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11bravo10

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Everything posted by 11bravo10

  1. found some more info on upcomeing games here GC '07: Tom Clancy's EndWar First Look This revolutionary strategy game will usher World War III into your living rooms, and you'll be able to control it with your voice. By Jason Ocampo, GameSpot Posted Aug 24, 2007 6:55 pm GMT LEIPZIG, Germany--There's a rush of companies looking to deliver real-time strategy gaming on the console. But of all them, Ubisoft and its internal developer Ubisoft Shanghai may very well have them all beat when it comes to innovation. That's because Tom Clancy's EndWar features one of the most amazing voice-command interfaces that we've ever seen, and it's used to help you command 21st-century armies on fully destructible battlefields. We first got to hear about EndWar at Ubisoft's press event last May, but this was the first time that we actually got to see the game played live. On first glance, EndWar looks like a typical real-time strategy game. You control sets of units on a 3D battlefield, and they pound the heck out of the enemy. However, the control scheme for EndWar is revolutionary. While creative director Michael de Plater played the game using an Xbox 360 controller, he also used a wide range of voice commands for many tasks. In rapid fire, he barked out such orders as, "Calling all gunships, create group," or "White Team, attack Hostile 1." Switching the camera to a group is as simple as calling out the group and saying "camera" afterward. Calling in reinforcements, which are purchased using points that you gain from killing enemies, is as simple as saying "reinforce" and the type of unit you want. (There is absolutely no base building or resource gathering in this game because the designers want to keep it as believable as possible. Thus, reinforcements and replacements are delivered to the battlefield via air transport.) The flexibility of this system became quickly evident: You can quickly and simply give orders to units that aren't even on the screen. That makes command and control of the battle a lot easier than ever. Information on all your units is displayed at the bottom of the screen, so it's easy to keep track of the units and their designations. Even better, units are pretty good about carrying orders out in a smart manner. For example, infantry know how to use cover while maneuvering and fighting, so you'll see squads of men hug walls, as well as the sides of cars, in combat. The goal of the battle is to seize strategic points on a map. These are actually radar towers and networking nodes for the missile defense shield that's the cause of the conflict. The premise behind EndWar is that the threat of nuclear war has kept the peace between the major powers for almost 100 years. War erupts after a nuclear missile shield is established because the threat of annihilation is no longer there. If you seize a strategic point, you can upgrade it in a number of ways that give you special abilities, such as the ability to call in air strikes or artillery. Units themselves can also be upgraded dozens of ways. While there are only seven basic unit classes in the game, there are more than 150 potential upgrades. The example given involves heavy infantry, which have antitank and antiaircraft capabilities. If a unit gains experience and is promoted, you have a choice of upgrades, such as adding combat engineers that can lay mines or special counterengineers that can remove enemy obstacles. All of this sounds good, but you'll also be able to participate in an online, persistent campaign with thousands of other EndWar players. Details on the game's ambitious multiplayer plans are still to come though. Still, EndWar looks amazing and seems like a real-time strategy game that actually feels made for consoles rather than a strategy game that feels like it was crammed onto the consoles. Keep in mind that there's a PC version as well, but fans of Tom Clancy games on the console should keep an eye out for yet another game. EndWar should ship sometime next year. here is a link for vid couldnt get it to embed GameSpot Video: Tom Clancy's EndWar Official Trailer 1
  2. Kt83TeSYZNgOk got some info dont know how true but here it is Battlefield: Bad Company will be released for P.C. as well as console. Destructible Environments One of the new features exclusive to Bad Company will be the addition of 90% destructible environments. Most of the terrain will be able to be destroyed, enabling players to create strategies with this new opportunity. For example, snipers might be able to blow away a corner of a building so that they could use that section as a place from which to fire. This does not mean that they are invincible, however. Vehicles such as tanks will have the firepower to destroy many of these buildings, encouraging the player to retreat and find another strategic point. Classes In a move similar to Battlefield 2142, the number of soldier classes will be lowered, resulting in a combination of the classic soldier classes. This will create "new loadouts of weapons and equipment." Weapons Available weapons are currently unknown, but they will likely contain modern favorites as well as some new concepts based on future weaponry, such as the XM8 rifle with an M320 40mm grenade launcher that is shown in a few of the screenshots. Also in the magazine "PLAYSTATION", it has a screenshot of the player holding an AT-4 rocket launcher and the M8 assault rifle. Ironsight Ironsight is an aiming mode to be featured in the game, as it was in Battlefield 2. Aiming without Ironsight in Bad Company will now cause your firing direction to move in random directions to take away repetitive fire, just as it would work in real life. Using Ironsight will help to improve a player's aim, causing the player to focus on his target and temporarily blur out surrounding objects. Gameplay Modes Well-known for its popular multiplayer support, DICE will take on a different strategy for this game and focus additionally on the single-player component, while still maintaining the multiplayer features expected from a Battlefield game. Once again the Battlefield Theme returns in elements for the main music. Single Player Haggard, one of the single player mode characters as shown in a trailer released February 2007. Haggard, one of the single player mode characters as shown in a trailer released February 2007. The sarge. While not much is revealed at the moment, the story, which takes place "just a few years into the future, involves a group of four AWOL soldiers who spot a truck full of gold crossing the border and figure the army doesn't pay them well enough not to desert and steal the gold. Their adventures will take place in locations such as Eastern Europe and other locations around the world. Whether or not the plot will involve the world's superpower armies is yet to be seen. Characters * Haggard is a soldier who apparently has a careless personality, shown by his amazement at his ability to "blow up anything." After discovering this fact from the narrator, he aimlessly fires at two buildings before taking out the cameraman. He considers himself and the sergeant to be a great team. * The currently nameless Sarge, Haggard's superior, has a more serious attitude toward whatever situation he is in, although he still has a somewhat prideful personality, using the war as a way to obtain "gold, revenge, and whatever's worth fighting for." Multiplayer Multiplayer mode will support up to 24 players, though some sources are hinting 50 players. Latency concerns have not been addressed. Revealed screenshots hint that battles will take place in environments similar to Battlefield 2. Example locations will include towns and tropical areas. Recent screenshot confirms the return of the US HMMWV, tanks, and helicopters. Battlefield: Bad Company Developer(s) Digital Illusions CE Publisher(s) Electronic Arts Distributor(s) Electronic Arts Series The Battlefield series Engine Frostbite Engine Release date(s) TBA 2008 Genre(s) First Person Shooter Mode(s) Single player, multiplayer Platform(s) Xbox 360,PlayStation 3,PSP,PC Media DVD, Blu-ray Disc
  3. thats about the most retarded thing ive seen
  4. I dl mine from fileplanet so cant help sorry
  5. ok here are some System spec ================================================================== System Requirements ================================================================== REQUIRED SYSTEM SPECIFICATIONS: • OS: Windows XP (SP2), Windows Vista (32-bit; 64-bit versions of Windows Vista are not supported) • CPU (Single Core): Intel P4 2.8 GHz or AMD Athlon 2800+ for Windows XP / Intel P4 3.0 GHz or AMD Athlon 3800+ for Windows Vista • RAM: 1 GB for Windows XP / 1 GB for Windows Vista • Hard Drive: 1.5 GB or more of free space also they have got smarter now useing unreal engine • Note: 64 bit versions of Windows are not supported • Video: DirectX 9.0c, NVIDIA GeForce 6600 GT, ATI Radeon X1300 Pro, or better with Shader 3.0 support for Windows XP or Vista (Note: NVIDIA 6800XT, 6800LE, 7100GS, 7200GS, 7200LE, 7300GS, 7300GT cards not supported). NOTE: NVIDIA SLI and ATI Crossfire modes are not supported in Medal of Honor Airborne Demo. • Sound: DirectX 9.0c compatible sound card (Note: For Creative Sound Blaster Audigy cards running under Windows Vista you should expect lower performance) think its just for the demo
  6. OK JUST PLAYED ITS IS WOW ITS REAL GOOD WEAPONS HAVE SAME EFFECT AS IN REAL LIFE as far as i can see get it just bout got an expert marksman badge in the demo its great if ya like WW2
  7. no its a full game installing it now let you all know
  8. its is for BF2 I have a link in another post
  9. look what I got The First Step is Everything... In Medal of Honor: Airborne, every mission begins behind enemy lines, starting with an intense and fully interactive airdrop. Choose your landing site carefully and assault the massive open-ended levels wherever and however you want, from rocky landings in Sicily to war-winning triumphs in Germany. FilePlanet subscribers can reserve and pre-load the demo in advance!just to let ya know
  10. here are some shots had to put the 1 from myself and ding playing coop
  11. the nuke looks fun
  12. ok here are some things that have been added NATIONS AT WAR 5.0 RELEASED! -= MODDING TEAM =- Kano. (maps, coding, ulcers and sleep depravation) PuckerFactor. (models, textures, packaging, nagging) Fortran. (coding, modeling and very secret stuff) Killemall. (map, weapon tweaks, clown suit ) LeddHedd. (models, and the big model graveyard) Zed. (models, and a gold star for putting up with Killemall) We would like the thank all the people who helped us get A.I done for NAW 5.0. Without the great folks from the BF SinglePlayer site (Death_EnForcer and SatNav ) ( RadarOReilly & StrykerJ), all this would not be posible... Nations At War New content for 5.0 Bot support for NAW 5.0 is now complete. 9 modes of Play consisting of Co-op - 16, 32, & 64 player Singleplayer - 16, 32, & 64 player Conquest Mode - 16, 32, & 64 player 7 kits in game + 4 different pickups per side Each kit has 9 items - parachute, night vision and 7 other weapons. Each class has its own nationality and 4 textures to match its country The texture sets are as follows; desert, woodland, arctic and jungle. Textures were done by puckerfactor satnav and imtheheadhunter from s/p special thanx too... Death_EnForcer (from the BF SinglePlayer site for ai) SatNav (from the BF SinglePlayer site for ai and fantastic content) token. (bf2 texturing tool) TheDark maps CatBox. dasas. zero factors modeler.(Quad bikeS) ziggy RadarOReilly & StrykerJ (WCC/Hard Justice Cooperative Venture ai navmeshing) Cheese, TehElvis and the Big Kid Creations team. (surreal content) The =MX= Clan (Matrix Extreme) diligently beta testing the mod and giving great feed-back...thanks guys! here is link http://www.nawmod.com/index.php
  13. um ok freefall has way to much time but it is funny
  14. got it before you ha seen it about a week and a half ago I like it go figure its a sniper mod death from afar
  15. today is my wifes BDay so might not be around today or if I am it will be for short pop ins and out so have fun all
  16. well was going through file planet and stumbled on this site have a bunch of games listed and mod for them here is the link http://www.modcenter.com/sf/sfmain/do/home
  17. well I got mine from my Job in the Army 11bravo10=Infantry BRAVOINF=Infantry
  18. people are stupid
  19. mine too then hard CTD fun
  20. o.k., everyone needs to see and listen to the song. Its for all the tards who play anything. Its from Supreme Commander. K7NrmyjIuxU
  21. thanks sharp
  22. Ok here is mine to shots, 1=desktop, 2=Games Explorer k
  23. yes it is and you and my wife think alike but she says i look younger without it
  24. ok so there are the pics/and yes Howe Caverns are in New York about 2 and a half from my house
  25. ok the changed her mind so instead we went to Howe Caverns gona put in the pic we got

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