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Biscuit

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Everything posted by Biscuit

  1. Check the UK dictionary.
  2. Then EA finds out you've been playing on there (stat padding) and your account is wiped. Good game.
  3. I know that, but not everyone who owns a firearm does not.
  4. IMO, easier access translates to more accidents. There are already reports of someone picking up their pistol at night 'cause they hear someone in the kitchen or something and no one should be up and they accidentally shoot a family member. Having your weapon so easily accessible just screams accident to me.
  5. It's my way of saying, "You already have a good signature, just modify it a little bit and you'd be golden", actually. =/
  6. Stroke the current one you have, maybe toss a render onto it, possibly a few filters, and you'd be set for a pretty good sig.
  7. Definitely love the 3rd one. =]
  8. I'm with Taco. This one just isn't doing it for me. I think it's the brightness, and the render feels like it's too transparent. Still better than I can do, so good work as always regardless.
  9. It's called The GIMP, tilgado.
  10. http://thearmory.cc/forum/showthread.php?t=20696
  11. Biscuit replied to Deli's topic in Gaming
    I'm going to play the Devil's advocate here for a moment... First, let me start off by saying that it's a demo. It's meant to blow you away. It's meant to give you some really intense stuff and get your attention. The ironsights came up too fast; I don't know anyone who can bring up sights that quickly. The SVD sound is strange. It sounds too... Westernized. The SAW doesn't sound right. M203 is incredibly unpredictable... too much deviation. Knife is unsheathed and jabbed into the enemy far too quickly. The tracers... God, the tracers. What, they didn't want to spend the time to make the Russian weapons have green tracers and the American weapons have orange/red? It was too confusing too look at. In games like ArmA, you can easily tell who is shooting what direction, which is the way it's supposed to be. I hated how the bad guys could be in those boarded up windows and you'd see their muzzle flash and shoot directly at where they'd be, but they wouldn't stop. (Mainly in the last objective area). Sounds, at times, were a little repetitive and lacked the bass I would expect. On the subject of sounds as well, it was difficult at times to tell if I was being shot at. Bullet impact sounds need to be tweaked a little. Another thing is how your player can leap over objects... Great feature, but wow... he does it WAYYYYY too fast. Other than that, honestly, I can't think of much to say about this game that bugged me. Animations were smooth -- INCREDIBLY smooth, actually. Gameplay was a bit too frenetic for my tastes, but realistic enough to keep me happy. I loved how the insurgents would blind-fire over parapets or hide with their backs up to a wall and jump out at you as you pass. I didn't care for how resilient the AI were. I'd shoot a few of them in the shoulder 3 times and they'd still come back for more, but at the same time, that resilience made the game that much more difficult. Flashbangs were good; they're short, so it's not like CS where you're blinded for over nine-thousand seconds. All in all, I was playing this game and my mom got scared and said, "You're moving with your auntie and uncle in Bel-Aire." Bel-Aire joke aside, it's definitely a game I'll buy, if only for the singleplayer Veteran mode. I might try multiplayer... maybe. (1GB RAM Nvidia 6800 Geforce 3.0 GHz mobo, etc ran it just fine on a low resolution with quite a few settings on medium. So it runs well on old compies too.)
  12. There's something.. I guess it would be that it's too sharp in the lower-left and right side? I can't explain it. It just looks like it's been over-sharpened, if that makes sense. Other than that: orgasmic, but what's with the two bars on left/right?
  13. http://www.thearmory.cc/forum/showthread.php?t=20645 Hehe. ^^
  14. Biscuit replied to Deli's topic in Gaming
    That'd be the Javelin. It can either do that or hit the target like a normal rocket. It's a fancy piece of machinery. Read up on it sometime.
  15. LOLWTF. I have to agree though, this is definitely strange to see from Bravo... Copy/paste maybe? That being said, is AIX worth downloading?
  16. DUDE. That sucks, Roach. I'm sorry to hear that. =(
  17. THAT'S THE ILLUSION, NOOBS. There's something there, but it's an illusion, and it looks like there's nothing there. See now? Gosh. I'm kidding, of course.
  18. Am I the only one who is actually upset with this news? SONIC?! What a lame addition. -.-
  19. ...Dammit... They added that crappy 3D HUD again. -.-
  20. I'm a Sergeant, if I recall. I'm pretty high up in the ranks. Again, if I recall, my honour is around 60 or something. Been playin' since 2.6. Love the game, hate some of the CS tactics that get tossed around sometimes.
  21. hi

    Biscuit replied to kf_reaper's topic in Main Hall
    PR... Project Reality? I swear, if everyone used PRMM as the abbreviation, there'd be no confusion! T_T
  22. Biscuit replied to danbaron's topic in Main Hall
    HAHAHA. This thread delivers.
  23. With +5 Agility and +3 Strength! D:
  24. Biscuit replied to WildRegret's topic in Gaming
    That's correct. There are a few videos on Youtube about it too. :klinked:
  25. OH SNAPPLES. Ding dong the witch is dead, etc., etc. Good work, wolfzero.

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