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ebevan91

Armory Member
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Everything posted by ebevan91

  1. ebevan91 posted a gallery image in Medal of Honor
  2. ebevan91 posted a gallery image in Medal of Honor
  3. ebevan91 posted a gallery image in Medal of Honor
  4. No. Look at the list of the CPUs I posted. Those are the ONLY ones my MB will run. Even on the CPU support list on EVGA.com says that the Q8's and Q9's (Yorkfield) will not run on my motherboard.
  5. Some new screenshots were released yesterday, I'll try to post them in a little bit. Game looks good, graphic wise.
  6. I'd like to upgrade to a Core 2 Quad but my motherboard will only handle the ones I've listed below, and I can't find them anywhere new except from Amazon but they are like $350+ on there, which is a stupidly high price for such an old CPU. These are the only Quad cores my motherboard will handle: Kentsfield QX6850 - 1333 FSB - 3.00 GHz QX6800 - 1066 FSB - 2.93 GHz QX6700 - 1066 FSB - 2.66 GHz Q6700 - 1066 FSB - 2.66 GHz Q6600 - 1066 FSB - 2.40 GHz
  7. I have the mod but I can't load a SINGLE map after today's patch, and I keep getting some kind of error each time I try to load a map. So I just uninstalled the entire mod.
  8. I kinda like it. Me, rbev, and Gator played about 10 rounds together and we only lost once, that was after Gator left. One time there were just 3 in our squad and we still won by 10 kills or so.
  9. Wait a second, they buffed the AA guns and nerfed the choppers. Now the choppers are going to be even more dreadful to fly now that they are weaker and can be taken down easier.
  10. It's not going to be free. It's gonna cost roughly $5.50. Baza on the EA UK forums posted that it will definately not be free.
  11. Source: http://forums.electronicarts.co.uk/bc2-pc-service-update/1051203-r7-client-r10-server-changelist.html#post14357949 Our current plan is to allow Steam to test the patch tonight and all being well we will look to release R7 client and R10 servers on Wednesday morning European time. I'll update more on that later once the details are finalised. In the mean time here is the R7 client changelist. MP – New Server browser MP – Added 15 second spawn timer for Conquest/Rush gamemodes at the start of round to prevent high end machines getting the upper hand before other machines load in. MP – Crash fixes relating to ALT+TAB at different times throughout the game MP – Hang fix when trying to connect to a full server multiple times MP – Deletion of soldiers now possible through the account pages in game MP – Removed screen flash during loading MP – Added support for colour blind players MP – Fixed crashes relating to faulty server banners MP – Servers closing during connection no longer cause the client to hang MP – Auto team swap reflects correctly in the scoreboard MP – Fixed scoreboards when switching teams before spawning MP – Rush scoreboards fixed MP – Veteran ranks no longer display as “12” MP – Isla Innocentes MCOM building fixed where knifing the fence would destroy the building MP – Logout/Login button correctly reflects the player status MP – Added minimum number of players needed to start a round MP – Isla Inocentes welcome message on the loading screen now fits the text box area MP – Reduced the brightness in Russian vehicles MP – Medic gadgets now display correctly if the defib is not unlocked MP – Server filter options are remembered MP – Punkbuster filter now works as intended MP – Scroll bar no longer overlays the Join Server button in the friends list panel MP – CANCEL server refresh is implemented MP – Zooming in on a friendly using the SAIGA no longer causes the crosshair to disappear MP – The chat no longer displays the incorrect player name when appearing MP – FoV switches to the default value of 55 when entering vehicles to prevent graphical glitches caused by wider FoV settings. The custom FoV returns when exiting vehicles. MP – FoV no longer causes the UAV station to rotate MP – Fix to correctly display the unlock progression at the end of round MP – Chat functionality will no longer freeze after writing a partial message at the end of round MP – One account can no longer connect to the same server multiple times MP – Squad Death Match is correctly named during loading MP – Server browser no longer gets a bad FPS when filtering Conquest MP – Server info banners correctly clear between displays MP – Setting display settings which the system hardware can not handle no longer makes the game unusable MP – Correct camera collision for vehicles' heavy machine gun MP – Game no longer crashes if the player sends a message in the loading screen MP – Trying to join a full server no longer causes the game to hang on Please Wait message MP – Most server filter options are remembered it doesn't remember the setting in dropdowns MP – Kit/gadget loadout saved between sessions SP – Fixed crashes when patching and trying to resume a campaign (there is now a message that you need to re-play the latest mission from the beginning) SP – Fixed a crash after the “Upriver” mission end cinematic SP – Supply create at “Resupply at Flynn’s create” objective now supplies weapon ammo SP – Hang fix when reaching the objective “Destroy Enemy Zu23” SP – Fixed hang after “Storm Cockpit” objective SP – Changed melee attack raycast to be detailed SP – Game no longer crashes when transitioning between SP_03B to SP_04A when installed in Polish SP – Game no longer crashes when killed by the first two enemies in the trenches on SP_01 when installed in Italian SP – Updating to R7 will invalidate your single player save game. If you update you will need to play your last mission from the start. If you do not update you will not be able to play multiplayer. Here is the R10 Server changelist Punkbuster is required ON for ranked servers Ranked servers cannot be started with a password Autobalance message goes to text-chat instead of in the middle of the screen Added weapon balance tweaks to a number of weapons – we are eagerly awaiting feedback! We aren't going to tell you what weapon balance tweaks we have done, we want your unbiased views on the changes before we detail what has changed.
  12. The first thing I thought of when the trailer started playing was Bad Company 2, with the jungle and all.
  13. Been in the Conquest server for a couple of hours and not a single person has joined. When we had it turned off people joined.
  14. Bad thing is there is no more in game admin for the [OLD] servers. Suspected hacker in the server and we can't kick/ban him?
  15. Allowed but we can complain about it allllllllllllllllllll we want too
  16. Did they really fix autobalace? Does that mean we can actually PLAY and not keep having to switch teams 195675 times a round?
  17. ebevan91 replied to 11bravo10's topic in Gaming
    I played the demo. I really didn't know what I was doing. It would probably be more fun if I actually knew what I was supposed to be doing.
  18. A few of us in teamspeak were talking about changing the SQ DM server to a hardcore rush or conquest server, so I'm creating a poll, asking for an opinion. So, should we change the server over? I mean, nobody ever enters that server anyways, so the worst that could happen is that people actually join the server.
  19. Hopefully they actually release NEW maps. Not just different versions of the already available maps.
  20. It's about time, well still 2 months away but at least we know when. I just can't help but wonder why it is taking 1 more year to release the PC version than it did the 360/PS3 versions. Unless they were just finishing Bad Company 2 and putting the 1943 PC version on hold.
  21. Please do. It crashed in the middle of a fun round.
  22. It's latency. Read a post about it from one of the DICE guys at the UK forums. In the next patch the number will be a more accurate indication of your ping.
  23. http://bfbcs.com/pc Some players you can search for, but some you can't, such as myself. I type in my name and it can't find me, so it says I'm in a queue 28th in line to get my stats uploaded.
  24. Hopefully that will stop some of the crashing.

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