Everything posted by Armory Staff
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BF Blog - Junglify your Desktop
Just in from Planet Battlefield - RSS News Feed BF Blog - Junglify your Desktop The Battlefield Blog posted a Bad Company 2 Vietnam wallpaper, which is also available as a theme on Xbox 360 and Playstation 3.Welcome to number 8 in... More...
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OfficialBFBC2: Junglify your desktop! http://bit.l
Just in from Battlefield Bad Company 2 Twitter Feed OfficialBFBC2: Junglify your desktop! http://bit.ly/frt1n7 OfficialBFBC2: Junglify your desktop! http://bit.ly/frt1n7 More... OfficialBFBC2: Junglify your desktop! http://bit.ly/frt1n7
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Vietnam Hardware #8: Junglify your Desktop
Just in from EA's Battlefield Blog Vietnam Hardware #8: Junglify your Desktop http://blogs.battlefield.ea.com/resized-image.ashx/__size/550x0/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/BF-Nam-PC-wallpaper-1920x1080.JPG Welcome to number 8 in our blog series on everything Battlefield: Bad Company 2 Vietnam. Just a quick note that you can now get this sweet Vietnam wallpaper for your PC. Also, themes for PS3 and Xbox 360 are live. http://blogs.battlefield.ea.com/resized-image.ashx/__size/450x0/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/Xbox_2D00_theme_2D00_screen.jpg The Xbox 360 Premium Theme for Battlefield: Bad Company 2 Vietnam is out, available on Xbox Live Marketplace. Hit the pic for a larger preview. Yup, that's right. If you have the need for some kickass imagery to go with your PC desktop, just hit the pic above and save. Also, our new Battlefield: Bad Company 2 Vietnam theme is live on both PS3 and Xbox 360. The PS3 version is free as usual, while the Premium 360 version (complete with jungle surroundings for your Friends avatars) is yours for 240 Microsoft Points. For more info on Battlefield: Bad Company 2, visit the Official Site. Tweets directly from DICE here. http://blogs.battlefield.ea.com/aggbug.aspx?PostID=34207 More...
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OfficialBFBC2: Stefan Strandberg talking about the
Just in from Battlefield Bad Company 2 Twitter Feed OfficialBFBC2: Stefan Strandberg talking about the sounds of Battlefield: Bad Company 2 http://www.youtube.com/watch?v=rWtWfI-LFVc OfficialBFBC2: Stefan Strandberg talking about the sounds of Battlefield: Bad Company 2 http://www.youtube.com/watch?v=rWtWfI-LFVc More... OfficialBFBC2: Stefan Strandberg talking about the sounds of Battlefield: Bad Company 2 http://www.youtube.com/watch?v=rWtWfI-LFVc
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Russian Blog Posts BC2 Vietnam Menu Video
Just in from Planet Battlefield - RSS News Feed Russian Blog Posts BC2 Vietnam Menu Video A Russian blog has somehow gotten a copy of Battlefield Bad Company 2 Vietnam early and posted a video going through all the games menus (weapons,... More...
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BF: Bad Company 2 Ultimate Edition Black Friday De
Just in from Planet Battlefield - RSS News Feed BF: Bad Company 2 Ultimate Edition Black Friday Deals Amazon and Best Buy are running deals on Battlefield Bad Company 2 (Xbox 360 & Playstation 3) for Black Friday. Both are selling the ultimate... More...
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Battlefield Play4Free Presentation at DreamHack
Just in from Planet Battlefield - RSS News Feed Battlefield Play4Free Presentation at DreamHack Earlier today, Easy Studios General Manager Ben Cousins spoke at DreamHack and gave a presentation on Battlefield Play4Free. He revealed some new... More...
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Battlefield 3 Talk Scheduled for GDC
Just in from Planet Battlefield - RSS News Feed Battlefield 3 Talk Scheduled for GDC At the upcoming Game Developer Conference (February 28th March 4th, 2011) DICE will be holding a talk titled "Lighting You Up in BATTLEFIELD... More...
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Battlefield 3 Talk Scheduled for GDC
Just in from Planet Battlefield - RSS News Feed Battlefield 3 Talk Scheduled for GDC At this year's Game Developer Conference (February 28th March 4th) DICE will be holding a talk titled "Lighting You Up in BATTLEFIELD... More...
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New BF: Bad Company 2 Map Pack 7 Footage
Just in from Planet Battlefield - RSS News Feed New BF: Bad Company 2 Map Pack 7 Footage Earlier today someone discovered a build of the R10 patch (2.4 GB) for Battlefield Bad Company 2 sitting on the EA download server. The unofficial... More...
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Battlefield Play4Free Video Interview - Gamereacto
Just in from Planet Battlefield - RSS News Feed Battlefield Play4Free Video Interview - Gamereactor Gamereactor posted a new video interview with Easy Studio's General Manager, Ben Cousins talking about Battlefield Play4Free and a bit of... More...
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OfficialBFBC2: You can pre-order Battlefield: Bad
Just in from Battlefield Bad Company 2 Twitter Feed OfficialBFBC2: You can pre-order Battlefield: Bad Company 2 Vietnam at the EA Store http://bit.ly/2DJKok OfficialBFBC2: You can pre-order Battlefield: Bad Company 2 Vietnam at the EA Store http://bit.ly/2DJKok More... OfficialBFBC2: You can pre-order Battlefield: Bad Company 2 Vietnam at the EA Store http://bit.ly/2DJKok
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Battlefield 3 Reveal at the Video Game Awards?
Just in from Planet Battlefield - RSS News Feed Battlefield 3 Reveal at the Video Game Awards? Rumors are flying as the guys at E4G are speculating that the mystery game to be revealed at this year's Spike TV Video Game Awards could be... More...
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Bad Company 2 Vietnam Developer Diary #1
Just in from Planet Battlefield - RSS News Feed Bad Company 2 Vietnam Developer Diary #1 EA released the first Battlefield Bad Company 2 Vietnam developer diary featuring Battlefield Community Manager, Daniel Matros. More...
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Bad Company 2 Playstation 3 Update
Just in from Planet Battlefield - RSS News Feed Bad Company 2 Playstation 3 Update The Battlefield Blog posted a changelog for the upcoming patch for Battlefield Bad Company 2 on Playstation 3. Updates for PC and Xbox 360 are said to... More...
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Bad Company 2 Vietnam Interview - Pixel Enemy
Just in from Planet Battlefield - RSS News Feed Bad Company 2 Vietnam Interview - Pixel Enemy Pixel Enemy posted another new video interview with Battlefield Community Manager, Daniel Matros talking about Battlefield Bad Company 2 Vietnam. More...
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Multiplayer Update 3 for Bad Company 2 -- PS3 toni
Just in from EA's Battlefield Blog Multiplayer Update 3 for Bad Company 2 -- PS3 tonight, other formats to follow As the title suggests, there is an update for Battlefield: Bad Company 2 coming for the PS3 platform, and it contains multiple changes to the game. This update is also in preparation for our upcoming VIP Map Pack 7 and Battlefield: Bad Company 2 Vietnam, which explains the size of it. We are working hard on getting these fixes out for both PC and Xbox 360 as well, so in the coming days, look for updates on those platforms as well. Sometime tomorrow the update will be deployed and will be downloadable for everyone starting up their PS3. PS3 players might encounter some temporary outages or suffer from lag during the server updates (between GMT 00:01 2010-11-24 and GMT 00:01 2010-11-25). Here is a complete list of all the fixes in this update: - Acog and Red dot scope now equippable on MK-14 and G3. - Fixed a bug on PC where the G3 would do less damage than intended. - Reduced VADS push back and damage to balance it with the ZU23. - Fixed a bug where Vehicle Countermeasures would fail to remove tracer darts at high speed. - Reduced the reload time for Vehicle Countermeasures. - Slightly increased the AT4's damage vs armor to emphasize its anti vehicle role while keeping it balanced vs armor. - Increased the AT4’s top speed and acceleration so users spend less time exposed when firing. - Increased the AT4's splash damage so it competes with other AT weapons vs infantry. The AT4 still has the least splash damage of all AT weapons. - Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons. The Carl Gustav still has the most splash damage of all AT weapons. - Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire. - Fixed a bug with the SVU that gave it better close range damage than other semi auto weapons. - Reduced all weapon damage to the MCOM by 50%. - Fixed a C4 vs MCOM exploit on Atacama Desert. - Fixed a bug with FOV when aiming the M1911. - Lowered the close range damage of the AN94 to highlight its long range role. - Increased the accuracy of the F2000 on the move to highlight its role as a mobile AR. - Increased the close range damage of the shotguns to give them a greater advantage vs slugs. - Slightly lowered the damage of the M60 to balance its accuracy advantage vs other LMGs. - Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons. - Slightly increased the damage of the UH6 If you have any questions regarding the patch, feel free to contact me on my Twitter. Peace! // www.twitter.com/zh1nt0 http://blogs.battlefield.ea.com/aggbug.aspx?PostID=33801 More...
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OfficialBFBC2: Community Manager @zh1nt0 interview
Just in from Battlefield Bad Company 2 Twitter Feed OfficialBFBC2: Community Manager @zh1nt0 interviewed on Battlefield: Bad company 2 Vietnam http://www.youtube.com/watch?v=MI3ImnougH4 OfficialBFBC2: Community Manager @zh1nt0 interviewed on Battlefield: Bad company 2 Vietnam http://www.youtube.com/watch?v=MI3ImnougH4 More... OfficialBFBC2: Community Manager @zh1nt0 interviewed on Battlefield: Bad company 2 Vietnam http://www.youtube.com/watch?v=MI3ImnougH4
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OfficialBFBC2: PS3 players might experience outage
Just in from Battlefield Bad Company 2 Twitter Feed OfficialBFBC2: PS3 players might experience outages or lag during scheduled server maintenance for midnight tonight GMT, 01:00 CET, 15:00 PST. OfficialBFBC2: PS3 players might experience outages or lag during scheduled server maintenance for midnight tonight GMT, 01:00 CET, 15:00 PST. More... OfficialBFBC2: PS3 players might experience outages or lag during scheduled server maintenance for midnight tonight GMT, 01:00 CET, 15:00 PST.
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Forgotten Hope 2 - Little Hunter
Just in from Planet Battlefield - RSS News Feed Forgotten Hope 2 - Little Hunter Forgotten Hope 2 posted two new tank renders today as well as some news about the ModDB Mod of the Year Awards.Hello and welcome back to another... More...
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BF Blog - The Sounds of the 60's
Just in from Planet Battlefield - RSS News Feed BF Blog - The Sounds of the 60's In this week's Vietnam Hardware article on the Battlefield Blog we get a look at the sound team and what it takes to create Vietnam era... More...
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OfficialBFBC2: Vietnam Hardware #7: The sound of t
Just in from Battlefield Bad Company 2 Twitter Feed OfficialBFBC2: Vietnam Hardware #7: The sound of the 60's - http://bit.ly/aDUGMz OfficialBFBC2: Vietnam Hardware #7: The sound of the 60's - http://bit.ly/aDUGMz More... OfficialBFBC2: Vietnam Hardware #7: The sound of the 60's - http://bit.ly/aDUGMz
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Vietnam Hardware #7: The Sounds of the 60's
Just in from EA's Battlefield Blog Vietnam Hardware #7: The Sounds of the 60's http://blogs.battlefield.ea.com/resized-image.ashx/__size/550x0/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/Sound_5F00_people.png Magnus Walterstad, Olof Strömqvist, and Mari Saastamoinen. Extraordinary audio geeks, and perfectly sane people. Really. Photo: Christopher Bennison. Meet the sound crew at DICE that makes Battlefield: Bad Company 2 Vietnam a journey back in time and place, to the 60's and the jungles of Vietnam. Also, learn the secret art of recording pigs, otters, and home-made flame-throwers. Hi Magnus! As Senior Sound Designer, what was your gut reaction to Battlefield: Bad Company 2 Vietnam? -- I remember thinking "Let's make this an homage to our original Battlefield: Vietnam game!" Then I started thinking about NVA propaganda, 60's music blasting from vehicles, and flame-throwers. The Vietnam War is most likely the war in history that has the strongest link to a specific soundscape. So when we looked at all the possibilities this gave us, we kind of felt like kids in a candy store. What is good game audio like, do you think? -- Audio is all about emotions and assisting gameplay, without stealing attention from the overall experience. If we're able to give the player a dreamlike experience, fully immersed throughout the game, then we have done our jobs. You should feel it, not hear it. How did you want to change the audio in Battlefield: Bad Company 2 Vietnam compared to the base game? -- One obvious thing was the worn down, slightly broken and dirty weapons. We did not want to move the sound too far away from the original weapon sounds, but still work with the new look and feel. So we decided to make the weapons sound just a tad thicker and less dynamic. http://blogs.battlefield.ea.com/resized-image.ashx/__size/450x0/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/Flame1.png Jet plane + fire extinguisher + balloon + open fire = flame-thrower! Do you ever improvise to make a totally new sound? -- Yeah, like the flame-thrower for example. It actually consists of two different sounds. One is loopable in stereo, placed on the flamethrower. This sound is based on sounds from a fire extinguisher, a jet plane, and an air balloon. The second sound is one shot, mono, and attached to the long flames that shoot out of the nozzle. This one is made from the sound of an open fire. Oh, and the characteristic M79 grenade launcher "flump" sound was created by tapping the side of my 22-year old homemade keyboard stand. It just had that perfect hollow tube ring to it. Hi Mari! You're in charge of environmental sounds. What did you think when you heard about Battlefield: Bad Company 2 Vietnam for the first time? -- I was thrilled! I've always loved Vietnam movies and wanted to work on a project like this. I plowed through an entire shelf of Vietnam War movies to get inspiration before I started creating the environmental sounds. I think ambience is just as important as music when it comes to setting the mood. What do you actually do on a normal day at work? -- Either I work in ProTools creating sounds or mixing a trailer, or I'm out recording anything from ambiences to jets. Right now I'm experimenting with my latest equalizers that I got during my work on Vietnam. They're excellent and have a warm, analog type smooth sound. -- A lot of the rich jungle ambiences I've made in surround. It gives it a nice and closer feel to the forest and insects, and that makes it lovely to put in those extra flies and mosquitoes. We've actually seen people playing the game trying to wave flies away because they thought they were real! What kind of vibe were you after compared to the base game? -- In the base game, I wanted the sound to have a documentary, but still epic and movie-like, feel to it. In Vietnam I wanted it to feel more like classic war movies. This is partly down to choosing what insects and animals to include, making sure to keep it at least somewhat geographically accurate. So birds in Battlefield: Bad Company 2 Vietnam are all from Asia, for example. I have long lists of animals written down in my notebook. http://blogs.battlefield.ea.com/resized-image.ashx/__size/550x0/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/Notepad.png The first page of Mari's notebook with ideas for possible animals to include in Battlefield: Bad Company 2 Vietnam. Pot-bellied pig: Check! Do you have any favorite sounds you created for Battlefield: Bad Company 2 Vietnam? -- Yes! On one of the maps, you can hear the Vietnamese pig "Horace" oink from time to time. There is also a colony of Asian short-clawed otters in there. I recorded the otters last summer when I was on vacation in England and visited "The Chestnut Centre Otter, Owl, and Wildlife Park". And Horace? -- That was a really old and really angry pig that I also met on my vacation. Every time you got close, he got a bit annoyed and squealed angrily, which I thought was pretty funny (he was on the other side of a fence). So obviously we had to record him, and now he's in the game. Well, you can't see him, only hear him. I made sure to mix the in-game sound to seem distant and unspecific, so the players don't assume that they will actually see the pig right in front of them. Do you always bring recorders on vacation? -- Yes. Hi Olof! What did you want to achieve with the new voice-overs in Vietnam? -- I wanted to create a different feel from the base game. This was a different time and place, with a different lingo. I also wanted to bring back certain audio elements from the original Battlefield: Vietnam so returning fans will feel at home. This includes the witty American radio DJ and the Vietnamese propaganda voice. -- One of the new things I introduced was the voice of a news anchor during loading of the maps and end sequences. I think it brings the feeling of the era to life, with its formal tone and delivery that borders on propaganda. How do voice-over recordings work, anyways? -- We have worked with an agency in England to find a lot of people. Just like in Bad Company 2, we wanted the soldiers to feel like real people, not some macho space marines. The scripts are a mix of lines needed for essential gameplay information, and more non-informative stuff that is there to build atmosphere. I made a framework for the script -- what we needed -- that was sent to an external scriptwriter who took it from there. When doing in-game voices, it's imprtant to know what you will hear the most frequently in the game, and therefore needs the most variation. Especially since I hear some people play our games for several hours... Why did you change the radio chatter from the base game? -- That was to stay true to the era. People didn't have mini transmitters and earpieces back then. This changes the whole soundscape, since we now have a game world filled with even more people screaming back and forth. http://blogs.battlefield.ea.com/resized-image.ashx/__size/450x0/__key/CommunityServer.Blogs.Components.WeblogFiles/battlefield_5F00_bad_5F00_company/Bad_5F00_Company.jpg Sensitive guys, once you get to know them. What's your strongest memory from doing these voice-overs? -- Well, this was for Bad Company 2, but I asked our main cast to improvise on a given theme or situation. This got me a lot of fantastic material: they talked about life after death, Woody Allen -- anything, really, that we used bits from for situations when the player does nothing for a while. The actors had grown close, having worked together for I think four years. -- In one improvised scene, one of the characters got a bit emotional and went into how much the others meant to him, while they just tried to make a joke out of it. It all felt like a strange mix of reality and fiction, comedy and drama. That was a pretty moving moment in the studio. So, a tip for you if you're playing the single player campaign in Bad Company 2 -- hang back for a while and see what the characters have to say. That news anchor man in Vietnam is pretty cool. Did he do a lot of improv as well? -- Not really. Those lines are all in the script. But one funy thing was when we were hosting auditions for him. I think we must have had like six people coming in saying "I'm thinking this guy sounds like Walter Cronkite", and giving us their very best Walter Cronkite impression [he would be the former IRL news anchor reporting from, among other things, the Vietnam War and Watergate -- Editor's note]. MEET THE DICE VIETNAM SOUND CREW Magnus Walterstad Audio Director, Senior Sound Designer Main Vietnam Focus: Sound Effects/Music Why I'm into sounds: "To mess with your head!" Mari Saastamoinen Sound Designer Main Vietnam Focus: Environmental Audio Why I'm into sounds: "I want to recreate the emotions and experiences that sounds evoke, whether it's a tank exploding or a gust of air in the desert" Olof Strömqvist Audio Designer Main Vietnam Focus: Voice Director Why I'm into sounds: "It's so strong -- it can evoke emotion even without images, or completely change the feeling in what is being shown" BATTLEFIELD: BAD COMPANY 2 VIETNAM SOUND FACTS New voice-overs for US and NVA troops (no radio) American witty DJ at the American bases American 60's news anchor presenting every map and end of round results Hannoi Hannah NVA propaganda speaker in NVA bases 2 hours of 60's sounding music on the radios in the American vehicles Also features flies, mosquitos, the black great spotted woodpecker, short-clawed Asian otters, and one angry pig http://blogs.battlefield.ea.com/aggbug.aspx?PostID=33586 More...
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OfficialBFBC2: http://twitpic.com/3873v3 want to h
Just in from Battlefield Bad Company 2 Twitter Feed OfficialBFBC2: http://twitpic.com/3873v3 want to have a chance of winning? Retweet + follow. Friday giveaways are the best! 1 game / person. OfficialBFBC2: http://twitpic.com/3873v3 want to have a chance of winning? Retweet + follow. Friday giveaways are the best! 1 game / person. More... OfficialBFBC2: http://twitpic.com/3873v3 want to have a chance of winning? Retweet + follow. Friday giveaways are the best! 1 game / person.
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BF Blog - VIP Map Pack 7: Harvest Day
Just in from Planet Battlefield - RSS News Feed BF Blog - VIP Map Pack 7: Harvest Day The Battlefield Blog posted a feature on the Bad Company 1 remake of the map Harvest Day, coming soon for Bad Company 2.Welcome to the fourth post in... More...