March 16, 201511 yr Please go here and voice your opinion. I already had somebody say he thinks it was a good change http://battlelog.battlefield.com/bfh/forum/threadview/2955065240866229444/
March 16, 201511 yr I wonder if the overall player health in BFH is different than overall player health in BF4. So like if you had less overall health in BFH then the 100% would actually be lower than what it was in BF4. Or maybe the weapon damage is different. I just know that in the beta I didn't really have that hard of a time killing people.
March 16, 201511 yr Author Well, this might be the case, but why do they not publicly address it. Very Strange.
March 17, 201511 yr Well, this might be the case, but why do they not publicly address it. Very Strange. Because they don't want you to know that they sold you another broken game until after the release. Don't make me say "I told you so"
March 17, 201511 yr I've found that shotgun damage is a lot less at any kind of range (>5m) but then again I don't have my usual repertoire of accessories purchased yet. At one point I literally shot somebody square in the back as I was chasing after him and it took 7 on-aim shots to get the kill. I'll let you know in 30 more kills whether it's just a round type/accessories thing. I'm not seeing my DART rounds
March 19, 201511 yr I've found that shotgun damage is a lot less at any kind of range (>5m) but then again I don't have my usual repertoire of accessories purchased yet. At one point I literally shot somebody square in the back as I was chasing after him and it took 7 on-aim shots to get the kill. I'll let you know in 30 more kills whether it's just a round type/accessories thing. I'm not seeing my DART rounds Modified choke and laser light makes this usable again. Too bad you need 90 kills to get to those. Oh well, bring on the frags
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