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Call of Duty Returning to WWII Roots
- Call of Duty Returning to WWII Roots
Already posted- Call of Duty Returning to WWII Roots
Looks fantastic!- Video: Rising Storm 2 Vietnam Beta Footage
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Activision has revealed that the next Call of Duty will go back to its roots covering WWII. Read more here... There will be a reveal stream on 26 April at 10:00 AM PDT. Sing up for it here- SITREP #00191
FROM: High Command TO: Arma 3 Users INFO: Jets DLC Details, Mod Activities PRECEDENCE: Flash SITUATION After a short Easter break, the Arma 3 development team is working together with BRAVO ZERO ONE Studios to apply the finishing touches to the Jets DLC[arma3.com]. Internally, we have entered a Data Lock period. That means that every change to the internal development build of the game will now need to be individually reviewed and approved to ensure a smooth and stable build. Prepare to take off, this REPort will be full of Jets details! Full SITREP[dev.arma3.com]View the full article- Video: Tom Clancy’s Ghost Recon Wildlands Trailer: Narco Road DLC - Expansion 1
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That's good news there are getting away from Premium/Season pass BS.- Windows 10 creator upgrade
Thanks for sharing...- Ghost Recon: Wildlands Update 3: Patch Notes
Source: Ghost Recon: Wildlands website Hello Ghosts, Here are the patch notes for Title Update 3, available on April 12th around 8am UTC for consoles and on Friday morning for PC. As with the previous patch, we will have a small maintenance in order to update our servers to this new version. The patch size will be up to 5.3 GB on consoles and up to 6.5 GB on PC, depending on your client and installed version; an in-game notification will let you know when it’s available. Players in game will need to reboot the game to apply the patch. Please remember that in order to play co-op, all players will need to have the same version of the game. This latest update focuses on improvements on game stability and bug fixing but we’ve also been gathering player feedback about certain issues and implemented changes in order to improve the user experience. For example, we fixed the Kingslayer files counter on the tacmap for the Media Luna and Inca Camina regions for those who are collecting every piece of intel around the map. We fixed a rare issue that left some players with their XP bars stuck at a certain level. XP boosters will now display the number of hours they last, and players who reported problems unlocking intel and missions while playing in co-op should have a smoother experience now. Additionally, we also addressed the reports of players stating the ADV suppressor ability wasn’t working properly for them. Title Update 3 also marks the beginning of a much requested community feature: we are glad to introduce the first Live Season Challenges for Ghost Recon Wildlands! As we mentioned in our post-launch article, this feature will add new content for those of you who are eager to return to Bolivia to keep your Ghosts and Task Forces active. You will receive weekly orders to complete different objectives, some which can be completed playing solo and some which will require the help of the members of your Task Force or even the collaboration of the whole Ghost Recon community. If you meet the requirements to complete each challenge, you will be able to unlock various seasonal rewards, so don’t miss out! If you want to know more about the Live Season Challenges, you can find them in the game menu once the patch is downloaded and you are deployed in-game. Please remember you need to be online to progress through the Live Season Challenges and get the rewards. The first 6 weeks are related to Unidad forces, but that’s all the intel we can give you for now. Good hunting, Ghosts! Aside from these changes, we have also heard your feedback regarding the radio and dialogue between the Ghosts, so we made some changes to improve the narrative content delivery for players. The radio content randomization has been optimized, so now you should be able to listen to a variety of dialogues and songs every time you enter a car or are near a radio. On top of that, we made adjustments regarding the dialogues between AI teammates and the conversations related to missions so that they don’t repeat unnecessarily after they have been played. For more information, here is the detailed list of fixes and improvements, with the PC specific ones at the end: CHALLENGES -First Season of Live Season Challenges will be live on Tuesday, April 18th. The challenges and their requirements will be accessible from the game menu once the player is in-game. MISSIONS/NARRATION -Fixed a bug where the GPS would display the route for "El Emisario" instead of "Special Transport" -Fixed "The Chemist" teleporting when escaping in certain situations -Reload prompt no longer appears when accessing the command wheel -Fixed "Marcus Jensen" mission not updating for the client while in 2-players coop -Fixed an infinite XP exploit in extract missions -Fixed a bug where the VIP wouldn't appear in the truck when replaying "Death Truck" -Fixed a bug where "Target too far" would stay on screen in "The Mole" mission after locating the Unidad captain -Fixed missions NPC not spawning if the player leaves and return to the area in "The mule doctors" -Fixed a bug where El Cerebro's Assistant would not get into the car after failing the mission in "El Cerebro" -Fixed Bowman's call not triggering if the player fast travel during Pac Katari's call -Fixed the journalist not exiting the car if another player completes the "Free the journalist" objective in "The journalist" USER INTERFACE -Fixed a bug where the player could get stuck in the menus after validating a tutorial -Fixed GPS blinking when the player moves far away from the target -Fixed wrong number of Kingslayer files displayed on the tacmap in Media Luna and Inca Camina -Fixed the "Controls" section of the options menu not responding in certain occasions -Fixed a bug where the "Return to area of operations" message would remain on the screen even after returning to the area of operations -Fixed a bug where the objective of systemic activities would not display on the HUD -Pressing the R3 button while in passenger position of a vehicle will now display rear view CO-OP -Added a new public matchmaking criteria based on difficulty level -Fixed a bug where a joining player could not see a NPC grabbed by a peer -Fixed intels not unlocking for players entering the province last, despite the mission being playable via mission sharing -Fixed SAM incoming missile alert not being replicated in coop -Fixed visual effects of the "don't press me" button not replicating in coop mode -Fixed absence of variation in the helicopter sound in co-op -Fixed Suppressors sometimes not replicating correctly when changing weapon in the loadout -Fixed a bug where the mission "the Agent" would be completed for only one player when the drone battery runs dry just after the conversation is finished -Fixed a bug where the player could not interact with the rally point door if another player finished watching the cinematic GAMEPLAY -Type 95 LMG's Extended magazines can now be used in-game upon purchase -Fixed the player surviving falls when sticking to a wall -Player can no longer take cover behind destroyed destructibles -Fixed the player occasionally shaking when taking cover -Fixed XP stuck for players in very rare occurrences -Fixed a bug allowing the player to prone and fire through walls -Fixed a bug where the player couldn't take cover when exiting a vehicle -The Santa Muerte helicopter now has the same handling as the others helicopters -Fixed vehicles not exploding when colliding with the train -Fixed a bug allowing the player to clip through walls with a motorcycle -Fixed a bug where the Unidad alert level could drop from 4 to 0 when a reinforcement wave is cleaned -The ADV Suppressor skill now properly affects damage reduction on all weapons. -Fixed a bug where a weapon would become unusable if equipped in the loadout while the player swapped weapons -Fixed a bug where the player could not re-equip the suppressor back on Silencio once they viewed the weapon without it in Gunsmith. AUDIO -Fixed Amaru not having a radio voice while travelling by helicopter -Fixed missing sound effect when a boat collides with the shore -Fixed SAM detection sound repeating itself if the player exits the range in time -Fixed audio feedback on incoming missiles -Improved radio content randomization -Fixed a bug where the AI teammates would repeat the same idle dialogues several times -Fixed absence of sound when a helicopter crashes -Fixed narrative dialogues replaying after each redeployment GRAPHICS -Fixed an occasional graphic corruption on the road texture when entering and exiting pause menu -Fixed graphic corruption when colliding a vehicle with a trash can -Fixed the Unidad costume clipping through the camera in First-person view -Fixed the NPCs not positioning correctly when entering a 30° inclined vehicle -The female ponytail hairstyle is no longer clipping with the Santa Muerte costume -Fixed a rare bug causing fps drops on long game sessions STORE -XP boosters now display the number of hours they last -"New vehicle unlocked" pop-up won't activate every time a vehicle pack is collected -Fixed season pass appearing as broken in the store when already purchased -The "Compensator V2-SMG" can now be attached to SMG's WORLD -Repositioned Legend collectible in the Media Luna province -Fixed multiple places where the player could get stuck -Fixed various world building glitches -Fixed boats spawning on top of each other in Agua Verde STABILITY -Fixed various crashes and glitches PC SPECIFIC FIXES -Multiple stability issues addressed -Solved a localization problem with the store page -Fixed a case where Task Force membership wasn’t properly displayed -Several Steam Controller tweaks and bug fixes -UI control reminders now change automatically from controller to mouse and keyboard upon mouse input -Solved mapping conflicts when remapping next or previous vehicle -Fixed an issue about the “hold” gauge when redeploying on team mates -Game language can be changed from Uplay launcher -The Loadout tab is now functional when switching from Factions tab with a controller -Right click now edits the selected weapon slot We also implemented fixes and improvements for both Ghost Recon Network and Ghost Recon HQ. We would like to thank you again for your enthusiasm and passion about Ghost Recon Wildlands. The development team will continue working on the game to bring you more updates in the future. For more intel on Tom Clancy’s Ghost Recon Wildlands, please keep an eye on ghostrecon.com and be sure to visit our official forums and subreddit. To keep track of your stats and find other Ghosts to join your Taskforce, log-in to the Ghost Recon Network and download the Ghost Recon HQ App.- Discount Gaming Sites
Looking fo a cheaper price? You might try one of these sites first http://www.cheapshark.com/ http://www.cdkeys.com/ https://www.gamersgate.com/ https://www.greenmangaming.com- Video: STAR WARS BATTLEFRONT 2 Reveal Trailer (Game 2017)
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UNIT: Joshua Carpenter, External Developer, BRAVO ZERO ONE Studios TO: Arma 3 Dev-Branch Users OPSUM: Partnering up to bring you the best DLC jet! http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/2799889/bbc77188485bfec40a31234bc6394dace831bae1.jpg[dev.arma3.com] EVALUATION: Hello, my name is Joshua "Saul" Carpenter, Project Lead at BRAVO ZERO ONE Studios. Together with Bohemia Interactive, we are proud to present the Arma 3 Jets DLC[arma3.com]. In this OPREP, we'll briefly delve into the DLC's content and its development. Full Report[dev.arma3.com]View the full article- Arma 3 Jets DLC releases on May 16
Just purchased and looking forward to flying the new jets- Arma 3 Jets DLC releases on May 16
Arma 3 Jets DLC releases on May 16 All Arma 3 players receive aircraft carrier as free bonus content http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/2799889/d860ccd055bbca3965d68d6f9da8cf198b71a0f2.jpg In follow up to our latest , in which we discussed the planned new content for Arma 3 in 2017, Bohemia Interactive today announced the release date of the first upcoming DLC package: Arma 3 Jets. Available worldwide on May 16th 2017, the Jets DLC will enhance the combined arms experience by adding three new air-superiority jets, an Unmanned Combat Aerial Vehicle (UCAV), a new Showcase scenario, and more. As is protocol with each Arma 3 DLC release, the Jets DLC will be accompanied by a free platform update that improves the game for everyone. The main highlights of this update are the ‘sensor overhaul’ to improve targeting and target detection, an upgraded fixed-wing damage model with more hitpoints and new damage effects, dynamic vehicle loadouts, and various other jets-related improvements. In addition, as a special surprise, Bohemia Interactive is proud to reveal truly massive bonus content in the form of the CVN-83 “USS Freedom” Aircraft Carrier ( ). This nuclear-powered aircraft carrier, which will be available for free to everyone who owns Arma 3, serves as a naval main operating base, and can carry various aircraft and helicopters on board. In terms of in-game functionality, the ship is a static object that can be positioned across the map via the 3D Scenario Editor, but cannot be 'driven'. The carrier supports catapult take-offs and tailhook landings, and features functional autonomous defensive weapon systems. Arma 3 Jets DLC Key Features F/A-181 Black Wasp II - The F/A-181 Black Wasp II is a fifth-generation, single-seat, twin-engine, all-weather tactical fighter jet. The aircraft was designed primarily as an air-superiority fighter, but also has ground attack capabilities. Its additional external hard points enable the aircraft to carry a wide variety of weapons configurations. The Black Wasp is fitted with the required equipment for carrier operations. To-201 Shikra - The To-201 Shikra is a fifth-generation, single-seat, twin-engine, all-weather tactical fighter jet. The aircraft was designed by a CSAT and Russian joint syndicate with the goal to build a highly agile and maneuverable air-superiority fighter. Similar to the F/A-181, the To-201 also has ground attack capabilities, and is able to support various weapons configurations via its conventional pylons, but also its internal weapons bay. A-149 Gryphon - The A-149 Gryphon is a fourth-generation, single-seat, single-engine, and all-weather tactical fighter jet. The aircraft was designed as a multi-role platform at an affordable cost, and unlike some of the larger air-superiority jets, it can also perform well in low-altitude flight. Despite its aging platform, the A-149 has still been upgraded with the newest sensors and weapons systems. Sentinel - The Sentinel is a fifth-generation, state of the line, twin-engine, all-weather tactical Unmanned Combat Aerial Vehicle (UCAV). The Sentinel was designed primarily as a reconnaissance platform, but can also perform precision ground attacks. It typically operates from an aircraft carrier. Showcase Fighter Jets - Take to the skies above Altis and engage in air-to-air and air-to-ground combat in a brand new Showcase scenario. For a complete overview of the Arma 3 Jets’ content and features, check out the official website at www.arma3.com/dlc/jets. See you in the danger zone! http://store.steampowered.com/app/601670 http://store.steampowered.com/app/612480View the full article- Video: Official Trailer: The Mist (from a story by Stephen King)
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Source: Kotaku.com (read more here...)- Video: [OFFICIAL VIDEO] Hallelujah - Pentatonix
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FROM: High Command TO: Arma 3 Users UNIT: Main Branch (Windows) ACTIVITY: Hotfix 1.68 (Campaign Progress, Start-up Crash) SIZE: ~57 MB / ~18 MB More in the full changelog and SPOTREP[dev.arma3.com]View the full article- SITREP #00190
FROM: High Command TO: Arma 3 Users INFO: Scanning The Horizon, Hotfix 1.68, Tools Update PRECEDENCE: Flash SITUATION The development team is now working on the last bits of Jets DLC[store.bistudio.com] content so it can be deployed on Dev-Branch[dev.arma3.com] Soon™. Some of our designers are planning and recording some new voice-acting, while our artists are polishing the remaining assets in cooperation with BRAVO ZERO ONE Studios. We are also evaluating the state of the game overall, following the significant Update 1.68[dev.arma3.com] (and its hotfix[dev.arma3.com]). Full SITREP[dev.arma3.com]View the full article- Topic Author Badge Added
Thanks, Sharp :smile:- Topic Author Badge Added
I purchased a plugin that identifies the Topic Author/Starter with a small badge at the bottom of the Author's panel as seen below:- Video: Game of Thrones Season 7: Long Walk - Official Promo (HBO)
You can rate the video here: Game of Thrones Season 7: Long Walk - Official Promo (HBO) https://www.youtube.com/watch?v=JxWfvtnHtS0- SPOTREP #00065
FROM: High Command TO: Arma 3 Users UNIT: Main Branch (Windows) ACTIVITY: Hotfix 1.68 (GPU Selection, Crash Fixes, Audio Fixes) SIZE: ~66 MB / ~25 MB More in the full changelog and SPOTREP[dev.arma3.com]View the full article- New Dark Theme Added
I finally darkened the main theme and made it available for everyone. If you used the dark theme before, simply go to the bottom-left of the page and select the dark version of this theme. - Call of Duty Returning to WWII Roots