Everything posted by Axlerod
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Classic Mode & Hardcore Is on Battlefield 1’s “To Do List”
DICE producer Ali Hassoon often communicates with fans through social media, and due to this we now have some new details on when several modes are coming to Battlefield 1. One fan asked the DICE employee if a classic mode would be added to the first-person shooter, and the response he received was very positive. “I love it too,” responded Hassoon. “It’s coming down the line. It’s on our to do list.” While details are still scarce, the fan linked to a forum thread discussing what a classic mode would contain. Fans want a mode with 100% health without regeneration, and features such as the kill camera disabled. This is different from another fan request, which is a hardcore mode, as it still has a HUD and players can take the regular amount of damage. Speaking of the planned hardcore mode, Hassoon also discussed that with several fans. He revealed that while health would stay at 100%, bullet damage would be set to 200% (although did specify that the percentage might change by the time it is finalized). He also said that while he doesn’t have a date on when it would be added, that he believes the mode is “coming sooner than you think!” That’s great news to hear for Battlefield 1 fans, as clearly the studio is listening to feedback from players. That can already be seen, as they are soon changing the way the game’s Squad Leader assignments operate, as players will get replaced if they aren’t issuing orders. Let us know in the comments below if you’ve been enjoying Battlefield 1 so far, and if you’re excited about the upcoming changes! Read more at http://www.playstationlifestyle.net/2016/10/28/battlefield-1-classic-mode-to-do-list/#7WJXA5KPMRfsOrq0.99
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Rental Server Program (RSP)
Ali Hasson is a producer from DICE
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Rental Server Program (RSP)
MINOR UPDATE: I will be posting a few (not an exhaustive list, unfortunately) updates regarding functionality/features for Battlefield 1 RSP in the main announcement thread. No, it won't be the answer to every question, and some of the IMPORTANT questions are still not completely locked (meaning, I don't have an answer I can share at this time, but am going to be pushing for those answers over the weekend.) So, to sum up: Minor update today to the announcement thread. POSSIBLE info update on Tuesday (this could change. Will keep you posted) Thanks, all. -Braddock512- Here are the questions we want answers to: Hello, We've compiled all questions from the previous threads to create this stickied thread. Working with the Dev team, we'll fill out answers as we get them, to keep you up-to-date. Will there be some form of RCON communication that we can use? Will there be ability to kill, kick or ban players? Will we have reserved slots? Will there be customization levels for weapons? Assuming by the screenshots I’m guessing yes but confirmation would be nice. Examples: Pistols Only, No Explosives, Infantry Only, Fast Vehicle Respawn. Can we swap maps at will, or are we limited to adjusting the map rotation only? Can we restart game rounds at will? Do we have access to admin yell / say commands? What game mode limitations will be present? Will there by ping limits or region locking? Will we be put in “unranked” if we choose to customize the server with the items in question 4? What will determine ranked v. unranked? Will we have the ability to rent private passworded servers? Will the game modes be locked to specific player counts? Like how rush is limited to 24 players now. Can we set rush to 64 players like conquest? What type of hardware and connection will these servers be hosted on? Latest Xeon based? Multiple backbone providers? What type of DDoS protection will be implemented against attacks? Will server rentals be locked to East Coast, West Coast, Europe, Asia? Or will we have more options like we do with BF4? Chicago, Dallas, Los Angeles, Atlanta, New York, Frankfurt, London, Tokyo etc. What kind of level of support can we expect? What kind of turnaround times on support tickets can we expect to see? Will everyone have the same level of support? Ability to report cheaters and griefers to the admins. If EA is hosting all the servers will we FINALLY have an effective way of reporting admins blatantly violating the EA ToU? If there is a way to ban players, will there be any limitations on such? And will there be any provisions for a central ban list of known cheaters? Custom messages when players get vanity kills with such weapons as knives, revive mechanic, flare gun etc. In game balancing? Language filters? Punishment system (warn/kill/kick/tban/pban)? Banlist across servers rented by clan/group? Votemap / Votekick? What will be the Cost of the server per slot? Can you rent less than a 32 man server? Will tick rates be configurable? What type of presets will we have for those that want those options? Will admins need to be in-game to use/monitor server activity of players playing? Monitor from outside server? Will HARDCORE and/or CLASSIC modes be presets you can search for, or would these setups count as "CUSTOM"? How will you deal with vanilla map server rotations INCLUDING the DLC maps for players WITHOUT DLC/PREMIUM? What actual company/companies will be providing the servers to EA/DICE and can we choose where the server is located? Is mixed mode possible? Referring to nr. 21, will there be a spambot for ingame info? WIll servers has support for ban streaming (GGC, Metabans)? Can servers to be connected to statsdatabase (mysql) so we can use ingame server stats? Can se use gametracker with the server? Can we get CPU priority -option to servers? Remote admin of server web based or other, so we are able to admin from ingame and eg. work (remote)? Can we choose min/max.tickets/timer same way as in BF4 and server stays ranked. Will we have "All Unlocks" in Private Servers for the persons who hasn't unlocked all weapons? For the use of clanwars or fun events ? Referring to question 3), will reserved list and banlist be available to server managers? Will there be different levels of admins in server controls? (different levels of authority granted? ) Referring to question 13, Will servers be able to be changed on the fly ( a la: change from 64 slots to 32 slots, restart and run)? If so, can slots be mixed and matched? (This is currently a function almost all of us have with GSPs) Will there be a mute function for specific players? Will there be a custom, plugin support? What other options do we now have for server rentals now that you have eliminated all competition? Will we be able to change the player cap? Can we mute players? Can we move server but keep the serverid and ip? Can we use stats sites like gamestracker and P-stats network? Can we use Dbases like PBBANS, METABANS ? Can we have clan tags? What are the tickrate options? Can we pre-order the server well before the launch? Can we hide the server from the public browser ? I would like to know if we are able to phase stats info from server to a MySQL database for chat and player stats. How about the following kick/ban option, votemap, server spam (clan related) + custom splash screen while loading Active server balance (on death player moved) Map rotation / modes, adjustable slots i.e. RUSH 48 slot for example Remote admin of server web based or other, so able to admin from ingame or work for example Some sort of loadout enforcer for say ESL rules server Able to change ticket count/timer Best clan tag announce and best 3 player announce end of round Will we be able to link our server to our website? ie game stats Another question, however, is will stupid server character names sort servers in the browser strangely (E.g.; .,-/CLAN\-,.) or will we just get to sort alphabetically. Will there be a server coffer for donors or will one person have to fit the bill? Will renting more than one server be available or is each individual server a tental purchase? If donors, will the server owner be able to see/manage donors? Will VIP/white lists be available to server managers? Will servers be able to be changed on the fly ( a la: change from 64 slots to 32 slots, restart and run)? If so, can slots be mixed and matched? (This is currently a function almost all of us have with GSPs) How many server managers/admins can be assigned? Can admins have different levels of authority granted? Since EA is hosting the servers, will BF1 suffer from Blaze disconnects like in previous titles? Will there be servers available in all regions? (Oceania?) Will there be blaze servers available in all regions? (Ongoing issues in Sydney due to connectivity back to US) Where will physically will servers be located world wide? Will trackers be able to be used on them for gaming events like previous Battlefield games? Since these custom servers aren't coming initially, will there be official servers for hardcore players at launch? Will all the servers have the same anti cheat system on them which is regularly updated and also no option of turning this off? Will ther be South American servers to rent from DICE? or will be limited to EEUU/Europe/Asia?, can we use console login from the game?, for example, kick, ban, change map, mode, etc. With the new UI coming to BF4, does this mean that the current server rental system will be changed to be uniform with BF1 ( i.e 3rd party GSP's removed and replaced by EA servers) ? Will we be able to choose our location (Dallas for instance), Will EA keep us at the chosen location, Will we be able to choose the Internet Infrastructure Provider, Will EA keep us at that chosen Provider, Will we have "All Unlocks" in Private Servers ? What will be the Cost of the server per slot, Can you rent less than a 32 man server? Will there be rentable servers in regions that were not covered during the beta? I'm talking about SEA, Middle East etc. we had no servers nearby and had to play on Japan/Europe servers with >120 ping. Will there be SEA servers specifically for rent? In BF4 if you disable AFK kick, server went to custom preset. Will there be more customization and server will have preset Normal and Ranked. Can we rent slots By slots eg. minimum 10 players and max.64? How about server stats plugins? Will there be Mute command for guys who are using toxic language? Can we use ingame chat for admin commands? Will we be able to to pay for upgraded hardware such as CPU priority? Will there be fail over, disaster, and DDoS protection? if all the servers are hosted out of the same place or part of the same network it seems like there is a single point of failure for all servers. Will there be an option to upgrade the anti cheat system to BattlEye? It would save us a lot of time cleaning up the hackers. If Admins can not kick "pro" players for simply being to good, will there be an option to set the skill level of players who can join? Will there be a customer service response and server up time SLA? Will there be a dedicated bandwidth QOS dependent on how many players your server can hold? If you are not going to utilize Procon do you have a guide and or training that we can look at now that will help us become familiar with the server options, what they mean and how to use them? Will we have region-based prices for server rentals (like buying games through Origin now) or will there be one currency only? Will admins have kick and ban abilities to properly manage the community they are running. This is the single most important question. Without this; map rotations, weapon selection etc... is irrelevant as you cannot run a server clean from abuse (cheating, abusing bugs, racial or intolerant chat, etc...). If you own multiple servers, will the above ban list populate across servers you own. Not as important as number 101, but it is obviously a pain in the butt to require input across multiple servers for this. Will there be an MOTD (message of the day) function that can be used to advertise for donations? Our group is looking at $10,000 a year to run and manage servers, this is fairly important. Will we be able to add a full admin to customize or edit the servers other then the owner / main account holder ? Payment system, will there be a group / clan pay or just owner ? Since we are unaware of *exactly* what anticheat measures are going to be in place other than FairFight, Will there still be the ability to move a server from Ranked to Unranked for those in the "cinematics business"? If there are multiple Anti-Cheats e.g FairFight & Punkbuster for example, Can we please see these anti-cheats locked to "enabled" and only allowed to be disabled on private unranked servers? This will at least help the game stay clean for those cheaters whose clients can bypass one anticheat whilst being unable to bypass both. Will Servers that are in violation of ToS ( no kill / flagrun ) servers be dealt with without impunity? I often see servers that blatantly advertise themselves both in the server name and in the server description as a stat padding server and yet they remain up, Anybody who uses quickmatch may find themselves unwillingly put into one of these servers and in time, Get a stats reset which is unfair if they did not intend to join such a server. Will we see similar customisation options on rentable server providers as in BF4? ( Yell / !kill etc ) Or will some of these be removed to prevent abuse? Will we see tougher actions being taken against those admins whom kick or ban players for "being better than them" and use "suspected cheating" as the reason regardless of the legitimacy. I see far too often users posting here on the Forums about this, And whilst some are indeed genuinely badmins, Others turn out to be such violations as profanity, hate speech, racism and so on and so forth. Will rented servers be available in South Africa? Can we use gametracker to our server ? How about ggcstreaming, metaban streaming? I want to know if EA will put in "KICK/BANS" on servers that do so on the server browser list. What plugins will be available external of the ability to change settings specific to the game (for example, server messages, ping limiter, vote kick)? Will admins be able to build a manual banlist? What options that were changeable in BF4 are now locked in BF1? Please explain how seeding will work for BF1? Will we be able to automate any tasks? Or do we have to be present 100% of the time to kick, ban, or do any function? How do we designate other admins for the server besides just the server owner? Or is this not possible. Is there any control of how much access a particular admin has? On PC (because of Procon) we can specify detailed admin rights for each admin. We can specify if they can move players, kick, temp ban, ban, change server settings, restart the server, etc. all individually. Each setting can be customized for each admin. It sounds like this is gone now? Do we have to launch the game to do any server management or will there be other stand alone tools for PC or mobile phones to manage the servers? This is a must. Will servers force daily restarts? Can we disable daily restarts if we want so we can do it manually? Will there be anyway to monitor server status and health? Is there anyway to make custom in game commands that players can use or that admins can use? I'm guessing no. How will you handle DLC onto servers? Will you let people who rent a server decide which DLC (or none) they want to host or will you decide it? Will you force DLC onto servers? What will be the pricing for the renter servers? Also, will there be different tiers of servers (performance wise) you can buy? Will there be an app where I can control the server for Android and Iphone like I can now? Will we have access to the startup, spectatorList, mapList, reservedSlots, and banList text files?(assuming the pb configs are no longer relevant). What sort of services will EA BF1 servers provide us to backup, duplicate, edit, deploy, and share server configurations and settings? Can we adjust the amount of players to start the round? Currently it takes 10 people to start a round on an "official" server. Will servers be able to host Operations and conquest? Will we have the ability to turn off Aim Assist for controllers on PC? What will platoon support be like and will you consider making additional efforts to connect platoons to their servers, as the majority tend to run some? Will there be chat filters for swear words? Are there any servers that will be available in Canada? or would the closest available be Upper USA/ USA East? Will this rental be directly through Electronic Arts or will it be through DICE? Are there differences between Console and PC Server Rental System? What type of hardware are used for the Server? What type of connection will these servers be hosted on? Do we have an DDoS Protection? Are we able to report Servers (Badmins)? How will you deal with vanilla map rotations including DLC Maps with players who does not own the DLC/Premium? Are Server names getting Sorted? Are we able to Change the Anti-Cheat System? Are we able to choose the internet Infrastructure Provider (InterNAP for instance)? Are Servers which flagged for Rules violations highlighted. Are we able to seed our Servers in any way to become popular? (Battlelog is now gone) Will the match making system match to only official servers or will it also match to ranked servers? How many Gameservers will be run on one machine? What is required to be a "Ranked" "Official" etc. Server? So my questions is what will they have instead of PB if it is not going to be on the servers and can we add a Anti cheat from other sources? Can we create, edit and save maplists? Any discount for 24-slot server (domination)? Why is PC servers price so high compared to console? Will we be able to display a banner on our server like in bf4?? Will we be able to mixed vanilla maps with DLC maps and still be official? And I know this has nothing to do with renting server but it as an impact on them being rented by clan, will there be clan support added to the battlefield companion (emblem, tags and display of emblem like in bf4? Will server renters be able to select the number of slots according to their needs? Are there going to be rentals for fewer slots (10,16,24,32,48,64) except the default 68 (64 + 4 specs as there are no commanders)? Will there any be middle east servers to play on or rent? So will be there any Option for longer periods ? e.g. clans need the server the whole year and not only 180 days. Will the cost change depending on what Hz you run a server at? Will other regions be looked into regarding local servers? Will rented servers show in the Server Browser? Or will they all be forced to the "Custom" tab regardless of how they're configured? If they will be listed in the Server Browser is there any specific changes that are made to the server to throw it in the Custom tab? Also what if I just want a 20 slot domination server, is the pricing fixed because it is a 64 fixed slot? Will console rent-a-server finally have the safe abilities as PC? Is quickmatch finally going to put people into ranked rented servers and not just the neutered "official" servers? Will quickmatch refuse "sniper-only" servers, but still allow those that are reasonable by only banning certain weapons/gadgets (in case of glitches or abuse), or removing the behemoth to keep the game balanced? Will we eventually have the ability to ban by GUID?
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Rental Server Program (RSP)
Battlefield Twitter https://twitter.com/bfbulletin?lang=en Sent from my Samsung Galaxy S7 using tapatalk
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Rental Server Program (RSP)
Rental Server Program: We'll have a small update with some new details on 28 October
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Battlefield Bug Tracker Report
DICE is currently investigating some bugs in #BF1 as we talk. You can check their type, status and severity here: https://www.bftracker.com/view_all_bug_page.php If you are having any issues, please give this a look over and see if the problem has already been reported.
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The Walking Dead Season 7 Episode 1
WTF! They killed Glen! Abraham OK, I am cool with that but GLEN! come on. Rick is going to make that guy Negan pay and hopefully with his axe! Unless of course Maggie gets to him first. I could see her with that barbed wired bat (Lucille) bashing in Negan's head. Daryl will get his crossbow back and hopefully put an arrow through Dwight to.
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Last chance to ride
Sorry I have been gone last couple days http://uploads.tapatalk-cdn.com/20161023/b96f89aa0d86d113aa295fef364b45c5.jpg My son and I are doing one last road trip. Speed to eat pizza. By end of day we will have about 500 miles on our Harleys. Sent from my Samsung Galaxy S7 using tapatalk
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Hey Axe...
Sweet. http://kokomo.craigslist.org/search/sss?userid=288016058 Check out some of mine BTW this one is mine http://kokomo.craigslist.org/mcd/5770261108.html Sent from my Samsung Galaxy S7 using tapatalk
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Hey Axe...
That last picture isn't a Deuce. That is a CVO Screaming Eagle Edition Duece FXSTDSE2. Problem is, it doesn't have original paint. They did change the forks to inverted chrome forks which is nice. If you are talking American Currency, I would say he paid to much. http://www.cycletrader.com/dealers/Harley-Davidson-of-Staten-Island-799374/listing/2004-Harley-Davidson-CVO-Softail-Deuce-118995785 Was it wrecked? If it was originally a CVO, it is missing a lot of CVO parts. Get me a VIN number and I can run a history and tell you more about the bike. I don't think it is a CVO model. I think it is just a reguler FXSTD. Which is still pretty cool. There is a neat history to that style Night Train Deuce Rocker C Breakout - My bike So yeah I really like that style for a little bit more, he could of bought my 2014 FXSB. I want the new 2017 Street Glide with the 107 Motor! 2004 Harley-Davidson FXSTDSE2 Screamin' Eagle Softail Deuce FXSTDSE2 Screamin' Eagle® Softail® Deuce™ Model Overview Built on the framework of a Softail Deuce, the FXSTDSE2 has been painstakingly crafted by Harley artisans with accessories that go together like brush-strokes on a canvas. Combine a fat chrome handlebar, a custom headlight and riser cover, custom leather seat and pillion with chrome inserts, Detonator™ three spoke custom wheels and matching rotors and sprockets, dual front discs brakes, and lowered front and rear suspension set this bike apart from the rest. A custom Candy Cobalt and Starlight Black or Yellow Pearl and Platinum Mist paint job bares its soul with a deep luster carried right down to the color-matched frame, accented with complementing pinstripes and "Harley-Davidson" script that stretches across the tank. The look isn't all that makes the FXSTDSE2 unique. Only a limited number of these will ever be produced. But don't set aside a spot in the museum for this bike just yet. Every one of the 1550ccs in its Twin Cam engine demand that you take it out on the road. The fuel injected Big Bore Twin Cam 95 cubic inch powertrain, finished in gleaming Silver and Chrome, provides the power you crave, right from the factory. Key FXSTDSE2 Screamin' Eagle® Softail® Deuce™ Motorcycle Characteristics FXSTDSE2 incorporates all the Softail Deuce model updates for model year 2004, and includes the following additional standard features: Custom Colors: Candy Cobalt and Starlight Black or Yellow Pearl and Platinum Mist paint with matching pinstripes and Harley-Davidson graphics Color-matched frame, swingarm, oil tank and fender struts Color-matched bullet chin spoiler CVO™ fuel tank console and frame inserts 1550cc fuel injected Twin Cam 95™ powertrain finished in silver and chrome Screamin' Eagle SYN3 Synthetic Lubricant in engine, transmission and primary chain case High performance clutch with hydraulic actuation Teardrop-shaped chrome air cleaner assembly Chrome voltage regulator Chrome headbolt covers Spun aluminum Screamin' Eagle air cleaner, timer and derby cover inserts Dual front disc brakes, silver brake calipers with billet-style chrome inserts Chrome Detonator™ three spoke custom wheels, 21" front and 17" rear Chrome Detonator™ three spoke floating brake rotors Chrome Detonator™ three spoke rear sprocket 180mm wide rear tire Chrome front and rear wheel spacers Classic Chrome bullet front axle covers Chrome smooth-look fork stem covers Chrome, fat 1-1/4" diameter handlebars with internal wiring Clear-coated, braided stainless steel control cables and clutch and brake lines Chrome clutch line clip Engine-turned silver metallic face speedometer and matching riser mount mini-tachometer with tapered cover Chrome headlight filler panel and handlebar riser cover Smoked turn signal lenses with amber bulbs Chrome lower triple tree cover Chrome bullet mirrors Aileron custom hand grips Buckshot chrome brake and clutch hand controls Chrome master cylinders, lever brackets and switch housings Chrome front and rear master cylinder reservoir covers Stainless switch housing and lever bracket hardware Chrome forward control mounting brackets Polished bullet stainless shift linkage Chrome bullet shift and rear brake lever Aileron chrome and rubber footpegs, brake pedal pad and shifter peg Custom low-profile seat and pillion with chrome inserts Low front and rear suspension for 1" lower seat height Chrome swingarm pivot bolt covers Chrome rear axle covers Chrome lower belt guard Chrome sprocket bolt covers Slash down mufflers with chrome heat shields Chrome valve stem caps Stainless fender strut hardware Chrome license plate mounting bracket H-D® factory security system with smart siren "CVO™" mark indoor storage cover "CVO™" mark ignition key New style chrome Tach Can 2004 Harley-Davidson FXSTDSE2 Screamin' Eagle Softail Deuce - Specifications MSRP: Please see dealer for pricing DIMENSIONS Length 95.4 in. (2423.2 mm) Seat Height (measure laden w/ 180 lb. rider) 24.75 in. (629.0 mm) Seat Height (unladen) 26.0 in. (659.6 mm) Ground Clearance 4.7 in. (119.1 mm) Rake 32 degrees Trail 5.1 in. (129.5 mm) Wheelbase 66.6 in. (1691.6 mm) Tires: Dunlop Harley-Davidson Series Front - D402 MH90-21 54H Rear - GT502 180/60B17 57V Fuel Capacity (includes 0.5 gal. reserve) 4.9 gal. (18.5 L) Reserve Fuel Capacity (Low fuel indicator light @ approx. 1.0 gal. for ESPFI models) 1.0 gal. (3.8 L) Oil Capacity 3.5 qts. (3.3 L) Dry Weight 687.0 lbs. (311.6 kg) Vehicle Weight In Running Order (unladen) 727.0 lbs. (329.8 kg) Gross Vehicle Weight Rating 1125.0 lbs. (510.8 kg) ENGINE Engine Screamin’ Eagle® Twin Cam 95B™ (balanced) Valves Pushrod-operated overhead valves; w/ hydraulic self-adjusting lifters; two valves per cylinder Bore x Stroke 3.875 x 4.0 in. (98.43 x 101.6 mm) Displacement 95 cu. in. (1550 cc) Compression Ratio 9.4:1 Fuel System Electronic Sequential Port Fuel Injection (single runner, 45mm throttle bore ESPFI) Air Cleaner/Filter Tear-drop style chrome w/ spun aluminum insert: high flow, pleated paper construction Ignition Single-fire, non-waste, map-controlled spark ignition system; electronic breakerless w/ multiple advance curve matrix Lubrication System Dry sump, internally mounted, crank driven gerotor pressure and dual scavenge pump with spin on 10ì pressurized oil filter DRIVETRAIN Primary Drive Double-row chain, oil bath, mechanical tensioner, 36/25-tooth sprockets (1.44:1) Final Drive Gates aramid fiber reinforced poly chain belt, 32/70-tooth sprockets (2.188:1) Clutch Multi-plate w/ diaphragm spring in oil bath Transmission Five-speed, constant mesh Overall Ratio: 1st 10.110 2nd 6.958 3rd 4.953 4th 3.862 5th 3.150 CHASSIS Frame Mild steel, rectangular section backbone w/ twin downtubes Swing Arm Tubular mild steel Front Fork Wide 41.3 mm custom fork w/ tri-rate springs Wheels 21 in. (53.34 cm) forged three-spoke chrome front, 17 in. (43.18 cm) forged three-spoke chrome rear Brakes: Caliper type Four-piston front and rear Rotor type (diameter x width): Chrome Floating Rotors Front 11.5 in. x .20 in. (292.1 mm x 5.08 mm) Rear 11.5 in. x .23 in. (292.1 mm x 5.82 mm) Suspension travel: Front Wheel 5.61 in. (142.5 mm) (Travel along the length of suspension. Not vertical wheel travel) Rear Wheel 3.24 in. (82.3 mm) PERFORMANCE Engine Torque (per SAE J607)2: North America 91 ft. lbs. @ 3500 rpm (123.4 NM @ 3500 rpm) Lean Angle (per SAE J1168): Right 37.3 degrees Left 35.3 degrees ELECTRIC Battery Sealed, maintenance-free, 12-volt, 19 amp-hour, 270 cca (per Battery Council International rating) Charging 37-amp permanent magnet alternator w/ solid-state regulator (481 watts @ 3,000 rpm, 494 watts peak) Starting 1.2 kw electric w/ Bendix-type engagement Lights: (As per country regulation) Headlamp Quartz halogen 55-watt low beam, 60-watt high beam Tail/stop lights 8w/28w (5w/21w) Turn signal lights (self-canceling) 28w Indicator lamps High beam, neutral, oil, turn signals, engine diagnostics and security system STYLING/CONVENIENCE Engine Trim Silver powder-coated w/ chrome treatment Exhaust System Over/under shotgun duals w/ full muffler shields Oil Tank Painted "Horseshoe" w/ chrome external oil lines Ignition Barrel keyed Handlebars Low-rise custom 1.25 in dia. w/ pull-back risers Seat Low-slung custom style with chrome inserts Passenger Backrest Available from Genuine Motor Accessories Brake/Shift Lever Forward foot controls w/ custom levers and rubber inserts Rear Fender Supports Painted full coverage Fork Lock Common w/ ignition key Instruments Spun aluminum metal-faced mini-tachometer and electronic speedometer; odometer and resettable tripmeter w/ diagnostic cababilities and solid-state tell-tale indicator module Flasher Hazard warning integrated into turn signal module COLORS3 Candy Cobalt and Starlight Black, Yellow Pearl and Platinum Mist WARRANTY Warranty4 24 months (unlimited mileage) Service Interval First 1,000 miles (1,600 Km); every 5,000 miles (8,000 Km) thereafter. – Inspections of certain systems and components are required at 2,500 mile (4,000 Km) intervals – 1Harley-Davidson reserves the right to discontinue models or change specifications at any time without incurring any obligations. Vehicle specifications may vary from country to country depending on local laws, and some models are not available in certain countries. 2Values are nominal. Performance varies by country. 3Availability may vary from dealer to dealer, and is subject to change without notice. 4See motorcycle owner’s manual for complete details.
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Universal ALLIANCE Banner?
Ooh I like it Sent from my Samsung Galaxy S7 using tapatalk
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Rental Server Program (RSP)
it was another article. That is suppose to be 32 player server however. http://www.bfcentral.net/battlefield-1-server-price/ Despite concerns over EA renting out servers directly, the prices are actually lower than what players used to pay for BF4 through third party providers. Last week EA revealed that Battlefield 1 servers would be rented directly from the publisher, cutting out the middle-men server providers. Now they’ve revealed just how much gamers would have to pay to rent a server from EA. Battlefield 1 server prices start at $1.49 for a single day, and $25 for 30 days, which will likely be the most popular option. And that’s for a medium, 32-player server. This is cheaper than what server rentals cost through third parties for Battlefield 4 and 3. Here’s the complete Battlefield 1 server rental price list: 1 Day: $1.49 7 Days: $6.99 30 Days: $24.99 90 Days: $59.99 The Battlefield 1 server prices are more affordable that what’s available now for BF4 and BF3, according to our research. We looked into several server providers and their pricing structure, and none could match the prices offered by EA. Neither of the biggest game server providers — Fragnet, Gameservers.com, and ID3 — offer 32 players servers for less than $30 per month. EA offers it for $25 ($20 if you buy for three months). The lower price isn’t a huge surprise — lower prices tend to happen when you cut out the middle-man. Hopefully EA can provide the same quality and stability (or even improve it). However, the cheaper price does come with a drawback: EA has admitted that server admins won’t have as much freedom in creating servers and game rules as they did before. Also, hardcore and kick/ban will be added later and will not be available on November 1 launch.
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Rental Server Program (RSP)
you all beat me to it! Good job. Well that part is out of the way. A lot cheaper than expected. oops that is for 32 player not 64 player. Now on to the rest how the questions. How much control? UPDATE 1: What types of features can I expect? Among many other settings, players renting servers will be able to adjust: ticket count bullet damage modes weapons maps All this is confirmed.
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Pre-Downloading "First Play" Battlefield 1 Now
Pretty solid game. The ticket rates are struggling a bit. Some lag here and there but pretty playable. I did turn the chat off. To many little trolls. When scrolling for weapons you can only select main gun and side arm. You actually have to use other buttons for special weapon and grenades. Lots of complaints on this. Fresh maps and great visuals as well as audio. No hardcore at the moment but it is coming. no rentals servers but they are coming. All in all, a pretty good game. I have only found 1 hacker so far. He was 226/6 KDR with the lewis LMG firing out of his uncap from across the map.
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Pre-Downloading "First Play" Battlefield 1 Now
I will download it tonight when I get home. Battlefield forums are already blowing up with complaints about game. No complaints on the campaign from what I am reading. Players are saying it's the best one yet.
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BF1 server rentals
Will there be some form of RCON communication that we can use? Will there be ability to kill, kick or ban players? Will we have reserved slots? Will there be customization levels for weapons? Assuming by the screenshots I’m guessing yes but confirmation would be nice. Examples: Pistols Only, No Explosives, Infantry Only, Fast Vehicle Respawn. Can we swap maps at will, or are we limited to adjusting the map rotation only? Can we restart game rounds at will? Do we have access to admin yell / say commands? What game mode limitations will be present? Will there by ping limits or region locking? Will we be put in “unranked” if we choose to customize the server with the items in question 4? What will determine ranked v. unranked? Will we have the ability to rent private passworded servers? Will the game modes be locked to specific player counts? Like how rush is limited to 24 players now. Can we set rush to 64 players like conquest? What type of hardware and connection will these servers be hosted on? Latest Xeon based? Multiple backbone providers? What type of DDoS protection will be implemented against attacks? Will server rentals be locked to East Coast, West Coast, Europe, Asia? Or will we have more options like we do with BF4? Chicago, Dallas, Los Angeles, Atlanta, New York, Frankfurt, London, Tokyo etc. What kind of level of support can we expect? What kind of turnaround times on support tickets can we expect to see? Will everyone have the same level of support? Ability to report cheaters and griefers to the admins. If EA is hosting all the servers will we FINALLY have an effective way of reporting admins blatantly violating the EA ToU? If there is a way to ban players, will there be any limitations on such? And will there be any provisions for a central ban list of known cheaters? Custom messages when players get vanity kills with such weapons as knives, revive mechanic, flare gun etc. In game balancing? Language filters? Punishment system (warn/kill/kick/tban/pban)? Banlist across servers rented by clan/group? Votemap / Votekick? What will be the Cost of the server per slot? Can you rent less than a 32 man server? Will tick rates be configurable? What type of presets will we have for those that want those options? Will admins need to be in-game to use/monitor server activity of players playing? Monitor from outside server? Will HARDCORE and/or CLASSIC modes be presets you can search for, or would these setups count as "CUSTOM"? How will you deal with vanilla map server rotations INCLUDING the DLC maps for players WITHOUT DLC/PREMIUM? What actual company/companies will be providing the servers to EA/DICE and can we choose where the server is located? Is mixed mode possible? Referring to nr. 21, will there be a spambot for ingame info? WIll servers has support for ban streaming (GGC, Metabans)? Can servers to be connected to statsdatabase (mysql) so we can use ingame server stats? Can se use gametracker with the server? Can we get CPU priority -option to servers? Remote admin of server web based or other, so we are able to admin from ingame and eg. work (remote)? Can we choose min/max.tickets/timer same way as in BF4 and server stays ranked. Will we have "All Unlocks" in Private Servers for the persons who hasn't unlocked all weapons? For the use of clanwars or fun events ? Referring to question 3), will reserved list and banlist be available to server managers? Will there be different levels of admins in server controls? (different levels of authority granted? ) Referring to question 13, Will servers be able to be changed on the fly ( a la: change from 64 slots to 32 slots, restart and run)? If so, can slots be mixed and matched? (This is currently a function almost all of us have with GSPs) Will there be a mute function for specific players? Will there be a custom, plugin support? What other options do we now have for server rentals now that you have eliminated all competition? Will we be able to change the player cap? Can we mute players? Can we move server but keep the serverid and ip? Can we use stats sites like gamestracker and P-stats network? Can we use Dbases like PBBANS, METABANS ? Can we have clan tags? What are the tickrate options? Can we pre-order the server well before the launch? Can we hide the server from the public browser ? I would like to know if we are able to phase stats info from server to a MySQL database for chat and player stats. How about the following kick/ban option, votemap, server spam (clan related) + custom splash screen while loading Active server balance (on death player moved) Map rotation / modes, adjustable slots i.e. RUSH 48 slot for example Remote admin of server web based or other, so able to admin from ingame or work for example Some sort of loadout enforcer for say ESL rules server Able to change ticket count/timer Best clan tag announce and best 3 player announce end of round Will we be able to link our server to our website? ie game stats Another question, however, is will stupid server character names sort servers in the browser strangely (E.g.; .,-/CLAN\-,.) or will we just get to sort alphabetically. Will there be a server coffer for donors or will one person have to fit the bill? Will renting more than one server be available or is each individual server a tental purchase? If donors, will the server owner be able to see/manage donors? Will VIP/white lists be available to server managers? Will servers be able to be changed on the fly ( a la: change from 64 slots to 32 slots, restart and run)? If so, can slots be mixed and matched? (This is currently a function almost all of us have with GSPs) How many server managers/admins can be assigned? Can admins have different levels of authority granted? Since EA is hosting the servers, will BF1 suffer from Blaze disconnects like in previous titles? Will there be servers available in all regions? (Oceania?) Will there be blaze servers available in all regions? (Ongoing issues in Sydney due to connectivity back to US) Where will physically will servers be located world wide? Will trackers be able to be used on them for gaming events like previous Battlefield games? Since these custom servers aren't coming initially, will there be official servers for hardcore players at launch? Will all the servers have the same anti cheat system on them which is regularly updated and also no option of turning this off? Will ther be South American servers to rent from DICE? or will be limited to EEUU/Europe/Asia?, can we use console login from the game?, for example, kick, ban, change map, mode, etc. With the new UI coming to BF4, does this mean that the current server rental system will be changed to be uniform with BF1 ( i.e 3rd party GSP's removed and replaced by EA servers) ? Will we be able to choose our location (Dallas for instance), Will EA keep us at the chosen location, Will we be able to choose the Internet Infrastructure Provider, Will EA keep us at that chosen Provider, Will we have "All Unlocks" in Private Servers ? What will be the Cost of the server per slot, Can you rent less than a 32 man server? Will there be rentable servers in regions that were not covered during the beta? I'm talking about SEA, Middle East etc. we had no servers nearby and had to play on Japan/Europe servers with >120 ping. Will there be SEA servers specifically for rent? In BF4 if you disable AFK kick, server went to custom preset. Will there be more customization and server will have preset Normal and Ranked. Can we rent slots By slots eg. minimum 10 players and max.64? How about server stats plugins? Will there be Mute command for guys who are using toxic language? Can we use ingame chat for admin commands? Will we be able to to pay for upgraded hardware such as CPU priority? Will there be fail over, disaster, and DDoS protection? if all the servers are hosted out of the same place or part of the same network it seems like there is a single point of failure for all servers. Will there be an option to upgrade the anti cheat system to BattlEye? It would save us a lot of time cleaning up the hackers. If Admins can not kick "pro" players for simply being to good, will there be an option to set the skill level of players who can join? Will there be a customer service response and server up time SLA? Will there be a dedicated bandwidth QOS dependent on how many players your server can hold? If you are not going to utilize Procon do you have a guide and or training that we can look at now that will help us become familiar with the server options, what they mean and how to use them? I am a moderator and my views are my own not the companies. Summon me @StarscreamUK - like a genie Will we have region-based prices for server rentals (like buying games through Origin now) or will there be one currency only? Will admins have kick and ban abilities to properly manage the community they are running. This is the single most important question. Without this; map rotations, weapon selection etc... is irrelevant as you cannot run a server clean from abuse (cheating, abusing bugs, racial or intolerant chat, etc...). If you own multiple servers, will the above ban list populate across servers you own. Not as important as number 101, but it is obviously a pain in the butt to require input across multiple servers for this. Will there be an MOTD (message of the day) function that can be used to advertise for donations? Our group is looking at $10,000 a year to run and manage servers, this is fairly important. Will we be able to add a full admin to customize or edit the servers other then the owner / main account holder ? Payment system, will there be a group / clan pay or just owner ? Since we are unaware of *exactly* what anticheat measures are going to be in place other than FairFight, Will there still be the ability to move a server from Ranked to Unranked for those in the "cinematics business"? If there are multiple Anti-Cheats e.g FairFight & Punkbuster for example, Can we please see these anti-cheats locked to "enabled" and only allowed to be disabled on private unranked servers? This will at least help the game stay clean for those cheaters whose clients can bypass one anticheat whilst being unable to bypass both. Will Servers that are in violation of ToS ( no kill / flagrun ) servers be dealt with without impunity? I often see servers that blatantly advertise themselves both in the server name and in the server description as a stat padding server and yet they remain up, Anybody who uses quickmatch may find themselves unwillingly put into one of these servers and in time, Get a stats reset which is unfair if they did not intend to join such a server. Will we see similar customisation options on rentable server providers as in BF4? ( Yell / !kill etc ) Or will some of these be removed to prevent abuse? Will we see tougher actions being taken against those admins whom kick or ban players for "being better than them" and use "suspected cheating" as the reason regardless of the legitimacy. I see far too often users posting here on the Forums about this, And whilst some are indeed genuinely badmins, Others turn out to be such violations as profanity, hate speech, racism and so on and so forth. Will rented servers be available in South Africa? Can we use gametracker to our server ? How about ggcstreaming, metaban streaming? I want to know if EA will put in "KICK/BANS" on servers that do so on the server browser list. What plugins will be available external of the ability to change settings specific to the game (for example, server messages, ping limiter, vote kick)? Will admins be able to build a manual banlist? What options that were changeable in BF4 are now locked in BF1? Please explain how seeding will work for BF1? Will we be able to automate any tasks? Or do we have to be present 100% of the time to kick, ban, or do any function? How do we designate other admins for the server besides just the server owner? Or is this not possible. Is there any control of how much access a particular admin has? On PC (because of Procon) we can specify detailed admin rights for each admin. We can specify if they can move players, kick, temp ban, ban, change server settings, restart the server, etc. all individually. Each setting can be customized for each admin. It sounds like this is gone now? Do we have to launch the game to do any server management or will there be other stand alone tools for PC or mobile phones to manage the servers? This is a must. Will servers force daily restarts? Can we disable daily restarts if we want so we can do it manually? Will there be anyway to monitor server status and health? Is there anyway to make custom in game commands that players can use or that admins can use? I'm guessing no. How will you handle DLC onto servers? Will you let people who rent a server decide which DLC (or none) they want to host or will you decide it? Will you force DLC onto servers? What will be the pricing for the renter servers? Also, will there be different tiers of servers (performance wise) you can buy? Will there be an app to control the server from a phone like Android and Iphone?
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BF1 server rentals
1) Will there be some form of RCON communication that we can use? 2) Will there be ability to kill, kick or ban players? 3) Will we have reserved slots? 4) Will there be customization levels for weapons? Assuming by the screenshots I’m guessing yes but confirmation would be nice. Examples: Pistols Only, No Explosives, Infantry Only, Fast Vehicle Respawn. 5) Can we swap maps at will, or are we limited to adjusting the map rotation only? 6) Can we restart game rounds at will? 7) Do we have access to admin yell / say commands? 8) What game mode limitations will be present? 9) Will there by ping limits or region locking? 10) Will we be put in “unranked” if we choose to customize the server with the items in question 4? 11) What will determine ranked v. unranked? 12) Will we have the ability to rent private passworded servers? 13) Will the game modes be locked to specific player counts? Like how rush is limited to 24 players now. Can we set rush to 64 players like conquest? 14) What type of hardware and connection will these servers be hosted on? Latest Xeon based? Multiple backbone providers? 15) What type of DDoS protection will be implemented against attacks? 16) Will server rentals be locked to East Coast, West Coast, Europe, Asia? Or will we have more options like we do with BF4? Chicago, Dallas, Los Angeles, Atlanta, New York, Frankfurt, London, Tokyo etc. 17) What kind of level of support can we expect? What kind of turnaround times on support tickets can we expect to see? Will everyone have the same level of support? 18) Ability to report cheaters and griefers to the admins. 19.) If EA is hosting all the servers will we FINALLY have an effective way of reporting admins blatantly violating the EA ToU? 20.) If there is a way to ban players, will there be any limitations on such? And will there be any provisions for a central ban list of known cheaters? 21.) Custom messages when players get vanity kills with such weapons as knives, revive mechanic, flare gun etc. 22) In game balancing? 23) Language filters? 24) Punishment system (warn/kill/kick/tban/pban)? 25) Banlist across servers rented by clan/group? 26) Votemap / Votekick? 27) What will be the Cost of the server per slot? 28) Can you rent less than a 32 man server? 29) Will tick rates be configurable? 30) What type of presets will we have for those that want those options? 31) Will admins need to be in-game to use/monitor server activity of players playing? Monitor from outside server? 32) Will HARDCORE and/or CLASSIC modes be presets you can search for, or would these setups count as "CUSTOM"? 33) How will you deal with vanilla map server rotations INCLUDING the DLC maps for players WITHOUT DLC/PREMIUM? 34) What actual company/companies will be providing the servers to EA/DICE and can we choose where the server is located? 35) Is mixed mode possible? Here's the current list I got. I honestly think this covers 99.9% of most peoples concerns. If I think of anymore I'll gladly update this thread for you.
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BF1 server rentals
ElStryfe wrote: I've compiled a full list based on the recent post for @Braddock512 to submit. Battlefield 1 Server Questions. 1) Will there be some form of RCON communication that we can use? 2) Will there be ability to kill, kick or ban players? 3) Will we have reserved slots? 4) Will there be customization levels for weapons? Assuming by the screenshots I’m guessing yes but confirmation would be nice. Examples: Pistols Only, No Explosives, Infantry Only, Fast Vehicle Respawn. 5) Can we swap maps at will, or are we limited to adjusting the map rotation only? 6) Can we restart game rounds at will? 7) Do we have access to admin yell / say commands? 8) What game mode limitations will be present? 9) Will there by ping limits or region locking? 10) Will we be put in “unranked” if we choose to customize the server with the items in question 4? 11) What will determine ranked v. unranked? 12) Will we have the ability to rent private passworded servers? 13) Will the game modes be locked to specific player counts? Like how rush is limited to 24 players now. Can we set rush to 64 players like conquest? 14) What type of hardware and connection will these servers be hosted on? Latest Xeon based? Multiple backbone providers? 15) What type of DDoS protection will be implemented against attacks? 16) Will server rentals be locked to East Coast, West Coast, Europe, Asia? Or will we have more options like we do with BF4? Chicago, Dallas, Los Angeles, Atlanta, New York, Frankfurt, London, Tokyo etc. 17) What kind of level of support can we expect? What kind of turnaround times on support tickets can we expect to see? Will everyone have the same level of support? 18) Ability to report cheaters and griefers to the admins. 19.) If EA is hosting all the servers will we FINALLY have an effective way of reporting admins blatantly violating the EA ToU? 20.) If there is a way to ban players, will there be any limitations on such? And will there be any provisions for a central ban list of known cheaters? 21.) Custom messages when players get vanity kills with such weapons as knives, revive mechanic, flare gun etc. 22) In game balancing? 23) Language filters? 24) Punishment system (warn/kill/kick/tban/pban)? 25) Banlist across servers rented by clan/group? 26) Votemap / Votekick? 27) What will be the Cost of the server per slot? 28) Can you rent less than a 32 man server?
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BF1 server rentals
They are also having issues keeping the tickets up for 64 players and 60 hz Sent from my Samsung Galaxy S7 using tapatalk
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BF1 server rentals
Braddock knows we all have questions. He is asking for a list to ask the dice team. I already asked about Hardcore and kick ban. As of what we know right now, it is not in there. Sent from my Samsung Galaxy S7 using tapatalk
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BF1 server rentals
Battlefield 1 Rental Server Program https://forums.battlefield.com/en-us/discussion/34210/battlefield-1-rental-server-program#latest October 1, 2016 4:57PM edited 12:06PM What is the Rent a Server Program for Battlefield 1? This will let you set up your own private and public Battlefield 1 servers, with control of different gameplay options to map rotations. Thanks to these customization options, you’ll be able to create games that suit the play style for you and your friends. How do I rent a server? You will be able to rent a server through the in-game store of Battlefield 1. In the past, servers were handled by third-party companies – now, EA is providing them directly. We think this will benefit you in several ways. First off, we will be able to secure the quality of the actual hardware. Since the servers come from the same provider, it will give everyone the same uniform experience. Furthermore, if you have questions or need help, you will be able to reach out to EA Support directly instead of third party support. When will I be able to rent servers? You will be able to rent servers close after the launch of Battlefield 1. Stay tuned for a more exact date. What customization options will the players have? On a rented server, players will be able to customize gameplay aspects like server name, map rotation, game mode, various game play settings, and more. We might restrict number of game modes available at launch and gradually enable them based on feedback and other circumstances, but you can expect that we’ll keep adding customization options and UI design throughout 2016 and beyond. What does renting servers cost? Rental server costs will vary depending on the length of your rental and whether you’re playing on PC or console. Stay tuned for exact pricing info. North American Community Manager - Braddock512
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Battlefield Friends Season 6 posted!
https://www.youtube.com/watch?v=videoseries
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BF1 server rentals
http://www.edge-gamers.com/article/battlefield-1-wont-rentable-servers/ Battlefield 1 Won’t Have Rentable Servers http://www.edge-gamers.com/article/battlefield-1-wont-rentable-servers/ It’s bad news time for Battlefield PC communities. EdgeGamers reached out to ID3 seeking comment on the dedicated server / rentable server topic. Unfortunately we were left with some bad news. It strongly appears Battlefield 1 will not have any rentable servers, players will be forced to play through official EA/DICE servers. Our full call log from our phone call to ID3 can be read below. EdgeGamers: Hello, I am inquiaring about renting a BF1 Server. The Launch is two weeks away. Can we rent a server from you guys? ID3: “I’m sorry. Currently there is no BF1 re-seller program. We don’t know if Dice/EA is going to allow re-sellers.” EdgeGamers: “I thought you were the official provider for BF1 servers?” ID3: “We have two segments of the business. One renting to re-sellers. Then a different segment where we host their official servers. The official servers are being hosted by us. But there is no re-seller service on BF1 Servers. There is no provider id for us at the moment. EdgeGamers: “Do you think we will have an opportunity in the future?” ID3: “At this point in time we are not allowed to offer any BF1 servers to the general public. I would not rule it out in the future. But there is also that EA/Dice may host the servers themselves or that EA/Dice may resell them to the public themselves. Because the launch is so close and they continue to be very vague. There has been no confirmation about what we can do. Honestly, I am as confused as our customers.” EdgeGamers: “How was it handled in the past roll outs of new games?” ID3 “For instance, with BF3 we told our customers a month ahead of time that we would convert their BF3 servers over to BF4 for free. We also took orders for BF4 ahead of time. We have no word from EA/Dice on this at the moment. It would benefit us as well to rent servers to the general public. But EA/Dice is in the driver’s seat.” EdgeGamers: “Thank you for you time.” ID3: “Thank you for your inquiry. Keep an eye on our website for any changes. Our management will update it as soon as we get any official word from EA/Dice.”
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New modern Armored warfare game
Looking at that reminds me of the good ole days of Battlefield 2.
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BF1 server rentals
I am right there with you Rogue. I just can not believe in every section of the forums, you are not aloud to even discuss renting servers. You can still discuss HARDCORE MODE. I to plan on getting the game but this lack of knowledge is quite troublesome. I expect full disclosure next week.