? I am at work still and it is out of the norm for DICE to release a patch on a Friday. http://www.guidescloud.com/battlefield-4-free-legacy-operations-dlc-is-out-now/ http://www.pcgamesn.com/battlefield-4/battlefield-4-legacy-operations-go-live-today
-
Bu11boy's developed a real life aimbot!
Isn't that bullboy shooting in the video?
-
Unban request
If you never use the then why would you even ask? We are asking questions to help you and not being disrespectful. Anyone that would ask the question to use that word is disrespectful and immature. You have been banned by how many other servers? I will not remove the ban unless some other evidence comes forth. We do not need players of this caliber in our server ever. This is why we are so popular because players come in to have a good time. We are not the server for you.
-
Unban request
Question When did this happen? What is your ingame name?
-
Battlefield 4 December Deployment Brief
News Flash It seems that one of the platforms did not get into certification and may be delayed a few more weeks. I believe we will know more on Monday.
-
Battlefield 4 December Deployment Brief
Yeah December 2015 LOL According to the official BF4 twitter account: Get ready for #BF4 Legacy Operations livestream! Join us on Mon Dec 7 at 1pm PT / 9pm UTC at http://twitch.tv/battlefield My guess is expect the 8th
-
Battlefield 4 December Deployment Brief
http://eaassets-a.akamaihd.net/battlelog/prod/61d099d23fe104fe673091d470c96970/en_US/blog/en/files/2015/11/BF4_Dec.jpg?v=1448993560.78 It’s nearly time to jump into Dragon Valley 2015, coming free with Battlefield 4 Legacy Operations*. But besides enjoying the signs, sounds, and chaos of the revamped and remade Dragon Valley, Battlefield 4 players have a number of in-game events to enjoy. There are community missions, double XP events, and even a chance to claim a bunch of Zodiac Dog Tags you might have missed. Schedule of Events Every Friday #FridayNightBattlefield Is there any better way to kick off the weekend than with a few matches of Battlefield 4? Every Friday, you can jump online to play against some of the Battlelog moderators, Answers HQ members, and several of the folks from the Battlefield community team. We’ll Tweet out the server details every Friday, so be on the lookout at twitter.com/battlefield December 9 – December 15 Zodiac Mission: Sagittarius Jump into any Battlefield 4 multiplayer mode and map and score 25 Kills with the QBB-95 to get the Sagittarius Dog Tag. This mission is active between December 9, 2015 9AM PT and December 15, 2015 9AM PT**. December 15 – December 21 Double XP Want to rank up faster? From December 4 at 9AM PT until December 18 at 9AM PT, all matches played on Ranked and Official servers will earn you Double XP. December 23 In Case You Missed It (ICYMI) Zodiac Mission: Aries Jump back into any Battlefield 4 multiplayer mode and map and score 1 knife kill to get the Aries Dog Tag. This mission is active between December 23, 2015 9AM PT and December 24, 2015 9AM PT**. December 24 ICYMI Zodiac Mission: Taurus Jump into any Battlefield 4 multiplayer mode and map and destroy 5 vehicles to get the Taurus Dog Tag. This mission is active between December 24, 2015 9AM PT and December 25, 2015 9AM PT**. Gold Battlepack Happy holidays, everyone! Log in to claim a free Gold Battlepack on December 24 starting at 9AM PT. December 25 ICYMI Zodiac Mission: Gemini Jump into any Battlefield 4 multiplayer mode and map and revive 5 teammates to get the Gemini Dog Tag. This mission is active between December 25, 2015 9AM PT and December 26, 2015 9AM PT**. December 26 ICYMI Zodiac Mission: Cancer Jump into any Battlefield 4 multiplayer mode and map and score 5 kills from boats to get the Cancer Dog Tag. This mission is active between December 26, 2015 9AM PT and December 27, 2015 9AM PT**. December 27 ICYMI Zodiac Mission: Leo Jump into any Battlefield 4 multiplayer mode and map and score 10 headshots with any sniper rifle to get the Leo Dog Tag. This mission is active between December 27, 2015 9AM PT and December 28, 2015 9AM PT**. December 28 ICYMI Zodiac Mission: Virgo Jump into any Battlefield 4 multiplayer mode and map and score 25 Kills with the PDW to get the Virgo Dog Tag. This mission is active between December 28, 2015 9AM PT and December 29, 2015 9AM PT**. December 29 ICYMI Zodiac Mission: Libra Jump into any Battlefield 4 multiplayer mode and map and score 25 Kills with the DAO-12 to get the Libra Dog Tag. This mission is active between December 29, 2015 9AM PT and December 30, 2015 9AM PT**. December 30 ICYMI Zodiac Mission: Scorpio Jump into any Battlefield 4 multiplayer mode and map and score 25 Kills with the CZ-3A1 to get the Scorpio Dog Tag. This mission is active between December 30, 2015 9AM PT and December 31, 2015 9AM PT**. December 31 ICYMI Zodiac Mission: Sagittarius Jump into any Battlefield 4 multiplayer mode and map and score 25 Kills with the QBB-95 to get the Sagittarius Dog Tag. This mission is active between December 31, 2015 9AM PT and January 1, 2016 9AM PT**. *REQUIRES BATTLEFIELD 4 FULL GAME ON APPLICABLE PLATFORM.
-
Just a note of appreciation and a request for help
So now I know what happened to my headset! LOL If you have not gotten on in a while you should really try this out. I get no lag and when I hit someone they actually die now. No more of this ducking behind cover just to find out you were already dead stuff that looks like the other guy is shooting you through a building anymore. This is how the game should have been released from the start.
-
We have a NEW 64 player 60Hz Server!
Server is smooth as silk. Even the water maps are still 10x's better then 30 hz.
-
What do the icons mean?
Improved network communications suite Added client side warning icons to notify players of subpar and degrading network and gameplay conditions. Applies to PC first, but will be enabled on all platforms at a later date (a new patch won’t be required). http://i.stack.imgur.com/syvzV.png Server performance, Packet loss, High latency, Latency Variation, Framerate and Screen update rate warning icons
- Where are you and why?
-
Where are you and why?
I am in the server and sent out invites. I am glad TAC members have found others server to play then ours. I am off to play Battlefront. I will let you guys make pledges and bitch about another game and then post in the forums about al of it. I am going to go game.
-
60Hz Tickrate Server Vote
easiest way to advertise is to get everyone to fill up their friends list. that is why we I get on along with ACS, Patches and Gator, we get the server full in 1 to 2 maps.
-
60Hz Tickrate Server Vote
That is bullshit. We should be able to run 60hz with 64 players. That is what the 90hx refresh was suppose to be. There are other companies providing 64 players servers running 60hz. Maybe we should start shopping
-
Battlefield 4 Holiday Patch is complete and in certification
DICE has confirmed that the upcoming Battlefield 4 Holiday Patch is now complete and has been sent off to certification at Microsoft and Sony. The Holiday Patch, aka the winter patch, includes the new DLC Legacy Operations, which features a brand new map: Dragon Valley 2015. The speed at which patches have been releases lately is impressive. The new Holiday Patch was completed just three weeks after the Fall patch was released, which included the new jungle map, called Operation Outbreak. DICE and players in the CTE (Community Test Environment) have been doing an excellent job at testing the new updates, its new features, tweaks, etc. The Battlefield 4 CTE build can be downloaded by anyone who wants to test future updates in the game. Usually certification can take a few weeks, which means we might get the Holiday update patch by the end of the month. Again, the holiday update includes two things: the winter patch, and the Legacy Operations DLC (the new map). These will be released as separate downloads. However, due to the size of the map, Legacy Operations will only be released on current gen consoles and PC (no Xbox 360 and PS3 release).
-
Line Setting for the Forums
learn something new everyday
-
Can't log into Battlelog
I don't know what is going on but people are having trouble logging into battlelog
-
Holiday update & Dragon valley map update
Battlefield 4 Adding Free Battlefield 2 Map Remake, But Not on Last-Gen Dragon Valley makes a comeback. by Chris Pereira on November 12, 2015 Follow Battlefield 4 | Subscribe for the latest gaming news Another free map is on the way for Battlefield 4, but this one will not be available on last-generation consoles. Having asked fans what classic map they wanted to see remade, EA found that Battlefield 2's Dragon Valley was a popular response. As a result, the map is now being remade as Dragon Valley 2015, which will be released in the free Legacy Operations DLC forPC, Xbox One, and PS4. That leaves Xbox 360 and PS3 players out in the cold, but this doesn't necessarily signal EA's intention to cease support for those platforms. [http://cdn] Promoted Manage Company Data on Tablets and Phones On Any Network Sponsored by Microsoft "We really wanted to push the envelope with Dragon Valley 2015, and that meant being able to make a bigger level, with a larger scale than anything currently in Battlefield 4," the company said on itswebsite. "Because of that, we made the decision to focus on the more powerful platforms. This doesn't mean we're no longer supporting players on Xbox 360 and PlayStation 3 with critical updates when needed, but we really wanted to try something big for Dragon Valley, and we think that when you play it, you'll see the difference." Dragon Valley 2015 will have more flags in Conquest mode than any other map in Battlefield 4 (and it'll support Rush, which didn't exist in Battlefield 2). Some things are being carried right over--such as the bridges that can be destroyed and repaired--while other aspects are being tweaked. For instance, the original version of the map was designed to compensate for Battlefield 2's poor draw distance. That required adjustments in the new game. "We tackled this in several ways: First we increased the terrain verticality to closer mimic a real life Chinese river valley--and to give us more terrain occlusion for long distances, especially on the central island," the company explained. "We also added a dynamic cloud layer, which not only adds a welcomed air-to-ground separation in terms of gameplay, but also helps shroud far distances at ground level. This has the added bonus effect of allowing you to have intense aerial firefights above the cloud level, which looks really, really cool in Battlefield 4." The Legacy Operations DLC will be out for free "later this year" alongside the Holiday update. While early DLC for the game did cost money, recent updateshave added maps and other content for free. Sent from my VS980 4G using Tapatalk