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sharp65

Armory Member
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Everything posted by sharp65

  1. sharp65 replied to sharp65's topic in Gaming
    James F. Morgan [weird collision] other dude James F. Morgan [weird collision] other dude2
  2. sharp65 replied to Kol Klink's topic in Main Hall
    haha
  3. sharp65 posted a topic in Gaming
    So James, how did you kill him? /monthly_06_2011/post-980-130810180132_thumb.jpg
  4. Happy chinese new year
  5. yes steve0, we play too much
  6. sharp65 posted a topic in Gaming
    After trying since the game came out back in june i finally got it! With klinks help and guidance i finally got the vet and expert explosives badges in 1 round. This 24/7 64 player karkand server. It was a mad house and people were blowing up everywhere
  7. new bit of info from a german interview: Will the Boosterpacks include new, Boosterpack exclusive unlockable weapons? And if so, can they be used on BF2/BF2:SF Servers once unlocked? No, the Booster Packs will not contain any exclusive unlockables. However two of the new Euroforce weapons will round out the Special Forces unlocks so that when you play sniper or Anti-tank you are not short changed. The Boosterpacks will be downloable through the EA Downloader. How big will the download for both Boosterpacks be in Megabytes and how many "official" Server will be running in Europe/US on the date of release? It is too early to say how large the Booster Packs will be. We are currently making sure there will be enough ranked servers that will run the Euro Force maps. Do you think there will be future upgrades for the both Boosterpacks, or will there be "just" another Boosterpacks, which doesn´t needs to have BP#1 or #2 to be installed? Future patches will always be compatible with all parts of BF2, which will include SF and both Booster Packs. The Boosters are a new way to expand BF2 and are well integrated into the original game unlike the Special Forces that run separately. Therefore patches and upgrades will affect the Boosters as well. An often asked question in our forums has been, "Why should I buy the BP´s, when there so many promising mods are close to release?" The Booster Packs contain official maps that will be in the map rotation lists on ranked servers. We are happy to see that there are so many mods out there, but currently there is no support for them on ranked servers. We do however encourage people to try different mods, since they are an important part of our community. There are also news on the Boosterpack release day: quote: It seems that the delay on the Euro Force Booster Pack has to do with the delay of patch 1.2. From a couple of sites and different sources we've heard that the BF2 patch 1.2 has been set back 2 weeks. The reason appears to be that the Trusted Partners (gamehosters who offer ranked servers) want to see a couple of serverbugs fixed in patch 1.2. At this moment it isn't confirmed by EA nor DICE. The new release date is Feb. 16th http://bf2tracker.com/thread.php?postid=154307#post154307
  8. we spent like 3 days in a row sharing these on vent. some of these are hillarious.
  9. sharp65 replied to k_town's topic in Main Hall
    nice pic ktown
  10. congrats man, thats a lot of studing!! good job
  11. i would also have to say steelers, east coasters ftw
  12. this could be interesting
  13. good luck medic hope ya do well
  14. c4 currently can be tossed pretty far, with the patch the range is been decreased a lot.
  15. sharp65 replied to Falcon's topic in Main Hall
    thats great, very funny
  16. http://www.totalbf2.com/forums/showthread.php?t=53062 to sum it up uav's can be taken out with 1-2 clips of a carbine, choppers are new VERY weak. 1 tank shot or about 4 second worth of humvee damage.
  17. i made the folder look exactly like all the other map folders and im running it in a multiplayer local game, still trying to get it running.
  18. so this works for bf2 also? or was that just for bfv
  19. Remember back in bfv you had an option of creating buddy lists and setting colors for each person? Well i think they made of done that in bf2 but either no one knows how to do it or it never made the final cut heres a little part of the general.con file: GeneralSettings.setHUDTransparency 204 GeneralSettings.setCrosshairColor 255 255 0 204 GeneralSettings.setBuddytagColor 0 0 0 GeneralSettings.setSquadtagColor 0 255 0 was this implemented in the game or just an idea that never happened?
  20. pretty good info, at least they aknowledged the fact that they need to work on the autobalance/red team bug.
  21. sharp65 replied to Scraps's topic in Gaming
    I think spawn camping is a very touchy thing. When the enemy fighters and bombers are constantly attacking the enemy runway i can see that as a tactic, they are trying to keep their enemy airforces down. Sometimes people complain that when someone is trying to cap a spawn their spawn camping, but I don't really see it as spawn camping unless the flag is uncappable and their are still many flags left. When it gets down to 1 flag, lets say on gulf of oman, its very hard to prevent this. People get bored and want to spawn camp. I think that would be one of the times where spawn camping should ended.
  22. wow, very nice computer strobes. Good luck on getting it up and running. I wouldn't be able to wait either, I would be putting it together now

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